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Patch Notes

10
Oct

Live version 1.5.0.1

This update includes several major changes, including the introduction of the new rendering engine and the highway system. The new rendering engine comes with major performance overhauls, and includes new options such as the ability to limit how many lights are visible at any given time. If you encounter any issues with this please be sure to report them on our community forums!

Changes and additions

New fences and parapets are now available

  • The following fence types can now be built in Slate, Sandstone, Marble, Pottery brick, Rounded stone, and rendered.
  • Tall Stone Wall
  • Portcullis
  • High Iron Fence
  • High Iron Fence Gate
  • Stone Parapet
  • Chain Fence

Crate rack

  • Crate rack for storing large and small crates.
  • The crate rack can hold 30 large crates or 51 small crates’

New highway system

Overview

  • The new highway system has been enabled on PvE servers.
  • Paved highways of 2 or 3 tiles can be protected by the use of catseyes and waystones
  • Protected paved tiles cannot be destroyed, but can be terraformed with a limit of 20 slope (28 diagonally).

Catseyes and waystones

  • Blind catseyes are created with rock shards and a stone chisel, and then turned into catseyes with the addition of an eye.
  • Waystones are made with a chisel on a rock shard, and completed with a compass and a shaft.
  • Paved tiles that are two or three tiles wide can be protected by placing catseyes or waystones on adjacent tile corners.
  • A catseye may only connect to 2 catseyes or waystones and must be connected to one to allow planting.
  • Waystones will create junctions for multiple highway routes to connect and will require being connected to at least one catseye to allow planting off deed. Note: On deed a waystone may be planted without any connections.

Viewing protection

  • Possible protected tiles and links can be viewed before planting a catseye or waystone by activating the item and right clicking an eligible tile corner (one with a planted catseye or waystone on an adjacent tile).
  • Once planted, the protected tiles and links can be viewed by right clicking on the object and selecting it in the menu.
  • Planting catseyes off deed becomes faster as your paving skill increases.
  • It is advised to use this to ensure the correct tiles will be protected when joining highway junctions.

Finding deeds

  • Deeds that have a waystone on deed may be found via the “find route” option on a waystone that is connected to the same highway.
  • If opted in, they may be found in the drop down menu, if they have not opted in they may still be found by inputting the exact deed name

Village settings

  • Village settings will be used for several purposes
  • Allowing highways to be built or connected on deed or within 3 tiles of the deed (in village perimeter).
  • KoS may not be used if the village is set to allow highways being built through the deed or within 3 tiles of the perimeter.
  • Allowing highways to be found via the drop down menu on any waystone connected to the same highway
  • Note, even if this is disabled, the village may be found by typing the exact name into the text box.

Epic structure changes on freedom.

  • Deeds can now be placed and resized over Epic structures.
  • Epic structures no longer require a mission to create them.
  • Missions have a chance of generating at any off deed Epic structure.
  • Ritual missions will pick a random structure type before picking a random structure of that type.
  • Epic structures now report helpers and percentages correctly.

Deed planner exporter changes:

  • New wall/fence types and bushes as well as floors are now exported properly
  • Deed borders are exported as DeedPlanner border
  • If deed is coastal, all height values on map will be accurate. Otherwise, lowest point on plan will have height 5 when imported into the DeedPlanner

 

  • Olive and chestnut tree trunks are now thinner by 60%)
  • Cave entrances can now be reinforced, prepared, and paved like other cave floors.
  • Priests that can dig without going faithless can now dredge.

 

  • Metallic Liquid will now come in a potion bottle when looted and will actually work when ‘smeared’ onto an item.
    • The imbue will start with 100 power, no matter what your actual skill is as long as the action succeeds.
    • Protect against items “cracking” 5 times, lose 20 power from the imbue every time it “forms cracks”
    • Protect against a single shatter. As long as the power of the imbue even exist listed on the item, it will be protected.
    • You can NOT smear another potion to “refill” the lost power, effect must be gone.
  • Can use keybinds FLATTEN or LEVEL on tile borders resulting in the raising or lowering of the tile border.
  • Less random slopes when mining forward, depending on skill level.
    • skill less than 50, +-3 (current)
    • skill = 50, variance is +-2
    • skill = 70, variance is +-1
    • skill = 90+ no variance
  • Tile corners are now available on bridges.

Champion changes

  • Kingdoms will no longer require the player god to favour them in order to ascend a champion
  • Each kingdom may have one champion per god, with a maximum of three champions
  • Courier and dark messenger no longer have cooldowns
  • Genesis now has a cooldown of 30 seconds
  • 100 shield smithing title added.
  • Eyes have been added to the huge spider butchered item list.
  • Added the name of the Capital City of the Alliance in the Village Info screen.
  • Secured/Planted forges and ovens will no longer take decay ticks on deed.
  • Removed the taming difficulty modifier on Black light kingdom players.
  • Corpses of branded animals can only be looted by those people who had ride/lead permissions on that animal prior to it’s death and it’s only ‘protected’ in that manner until server restart.
    • You do not have to be a villager of the animal brand – you just need to have had ride/lead permission prior to the animal dying.
    • People without permission cannot take, open, butcher, bury or move the corpse.
    • This protection is removed with a server restart – at that time the corpse is available to anyone.
  • You may now eat food from locked containers inside buildings if you have May Enter permission for the building and May Open permission for the container.
  • Right clicking on containers with drinkable liquid in them will now give you the drink option.
  • Renamed shelves inside a container will no longer show the shelf item or wood type, just the custom name.
    • Shelves inside containers will now have the owner set to the creator or the last person to pick up/drop the unit instead of the container itself being the owner of the shelving.
  • 3 new tapestries from the 2017 Tapestry Contest have been added.
    • Tapestry of Mclavin,
    • Tapestry of Ehizellbob,
    • Tapestry of Evening,
  • Lady Fighting Anaconda HotA statue has been added back into the HotA rewards list.
  • A new rack can be crafted for the storage of empty Bulk Storage Bins.
    • This rack can hold 30 empty bulk storage bins.
  • A new storage unit can be crafted which contains 4 bulk storage bins inside which can be filled.
    • These units will require 50 fine carpentry to build.
  • You now have the ability to build high fences in arched walls.
  • Enchant decay on tools when using them has been changed to a more linear system.
    • Previously, every five seconds of an action had a chance to reduce the enchant by 1.
    • With the new system the chance will only occur once per action, and be based on the length of the timer.

Creature movement work in progress

A new feature of creature movement changes is currently in progress, this aims to improve how creatures path across tiles and avoid hostile creatures and players in the local area. As this is a work in progress it may not function correctly in all circumstances, please exercise caution if you wish to enable it.

Client update

This update introduces a new rendering engine, with improved lighting and performance. It includes a lot of changes, and may require some tweaking if you encounter any performance impacts.

  • There is now an option to limit amount of lights rendered in your area, under advanced graphics > limit max dynamic lights. 8 is default, 1 would only have the sun/moon.
    • Brightness slider added to graphics tab
    • Outlines for friendly, allied, neutral and hostile objects and creature can now be customised.
  • Added a post-process tab in client settings to to add or remove some effects.
    • Bloom
    • FXAA (antialiasing)
    • Vignette

GM Changelog

  • GM Fix: Paint terrain should now work properly on cave entrance tiles if the target is a pavement type.
  • GM New: ARCH+ (Power 4+) can build ALL wall plans in one click. Note that all walls will be exactly the same.
  • GM New: ARCH+ (Power 4+)  can now build flooring in one click.
  • GM New: DEMI+ (3+) are no longer encumbered by weight when it comes to movement speed.
  • GM Change: Fix so Destroy walls does it in one click instead of two.
  • GM Change: Get log events will now log the first action of multiple same actions within a 5 minute timeframe on a tile to reduce spam.

Art Changes

  • Added creature LODs: Pheasant, Hen, Rooster, Chicken, Wild Cat, Wraith, Boar, Zombie, Female guards, Generic human, Gorilla, Octopus, Worg, Skeleton, Tortoise, Whale, Lavafiend, Lavaspider, Unicorn+equipment
  • Added ship LODs: Knarr, Caravel, Cog, Corbita
  • Added adamantine and glimmersteel vein textures (WU)
  • Corona for Dragon HOTA statue will no longer hover above the statue.

Bug Fixes

  • Bugfix: Fix for ‘cursed’ HoTA statues with RGB of 0 0 0.
  • Bugfix: Burnable items that degrade ql instead of damage should now properly fuel lit items.
  • Bugfix: Removed the hedge and flowerbed options from the crafting menu when inside a mine.
  • Bugfix: Fix for error being thrown when attempting to level a ceiling if the floor below it was not level.
  • Bugfix: Small chests can no longer be mailed if locked.
  • Bugfix: Fixed some spelling and text errors.
  • Bugfix: Fixed an issue which caused cooking tools to not take damage when used.
  • Bugfix: Warmachines should no longer function between world layers.
  • Bugfix: Mask of Rebirth has been removed from the Missions items list.
  • Bugfix: Fixed an issue which caused cooking tools to not take damage when used.
  • Bugfix: Fixed an issue causing crashes when using the Find route function.
  • Bugfix: Fixed the double text for build wooden plank floors.
  • Bugfix: Fix for menu option to remove reinforcement when trying to mine a ceiling above a reinforced floor.
  • Bugfix: Fix for planted items sometimes falling into a pile of decorations.
  • Bugfix: Fixed an issue where mining out a vein at a cave entrance could cause undesirable results.
  • Bugfix: Reworded mouseover text for village permission Mine Floor to indicate it also includes mining ceilings.
  • Bugfix: Fixed a number of ceiling mining issues related to reinforced flooring.
  • Bugfix: You can no longer bank locked items.
  • Bugfix: You can once again rename tents.
  • Bugfix: You should no longer be able to see through hedges and stone fencing.
  • Bugfix: Fixed an issue with pushing items into doorways from all directions when there was a bridge overhead.
  • Bugfix: Fixed an issue with pushing items onto cave bridges as well as pushing items out of doors which had bridges above.
  • Bugfix: Cooked meat has been removed from the list of valid mission items.
  • Bugfix: Wells and fountains should auto-fill again if they are on a water source tile.
  • Bugfix: Fixed an issue with destroying house walls on underground buildings even though you were the owner.
  • Bugfix: Fixed an issue with building permissions when trying to move items into a planted bins.
  • Bugfix: In Game wiki links have been fixed.
  • Bugfix: Reduced fuel usage runes now work as intended.
  • Bugfix: Fixed rune power loss with item use.
  • Bugfix: Enchanted arrows will no longer go into bulk bins.
  • Bugfix: Removed epic structures from the Create Items mission lists
  • Bugfix: Changed the description of metallic liquid as it can be used on other things, not only weapons.
  • Bugfix: Increased tower guard pathing range, addressing instances in which tower guards did not respond when called in range.
  • Bugfix: Changed the orientation of pavement on bridges to match terrain paving.
  • Bugfix: Fixed the bumpy cave floor pavement as seen with cave detail set to high.
  • Bugfix: Fixed an issue where keys ended up in a bugged state if they were inside a bank or mailbox when the lock was destroyed. Now the keys should be destroyed as well.
  • Bugfix: Fixed a bug that caused cave ceilings to examine as floors and requirement remove reinforcement permissions when above a reinforced floor.
  • Bugfix: Fix for some underground bridges causing errors resulting in players rubberbanding as they travel across the bridge.
  • Bugfix: Hota should no longer break if there is a server restart during an active event – remaining pillars should spawn seconds before the shutdown.
  • Bugfix: Fixed the issue causing decayed organic material from being stuck in a your bank taking up a slot until server restart.
  • Bugfix: Founding or expanding a settlement will now properly check for underground structure permissions.
  • Bugfix: Rarity transfer will no longer work on combined items larger than the template weight.

Known Bugs

  • Pushing and pulling items on deed requires an item activated. This will be addressed in a future update.

Class changelog

SERVER

  • com/wurmonline/server/Constants.java
  • com/wurmonline/server/DbConnector.java
  • com/wurmonline/server/Features.java
  • com/wurmonline/server/Items.java
  • com/wurmonline/server/LoginHandler.java
  • com/wurmonline/server/Message.java
  • com/wurmonline/server/Server.java
  • com/wurmonline/server/WurmHarvestables.java
  • com/wurmonline/server/banks/Banks.java
  • com/wurmonline/server/batchjobs/StructureBatchJob.java
  • com/wurmonline/server/behaviours/Action.java
  • com/wurmonline/server/behaviours/Actions.java
  • com/wurmonline/server/behaviours/Behaviour.java
  • com/wurmonline/server/behaviours/BridgePartBehaviour.java
  • com/wurmonline/server/behaviours/CargoTransportationMethods.java
  • com/wurmonline/server/behaviours/CaveTileBehaviour.java
  • com/wurmonline/server/behaviours/CaveWallBehaviour.java
  • com/wurmonline/server/behaviours/CorpseBehaviour.java
  • com/wurmonline/server/behaviours/CreatureBehaviour.java
  • com/wurmonline/server/behaviours/FenceBehaviour.java
  • com/wurmonline/server/behaviours/FireBehaviour.java
  • com/wurmonline/server/behaviours/FloorBehaviour.java
  • com/wurmonline/server/behaviours/ItemBehaviour.java
  • com/wurmonline/server/behaviours/MarkerBehaviour.java
  • com/wurmonline/server/behaviours/Methods.java
  • com/wurmonline/server/behaviours/MethodsCreatures.java
  • com/wurmonline/server/behaviours/MethodsItems.java
  • com/wurmonline/server/behaviours/MethodsStructure.java
  • com/wurmonline/server/behaviours/MethodsSurveying.java
  • com/wurmonline/server/behaviours/PapyrusBehaviour.java
  • com/wurmonline/server/behaviours/StructureBehaviour.java
  • com/wurmonline/server/behaviours/Terraforming.java
  • com/wurmonline/server/behaviours/TileBehaviour.java
  • com/wurmonline/server/behaviours/TileBorderBehaviour.java
  • com/wurmonline/server/behaviours/TileCornerBehaviour.java
  • com/wurmonline/server/behaviours/TileRockBehaviour.java
  • com/wurmonline/server/behaviours/TileTreeBehaviour.java
  • com/wurmonline/server/behaviours/VehicleBehaviour.java
  • com/wurmonline/server/behaviours/WallBehaviour.java
  • com/wurmonline/server/behaviours/WarmachineBehaviour.java
  • com/wurmonline/server/combat/Archery.java
  • com/wurmonline/server/combat/ServerProjectile.java
  • com/wurmonline/server/creatures/CombatHandler.java
  • com/wurmonline/server/creatures/Communicator.java
  • com/wurmonline/server/creatures/Creature.java
  • com/wurmonline/server/creatures/CreatureDataStream.java
  • com/wurmonline/server/creatures/CreatureStatus.java
  • com/wurmonline/server/creatures/CreatureTemplateCreator.java
  • com/wurmonline/server/creatures/Creatures.java
  • com/wurmonline/server/creatures/MineDoorPermission.java
  • com/wurmonline/server/creatures/Npc.java
  • com/wurmonline/server/creatures/ai/CreatureAI.java
  • com/wurmonline/server/creatures/ai/CreaturePathFinder.java
  • com/wurmonline/server/epic/EpicServerStatus.java
  • com/wurmonline/server/epic/EpicTargetItems.java
  • com/wurmonline/server/epic/Hota.java
  • com/wurmonline/server/epic/MissionHelper.java
  • com/wurmonline/server/epic/Valrei.java
  • com/wurmonline/server/highways/AStarNode.java
  • com/wurmonline/server/highways/AStarSearch.java
  • com/wurmonline/server/highways/MethodsHighways.java
  • com/wurmonline/server/highways/Node.java
  • com/wurmonline/server/highways/PathToCalculate.java
  • com/wurmonline/server/highways/Route.java
  • com/wurmonline/server/highways/Routes.java
  • com/wurmonline/server/intra/PlayerTransfer.java
  • com/wurmonline/server/items/AdvancedCreationEntry.java
  • com/wurmonline/server/items/CreationEntryCreator.java
  • com/wurmonline/server/items/CreationWindowMethods.java
  • com/wurmonline/server/items/DbItem.java
  • com/wurmonline/server/items/Item.java
  • com/wurmonline/server/items/ItemList.java
  • com/wurmonline/server/items/ItemSettings.java
  • com/wurmonline/server/items/ItemTemplate.java
  • com/wurmonline/server/items/ItemTemplateCreator.java
  • com/wurmonline/server/items/ItemTemplateCreatorContinued.java
  • com/wurmonline/server/items/ItemTemplateCreatorThird.java
  • com/wurmonline/server/items/ItemTypes.java
  • com/wurmonline/server/items/SimpleCreationEntry.java
  • com/wurmonline/server/items/TempStates.java
  • com/wurmonline/server/players/Permissions.java
  • com/wurmonline/server/players/Player.java
  • com/wurmonline/server/players/PlayerCommunicatorQueued.java
  • com/wurmonline/server/players/PlayerInfo.java
  • com/wurmonline/server/players/Titles.java
  • com/wurmonline/server/questions/CookBookQuestion.java
  • com/wurmonline/server/questions/CreateZoneQuestion.java
  • com/wurmonline/server/questions/FindRouteQuestion.java
  • com/wurmonline/server/questions/GMBuildAllWallsQuestion.java
  • com/wurmonline/server/questions/GMForceSpawnRiftLootQuestion.java
  • com/wurmonline/server/questions/GmSetMedPath.java
  • com/wurmonline/server/questions/GmTool.java
  • com/wurmonline/server/questions/GmVillageAdInterface.java
  • com/wurmonline/server/questions/GroupCAHelpQuestion.java
  • com/wurmonline/server/questions/ItemRestrictionManagement.java
  • com/wurmonline/server/questions/MailSendConfirmQuestion.java
  • com/wurmonline/server/questions/ManageObjectList.java
  • com/wurmonline/server/questions/ManagePermissions.java
  • com/wurmonline/server/questions/MissionManager.java
  • com/wurmonline/server/questions/PortalQuestion.java
  • com/wurmonline/server/questions/Question.java
  • com/wurmonline/server/questions/QuestionParser.java
  • com/wurmonline/server/questions/QuestionTypes.java
  • com/wurmonline/server/questions/ServerQuestion.java
  • com/wurmonline/server/questions/ShowHarvestableInfo.java
  • com/wurmonline/server/questions/SimplePopup.java
  • com/wurmonline/server/questions/TicketUpdateQuestion.java
  • com/wurmonline/server/questions/TileDataQuestion.java
  • com/wurmonline/server/questions/VillageFoundationQuestion.java
  • com/wurmonline/server/questions/VillageInfo.java
  • com/wurmonline/server/questions/VillageRolesManageQuestion.java
  • com/wurmonline/server/questions/VillageSettingsManageQuestion.java
  • com/wurmonline/server/spells/Spell.java
  • com/wurmonline/server/spells/WallOfFire.java
  • com/wurmonline/server/spells/WallOfIce.java
  • com/wurmonline/server/spells/WallOfStone.java
  • com/wurmonline/server/spells/WildGrowth.java
  • com/wurmonline/server/spells/WrathMagranon.java
  • com/wurmonline/server/structures/BridgePart.java
  • com/wurmonline/server/structures/BridgePartEnum.java
  • com/wurmonline/server/structures/DbFence.java
  • com/wurmonline/server/structures/DbWall.java
  • com/wurmonline/server/structures/Fence.java
  • com/wurmonline/server/structures/PlanBridgeChecks.java
  • com/wurmonline/server/structures/PlanBridgeMethods.java
  • com/wurmonline/server/structures/RoofFloorEnum.java
  • com/wurmonline/server/structures/Structure.java
  • com/wurmonline/server/structures/Structures.java
  • com/wurmonline/server/structures/TempFence.java
  • com/wurmonline/server/structures/Wall.java
  • com/wurmonline/server/structures/WallEnum.java
  • com/wurmonline/server/support/Trello.java
  • com/wurmonline/server/support/TrelloCard.java
  • com/wurmonline/server/tutorial/TriggerEffect.java
  • com/wurmonline/server/utils/CreatureLineSegment.java
  • com/wurmonline/server/utils/logging/TileEvent.java
  • com/wurmonline/server/villages/PvPAlliance.java
  • com/wurmonline/server/villages/Village.java
  • com/wurmonline/server/villages/Villages.java
  • com/wurmonline/server/webinterface/WcTrelloHighway.java
  • com/wurmonline/server/webinterface/WebCommand.java
  • com/wurmonline/server/zones/DbZone.java
  • com/wurmonline/server/zones/TilePoller.java
  • com/wurmonline/server/zones/VirtualZone.java
  • com/wurmonline/server/zones/VolaTile.java
  • com/wurmonline/server/zones/Zone.java

CLIENT

  • com/wurmonline/client/LwjglClient.java
  • com/wurmonline/client/WurmClientBase.java
  • com/wurmonline/client/WurmLauncher.java
  • com/wurmonline/client/collision/CollisionManager.java
  • com/wurmonline/client/collision/advanced/CollisionManagerAdvanced.java
  • com/wurmonline/client/collision/advanced/CollisionView.java
  • com/wurmonline/client/collision/jbullet/CollisionManagerDiscreteDynamic.java
  • com/wurmonline/client/collision/jbullet/WurmGLDebugDrawer.java
  • com/wurmonline/client/collision/simple/CollisionManagerSimple.java
  • com/wurmonline/client/collision/simple3d/CollisionBox3d.java
  • com/wurmonline/client/collision/simple3d/CollisionBoxOBB.java
  • com/wurmonline/client/collision/simple3d/CollisionManagerSimple3D.java
  • com/wurmonline/client/comm/ServerConnectionListenerClass.java
  • com/wurmonline/client/comm/SimpleServerConnectionClass.java
  • com/wurmonline/client/console/ActionClass.java
  • com/wurmonline/client/console/WurmConsole.java
  • com/wurmonline/client/debug/CounterDebug.java
  • com/wurmonline/client/debug/Debugs.java
  • com/wurmonline/client/debug/MegaDebug.java
  • com/wurmonline/client/game/CaveDataBuffer.java
  • com/wurmonline/client/game/NearTerrainDataBuffer.java
  • com/wurmonline/client/game/PlayerObj.java
  • com/wurmonline/client/game/SeasonManager.java
  • com/wurmonline/client/game/TerrainDataBuffer.java
  • com/wurmonline/client/game/World.java
  • com/wurmonline/client/job/Executor.java
  • com/wurmonline/client/job/JobCompletionCallback.java
  • com/wurmonline/client/job/JobManager.java
  • com/wurmonline/client/launcherfx/LauncherConstants.java
  • com/wurmonline/client/launcherfx/WurmLauncherFX.java
  • com/wurmonline/client/launcherfx/WurmMain.java
  • com/wurmonline/client/launcherfx/WurmSettingsFX.java
  • com/wurmonline/client/launcherfx/WurmStage.java
  • com/wurmonline/client/launcherfx/controls/ColorOptionControl.java
  • com/wurmonline/client/launcherfx/controls/FloatRangeOptionControl.java
  • com/wurmonline/client/launcherfx/controls/OptionControl.java
  • com/wurmonline/client/options/ColorOption.java
  • com/wurmonline/client/options/DisplayOption.java
  • com/wurmonline/client/options/FloatRangeOption.java
  • com/wurmonline/client/options/Option.java
  • com/wurmonline/client/options/Options.java
  • com/wurmonline/client/options/gui/DisplayOptionWidget.java
  • com/wurmonline/client/options/gui/OptionWidget.java
  • com/wurmonline/client/options/keybinding/KeybindProperties.java
  • com/wurmonline/client/plugins/deedexport/DeedExporter.java
  • com/wurmonline/client/plugins/deedexport/DeedPlannerExporter.java
  • com/wurmonline/client/renderer/Color.java
  • com/wurmonline/client/renderer/DrumrollEffectUtils.java
  • com/wurmonline/client/renderer/DualQuaternionBuffer.java
  • com/wurmonline/client/renderer/FramePostProcessing.java
  • com/wurmonline/client/renderer/Frustum.java
  • com/wurmonline/client/renderer/GroundItemData.java
  • com/wurmonline/client/renderer/Material.java
  • com/wurmonline/client/renderer/MaterialInstance.java
  • com/wurmonline/client/renderer/Matrix.java
  • com/wurmonline/client/renderer/ModelRenderMode.java
  • com/wurmonline/client/renderer/OutlineColors.java
  • com/wurmonline/client/renderer/PickRenderer.java
  • com/wurmonline/client/renderer/PickableUnit.java
  • com/wurmonline/client/renderer/PlayerBodyRenderable.java
  • com/wurmonline/client/renderer/PostProcessRenderer.java
  • com/wurmonline/client/renderer/RenderState.java
  • com/wurmonline/client/renderer/RenderVector.java
  • com/wurmonline/client/renderer/SubPickableUnit.java
  • com/wurmonline/client/renderer/TilePicker.java
  • com/wurmonline/client/renderer/WorldRender.java
  • com/wurmonline/client/renderer/backend/BackBuffer.java
  • com/wurmonline/client/renderer/backend/Backend.java
  • com/wurmonline/client/renderer/backend/FBO.java
  • com/wurmonline/client/renderer/backend/IndexBuffer.java
  • com/wurmonline/client/renderer/backend/Offscreen.java
  • com/wurmonline/client/renderer/backend/Pipeline.java
  • com/wurmonline/client/renderer/backend/Primitive.java
  • com/wurmonline/client/renderer/backend/Query.java
  • com/wurmonline/client/renderer/backend/Queue.java
  • com/wurmonline/client/renderer/backend/RenderState.java
  • com/wurmonline/client/renderer/backend/ScissorControl.java
  • com/wurmonline/client/renderer/backend/SkyQueue.java
  • com/wurmonline/client/renderer/backend/Target.java
  • com/wurmonline/client/renderer/backend/VertexBuffer.java
  • com/wurmonline/client/renderer/backend/WaterTextureQueue.java
  • com/wurmonline/client/renderer/cave/CaveEntranceLighting.java
  • com/wurmonline/client/renderer/cave/CaveRender.java
  • com/wurmonline/client/renderer/cave/CaveTileData.java
  • com/wurmonline/client/renderer/cave/CaveWallPicker.java
  • com/wurmonline/client/renderer/cell/CampFireEffect.java
  • com/wurmonline/client/renderer/cell/CaveCell.java
  • com/wurmonline/client/renderer/cell/Cell.java
  • com/wurmonline/client/renderer/cell/CellRenderable.java
  • com/wurmonline/client/renderer/cell/CellRenderer.java
  • com/wurmonline/client/renderer/cell/CreatureCellRenderable.java
  • com/wurmonline/client/renderer/cell/GroundItemCellRenderable.java
  • com/wurmonline/client/renderer/cell/LightAttached.java
  • com/wurmonline/client/renderer/cell/LimboCell.java
  • com/wurmonline/client/renderer/cell/LinkProtection.java
  • com/wurmonline/client/renderer/cell/MobileModelRenderable.java
  • com/wurmonline/client/renderer/cell/MountOffsets.java
  • com/wurmonline/client/renderer/cell/PlayerCellRenderable.java
  • com/wurmonline/client/renderer/cell/PlayerFace.java
  • com/wurmonline/client/renderer/cell/PlayerTexture.java
  • com/wurmonline/client/renderer/cell/ProjectileCellRenderable.java
  • com/wurmonline/client/renderer/cell/StaticModelRenderable.java
  • com/wurmonline/client/renderer/cell/SurfaceCell.java
  • com/wurmonline/client/renderer/cell/TilesOverlay.java
  • com/wurmonline/client/renderer/cell/TreePosition.java
  • com/wurmonline/client/renderer/cell/Volume.java
  • com/wurmonline/client/renderer/cell/WaystoneData.java
  • com/wurmonline/client/renderer/effects/ArrowProjectile.java
  • com/wurmonline/client/renderer/effects/CaptureTowers.java
  • com/wurmonline/client/renderer/effects/CatapultProjectile.java
  • com/wurmonline/client/renderer/effects/ChallangeDestructionEffect.java
  • com/wurmonline/client/renderer/effects/CustomParticleEffect.java
  • com/wurmonline/client/renderer/effects/CustomParticleEffectInfo.java
  • com/wurmonline/client/renderer/effects/CustomParticleEffectXml.java
  • com/wurmonline/client/renderer/effects/DoomEffect.java
  • com/wurmonline/client/renderer/effects/Effect.java
  • com/wurmonline/client/renderer/effects/EffectContext.java
  • com/wurmonline/client/renderer/effects/EffectRender.java
  • com/wurmonline/client/renderer/effects/FireEffect.java
  • com/wurmonline/client/renderer/effects/FirePillarEffect.java
  • com/wurmonline/client/renderer/effects/FireTailEffect.java
  • com/wurmonline/client/renderer/effects/FireworksEffect.java
  • com/wurmonline/client/renderer/effects/FlockingBirdEffect.java
  • com/wurmonline/client/renderer/effects/FungusTrap.java
  • com/wurmonline/client/renderer/effects/GlobalWarningEffect.java
  • com/wurmonline/client/renderer/effects/GrueEffect.java
  • com/wurmonline/client/renderer/effects/Heal.java
  • com/wurmonline/client/renderer/effects/IcePillar.java
  • com/wurmonline/client/renderer/effects/IceRing.java
  • com/wurmonline/client/renderer/effects/IndentationEffect.java
  • com/wurmonline/client/renderer/effects/IslandEffect.java
  • com/wurmonline/client/renderer/effects/ItemSpawnEffect.java
  • com/wurmonline/client/renderer/effects/ItemSpawnSmallEffect.java
  • com/wurmonline/client/renderer/effects/LavaBoulderProjectile.java
  • com/wurmonline/client/renderer/effects/LightBeamEffect.java
  • com/wurmonline/client/renderer/effects/LightCorona.java
  • com/wurmonline/client/renderer/effects/LightningBoltEffect.java
  • com/wurmonline/client/renderer/effects/MeteorEffect.java
  • com/wurmonline/client/renderer/effects/MushroomRing.java
  • com/wurmonline/client/renderer/effects/ParticleProjectileEffect.java
  • com/wurmonline/client/renderer/effects/PlateauEffect.java
  • com/wurmonline/client/renderer/effects/ProjectileLandEffect.java
  • com/wurmonline/client/renderer/effects/RavineEffect.java
  • com/wurmonline/client/renderer/effects/RiftSpawnEffect.java
  • com/wurmonline/client/renderer/effects/ScornOfLibila.java
  • com/wurmonline/client/renderer/effects/ShardOfIce.java
  • com/wurmonline/client/renderer/effects/Smite.java
  • com/wurmonline/client/renderer/effects/StickTrap.java
  • com/wurmonline/client/renderer/effects/Tentacles.java
  • com/wurmonline/client/renderer/effects/TextureGroundEffect.java
  • com/wurmonline/client/renderer/effects/TorchEffect.java
  • com/wurmonline/client/renderer/effects/TorchFlame.java
  • com/wurmonline/client/renderer/effects/VolcanoEruptEffect.java
  • com/wurmonline/client/renderer/effects/WeaponTrailEffect.java
  • com/wurmonline/client/renderer/effects/XmasLightsEffect.java
  • com/wurmonline/client/renderer/gui/AddAnnotationWindow.java
  • com/wurmonline/client/renderer/gui/AttackButtonComponent.java
  • com/wurmonline/client/renderer/gui/BmlWindowComponent.java
  • com/wurmonline/client/renderer/gui/CharacterWindow.java
  • com/wurmonline/client/renderer/gui/ChatPanelComponent.java
  • com/wurmonline/client/renderer/gui/CompassComponent.java
  • com/wurmonline/client/renderer/gui/ConfirmWindow.java
  • com/wurmonline/client/renderer/gui/ContainerComponent.java
  • com/wurmonline/client/renderer/gui/CreationFrame.java
  • com/wurmonline/client/renderer/gui/CreationListWindow.java
  • com/wurmonline/client/renderer/gui/CreationWindow.java
  • com/wurmonline/client/renderer/gui/CustomTimerComponent.java
  • com/wurmonline/client/renderer/gui/DistMeterComponent.java
  • com/wurmonline/client/renderer/gui/FaceCustomisation.java
  • com/wurmonline/client/renderer/gui/FightWindowComponent.java
  • com/wurmonline/client/renderer/gui/FootingIndicatorComponent.java
  • com/wurmonline/client/renderer/gui/FriendsTab.java
  • com/wurmonline/client/renderer/gui/GaugeComponent.java
  • com/wurmonline/client/renderer/gui/HeadsUpDisplay.java
  • com/wurmonline/client/renderer/gui/HealthBar.java
  • com/wurmonline/client/renderer/gui/HealthBarClassicRenderer.java
  • com/wurmonline/client/renderer/gui/HealthBarIronRenderer.java
  • com/wurmonline/client/renderer/gui/HealthBarRenderer.java
  • com/wurmonline/client/renderer/gui/HelpButtonComponent.java
  • com/wurmonline/client/renderer/gui/HudQueue.java
  • com/wurmonline/client/renderer/gui/InfoPanel.java
  • com/wurmonline/client/renderer/gui/InventoryListComponent.java
  • com/wurmonline/client/renderer/gui/ItemLabel.java
  • com/wurmonline/client/renderer/gui/LookingForVillageItem.java
  • com/wurmonline/client/renderer/gui/ManageRecruitmentAd.java
  • com/wurmonline/client/renderer/gui/MissionBar.java
  • com/wurmonline/client/renderer/gui/NewAchievementComponent.java
  • com/wurmonline/client/renderer/gui/NewAchievementEffect.java
  • com/wurmonline/client/renderer/gui/OnScreenMessage.java
  • com/wurmonline/client/renderer/gui/OnScreenMessageViewer.java
  • com/wurmonline/client/renderer/gui/PaperDollInventory.java
  • com/wurmonline/client/renderer/gui/PaperDollItem.java
  • com/wurmonline/client/renderer/gui/PaperDollRenderer.java
  • com/wurmonline/client/renderer/gui/PaperDollSlot.java
  • com/wurmonline/client/renderer/gui/PaperDollWoundButton.java
  • com/wurmonline/client/renderer/gui/PlayerStateButtons.java
  • com/wurmonline/client/renderer/gui/Plonk.java
  • com/wurmonline/client/renderer/gui/PlonkComponent.java
  • com/wurmonline/client/renderer/gui/PlonkLibraryItem.java
  • com/wurmonline/client/renderer/gui/PlonkLibraryWindow.java
  • com/wurmonline/client/renderer/gui/PortalMap.java
  • com/wurmonline/client/renderer/gui/RecipeListWindow.java
  • com/wurmonline/client/renderer/gui/Renderer.java
  • com/wurmonline/client/renderer/gui/SelectBar.java
  • com/wurmonline/client/renderer/gui/SelectBarButton.java
  • com/wurmonline/client/renderer/gui/SelectBarClassicRenderer.java
  • com/wurmonline/client/renderer/gui/SelectBarIronRenderer.java
  • com/wurmonline/client/renderer/gui/SelectBarRenderer.java
  • com/wurmonline/client/renderer/gui/ShowDeedWindow.java
  • com/wurmonline/client/renderer/gui/SkillTracker.java
  • com/wurmonline/client/renderer/gui/StatusEffect/StatusEffectItem.java
  • com/wurmonline/client/renderer/gui/StatusEffectComponent.java
  • com/wurmonline/client/renderer/gui/TabButton.java
  • com/wurmonline/client/renderer/gui/TabbedTopBar.java
  • com/wurmonline/client/renderer/gui/TargetClassicRenderer.java
  • com/wurmonline/client/renderer/gui/TargetIronRenderer.java
  • com/wurmonline/client/renderer/gui/TargetWindow.java
  • com/wurmonline/client/renderer/gui/TargetWindowRenderer.java
  • com/wurmonline/client/renderer/gui/TextureButton.java
  • com/wurmonline/client/renderer/gui/ToolBeltComponent.java
  • com/wurmonline/client/renderer/gui/TreeListItem.java
  • com/wurmonline/client/renderer/gui/ValreiMap.java
  • com/wurmonline/client/renderer/gui/WButton.java
  • com/wurmonline/client/renderer/gui/WCheckBox.java
  • com/wurmonline/client/renderer/gui/WTextureButton.java
  • com/wurmonline/client/renderer/gui/WWindow.java
  • com/wurmonline/client/renderer/gui/WorldMap.java
  • com/wurmonline/client/renderer/gui/WurmArrayPanel.java
  • com/wurmonline/client/renderer/gui/WurmBorderPanel.java
  • com/wurmonline/client/renderer/gui/WurmComponent.java
  • com/wurmonline/client/renderer/gui/WurmDecorator.java
  • com/wurmonline/client/renderer/gui/WurmDropDown.java
  • com/wurmonline/client/renderer/gui/WurmDropdownPopup.java
  • com/wurmonline/client/renderer/gui/WurmGridPanel.java
  • com/wurmonline/client/renderer/gui/WurmHeader.java
  • com/wurmonline/client/renderer/gui/WurmImage.java
  • com/wurmonline/client/renderer/gui/WurmInputField.java
  • com/wurmonline/client/renderer/gui/WurmItemPlate.java
  • com/wurmonline/client/renderer/gui/WurmLabel.java
  • com/wurmonline/client/renderer/gui/WurmPanel.java
  • com/wurmonline/client/renderer/gui/WurmPopup.java
  • com/wurmonline/client/renderer/gui/WurmProgressBar.java
  • com/wurmonline/client/renderer/gui/WurmRadioButton.java
  • com/wurmonline/client/renderer/gui/WurmScrollPanel.java
  • com/wurmonline/client/renderer/gui/WurmTabPanel.java
  • com/wurmonline/client/renderer/gui/WurmTextPanel.java
  • com/wurmonline/client/renderer/gui/WurmTreeList.java
  • com/wurmonline/client/renderer/gui/maps/ClusterMap.java
  • com/wurmonline/client/renderer/gui/maps/Map.java
  • com/wurmonline/client/renderer/gui/maps/MapAnnotation.java
  • com/wurmonline/client/renderer/gui/maps/MapAnnotationGroup.java
  • com/wurmonline/client/renderer/gui/maps/SubMap.java
  • com/wurmonline/client/renderer/gui/maps/portal/PortalClusterMap.java
  • com/wurmonline/client/renderer/gui/maps/portal/PortalServerMapButton.java
  • com/wurmonline/client/renderer/gui/maps/valrei/ValreiEntity.java
  • com/wurmonline/client/renderer/gui/maps/valrei/ValreiMapHexTiles.java
  • com/wurmonline/client/renderer/gui/text/FontTexture.java
  • com/wurmonline/client/renderer/gui/text/GuiText.java
  • com/wurmonline/client/renderer/gui/text/GuiTextFont.java
  • com/wurmonline/client/renderer/gui/text/SimpleTextFont.java
  • com/wurmonline/client/renderer/gui/text/TextFont.java
  • com/wurmonline/client/renderer/gui/text/TextQuad.java
  • com/wurmonline/client/renderer/light/CaveLightManager.java
  • com/wurmonline/client/renderer/light/CellRenderableLightManager.java
  • com/wurmonline/client/renderer/light/LightManager.java
  • com/wurmonline/client/renderer/light/LightSource.java
  • com/wurmonline/client/renderer/light/MasterLightManager.java
  • com/wurmonline/client/renderer/light/PaperDollLightManager.java
  • com/wurmonline/client/renderer/light/SurfaceLightManager.java
  • com/wurmonline/client/renderer/light/TerrainLightManager.java
  • com/wurmonline/client/renderer/light/VolumeLightManager.java
  • com/wurmonline/client/renderer/mesh/Mesh.java
  • com/wurmonline/client/renderer/mesh/MeshBaker.java
  • com/wurmonline/client/renderer/mesh/MeshInstance.java
  • com/wurmonline/client/renderer/mesh/MeshInstanceManager.java
  • com/wurmonline/client/renderer/model/AbstractModelData.java
  • com/wurmonline/client/renderer/model/FailedModelData.java
  • com/wurmonline/client/renderer/model/ModelLoadListener.java
  • com/wurmonline/client/renderer/model/ModelResourceLoader.java
  • com/wurmonline/client/renderer/model/ModelResourceWrapper.java
  • com/wurmonline/client/renderer/model/collada/AbstractColladaModelData.java
  • com/wurmonline/client/renderer/model/collada/ColladaAnimationEffect.java
  • com/wurmonline/client/renderer/model/collada/ColladaAnimationHandler.java
  • com/wurmonline/client/renderer/model/collada/ColladaAnimationJob.java
  • com/wurmonline/client/renderer/model/collada/ColladaDataLoader.java
  • com/wurmonline/client/renderer/model/collada/ColladaModelData.java
  • com/wurmonline/client/renderer/model/collada/ColladaModelRender.java
  • com/wurmonline/client/renderer/model/collada/ColladaPropertiesXml.java
  • com/wurmonline/client/renderer/model/collada/StaticColladaModelData.java
  • com/wurmonline/client/renderer/model/collada/animation/ColladaAnimation.java
  • com/wurmonline/client/renderer/model/collada/importer/ColladaModel.java
  • com/wurmonline/client/renderer/model/collada/importer/TriangleMesh.java
  • com/wurmonline/client/renderer/model/collada/material/ColladaMaterial.java
  • com/wurmonline/client/renderer/model/collada/math/Matrix3f.java
  • com/wurmonline/client/renderer/model/collada/math/Matrix4f.java
  • com/wurmonline/client/renderer/model/collada/math/Quaternion.java
  • com/wurmonline/client/renderer/model/collada/util/BufferUtils.java
  • com/wurmonline/client/renderer/model/collada/util/Util.java
  • com/wurmonline/client/renderer/model/dotxsi/DotXSIDataLoader.java
  • com/wurmonline/client/renderer/model/dotxsi/DotXSIEnvelopeBuilder.java
  • com/wurmonline/client/renderer/model/dotxsi/DotXSIModelData.java
  • com/wurmonline/client/renderer/model/dotxsi/JoglSceneRender.java
  • com/wurmonline/client/renderer/model/wom/WOMLoader.java
  • com/wurmonline/client/renderer/particles/AlphaParticle.java
  • com/wurmonline/client/renderer/particles/BatchParticleRenderer.java
  • com/wurmonline/client/renderer/particles/Bird.java
  • com/wurmonline/client/renderer/particles/Butterfly.java
  • com/wurmonline/client/renderer/particles/CustomParticle.java
  • com/wurmonline/client/renderer/particles/FireParticle.java
  • com/wurmonline/client/renderer/particles/FirePillarParticle.java
  • com/wurmonline/client/renderer/particles/FireworksParticle.java
  • com/wurmonline/client/renderer/particles/Fish.java
  • com/wurmonline/client/renderer/particles/Gas.java
  • com/wurmonline/client/renderer/particles/IcePillarParticle.java
  • com/wurmonline/client/renderer/particles/KeyframeAlphaParticle.java
  • com/wurmonline/client/renderer/particles/Leaf.java
  • com/wurmonline/client/renderer/particles/Particle.java
  • com/wurmonline/client/renderer/particles/ParticleRenderer.java
  • com/wurmonline/client/renderer/particles/SmokeParticle.java
  • com/wurmonline/client/renderer/particlesystem/ParticleSystemRenderer.java
  • com/wurmonline/client/renderer/particlesystem/Smoke.java
  • com/wurmonline/client/renderer/shaders/DeprecatedProgram.java
  • com/wurmonline/client/renderer/shaders/DeprecatedRareShader.java
  • com/wurmonline/client/renderer/shaders/DrumrollShader.java
  • com/wurmonline/client/renderer/shaders/Program.java
  • com/wurmonline/client/renderer/shaders/ProgramBindings.java
  • com/wurmonline/client/renderer/shaders/Shader.java
  • com/wurmonline/client/renderer/shaders/StateUniformManager.java
  • com/wurmonline/client/renderer/shaders/Uniform.java
  • com/wurmonline/client/renderer/shadow/VarianceShadowMap.java
  • com/wurmonline/client/renderer/structures/BridgeData.java
  • com/wurmonline/client/renderer/structures/BridgePartData.java
  • com/wurmonline/client/renderer/structures/FenceData.java
  • com/wurmonline/client/renderer/structures/FloorData.java
  • com/wurmonline/client/renderer/structures/HouseData.java
  • com/wurmonline/client/renderer/structures/HouseFloorData.java
  • com/wurmonline/client/renderer/structures/HouseRoofData.java
  • com/wurmonline/client/renderer/structures/HouseWallData.java
  • com/wurmonline/client/renderer/structures/MineDoorData.java
  • com/wurmonline/client/renderer/structures/RoofData.java
  • com/wurmonline/client/renderer/structures/StructureData.java
  • com/wurmonline/client/renderer/structures/WallData.java
  • com/wurmonline/client/renderer/terrain/Lightmap.java
  • com/wurmonline/client/renderer/terrain/TerrainLod.java
  • com/wurmonline/client/renderer/terrain/TerrainPlaceholderTexture.java
  • com/wurmonline/client/renderer/terrain/TerrainRenderer.java
  • com/wurmonline/client/renderer/terrain/TerrainTexture.java
  • com/wurmonline/client/renderer/terrain/TreeTextureBuilder.java
  • com/wurmonline/client/renderer/terrain/WaterRenderer.java
  • com/wurmonline/client/renderer/terrain/WaterTexture.java
  • com/wurmonline/client/renderer/terrain/decorator/DecorationChunk.java
  • com/wurmonline/client/renderer/terrain/decorator/DecorationRenderer.java
  • com/wurmonline/client/renderer/terrain/decorator/DecoratorSprite.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/CropDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/DirtDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/FernDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/GrassDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/KelpDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/LavaDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/LawnGrassDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/ModelDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/MyceliumDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/PumpkinDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/ReedDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/TileDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/VegetationDecorator.java
  • com/wurmonline/client/renderer/terrain/sky/BasicCloudRenderer.java
  • com/wurmonline/client/renderer/terrain/sky/CloudRenderer.java
  • com/wurmonline/client/renderer/terrain/sky/Planet.java
  • com/wurmonline/client/renderer/terrain/sky/Sky.java
  • com/wurmonline/client/renderer/terrain/sky/SkyRenderer.java
  • com/wurmonline/client/renderer/terrain/weather/PrecipitationRenderer.java
  • com/wurmonline/client/renderer/terrain/weather/RainRenderer.java
  • com/wurmonline/client/renderer/terrain/weather/SnowRenderer.java
  • com/wurmonline/client/renderer/terrain/weather/Weather.java
  • com/wurmonline/client/renderer/terrain/weather/WeatherControls.java
  • com/wurmonline/client/renderer/terrain/weather/Winds.java
  • com/wurmonline/client/resources/InternalPack.java
  • com/wurmonline/client/resources/Resources.java
  • com/wurmonline/client/resources/textures/BuiltinTexture.java
  • com/wurmonline/client/resources/textures/ComputedTextureLoader.java
  • com/wurmonline/client/resources/textures/IconLoader.java
  • com/wurmonline/client/resources/textures/ImageTexture.java
  • com/wurmonline/client/resources/textures/ImageTextureLoader.java
  • com/wurmonline/client/resources/textures/PlayerTextureBuilder.java
  • com/wurmonline/client/resources/textures/PlayerTextureBuilderGL.java
  • com/wurmonline/client/resources/textures/PreProcessedTextureData.java
  • com/wurmonline/client/resources/textures/RawTexture.java
  • com/wurmonline/client/resources/textures/RawTextureLoader.java
  • com/wurmonline/client/resources/textures/ResourceTexture.java
  • com/wurmonline/client/resources/textures/ResourceTextureLoader.java
  • com/wurmonline/client/resources/textures/Texture.java
  • com/wurmonline/client/resources/textures/TextureLoadListener.java
  • com/wurmonline/client/resources/textures/TextureLoader.java
  • com/wurmonline/client/settings/Profile.java
  • com/wurmonline/client/sound/formats/OggData.java
  • com/wurmonline/client/startup/ServerBrowserDirectConnect.java
  • com/wurmonline/client/startup/ServerBrowserFX.java
  • com/wurmonline/client/startup/ServerBrowserPasswordPopup.java
  • com/wurmonline/client/startup/ServerBrowserPasswordPopupWithName.java
  • com/wurmonline/client/startup/ServerBrowserUsernamePopup.java
  • com/wurmonline/client/startup/TabbedLoginFrame.java
  • com/wurmonline/client/startup/packs/MultiPack.java
  • com/wurmonline/client/startup/packs/MultiPackUpdater.java
  • com/wurmonline/client/startup/splash/StartupRenderer.java
  • com/wurmonline/client/steam/SteamServerFX.java
  • com/wurmonline/client/timing/TickManager.java
  • com/wurmonline/client/util/BufferUtil.java
  • com/wurmonline/client/util/ColorPicker.java
  • com/wurmonline/client/util/Computer.java
  • com/wurmonline/client/util/FBO.java
  • com/wurmonline/client/util/GLHelper.java
  • com/wurmonline/client/util/IndexBuffer.java
  • com/wurmonline/client/util/ScissorControl.java
  • com/wurmonline/client/util/VertexBuffer.java
  • com/wurmonline/client/util/WglListName.java
  • com/wurmonline/client/util/WglTextureName.java
  • com/wurmonline/client/util/WurmGL.java

COMMON

  • com/wurmonline/common/BuildProperties.java
  • com/wurmonline/common/CommonProperties.java
  • com/wurmonline/mesh/MeshIO.java
  • com/wurmonline/mesh/Tiles.java
  • com/wurmonline/mesh/TreeData.java
  • com/wurmonline/properties/PropertiesRepository.java
  • com/wurmonline/properties/Property.java
  • com/wurmonline/shared/constants/BuildingTypesEnum.java
  • com/wurmonline/shared/constants/FenceConstants.java
  • com/wurmonline/shared/constants/PlayerAction.java
  • com/wurmonline/shared/constants/ProtoConstants.java
  • com/wurmonline/shared/constants/SteamVersion.java
  • com/wurmonline/shared/constants/StructureConstants.java
  • com/wurmonline/shared/constants/StructureConstantsEnum.java
  • com/wurmonline/shared/constants/StructureMaterialEnum.java
  • com/wurmonline/shared/constants/StructureStateEnum.java
  • com/wurmonline/shared/constants/StructureTypeEnum.java
  • com/wurmonline/shared/constants/WallConstants.java
  • com/wurmonline/shared/util/MaterialUtilities.java

 

4
Oct

Beta notes 1.5.0.0

Changes and additions

New fences and parapets are now available

  • The following fence types can now be built in Slate, Sandstone, Marble, Pottery brick, Rounded stone, and rendered.
  • Tall Stone Wall
  • Portcullis
  • High Iron Fence
  • High Iron Fence Gate
  • Stone Parapet
  • Chain Fence

Crate rack

  • Crate rack for storing large and small crates.
  • The crate rack can hold 30 large crates or 51 small crates’

New highway system

Overview

  • The new highway system has been enabled on PvE servers.
  • Paved highways of 2 or 3 tiles can be protected by the use of catseyes and waystones
  • Protected paved tiles cannot be destroyed, but can be terraformed with a limit of 20 slope (28 diagonally).

Catseyes and waystones

  • Blind catseyes are created with rock shards and a stone chisel, and then turned into catseyes with the addition of an eye.
  • Waystones are made with a chisel on a rock shard, and completed with a compass and a shaft.
  • Paved tiles that are two or three tiles wide can be protected by placing catseyes or waystones on adjacent tile corners.
  • A catseye may only connect to 2 catseyes or waystones and must be connected to one to allow planting.
  • Waystones will create junctions for multiple highway routes to connect and will require being connected to at least one catseye to allow planting off deed. Note: On deed a waystone may be planted without any connections.

Viewing protection

  • Possible protected tiles and links can be viewed before planting a catseye or waystone by activating the item and right clicking an eligible tile corner (one with a planted catseye or waystone on an adjacent tile).
  • Once planted, the protected tiles and links can be viewed by right clicking on the object and selecting it in the menu.
  • Planting catseyes off deed becomes faster as your paving skill increases.
  • It is advised to use this to ensure the correct tiles will be protected when joining highway junctions.

Finding deeds

  • Deeds that have a waystone on deed may be found via the “find route” option on a waystone that is connected to the same highway.
  • If opted in, they may be found in the drop down menu, if they have not opted in they may still be found by inputting the exact deed name

Village settings

  • Village settings will be used for several purposes
  • Allowing highways to be built or connected on deed or within 3 tiles of the deed (in village perimeter).
  • KoS may not be used if the village is set to allow highways being built through the deed or within 3 tiles of the perimeter.
  • Allowing highways to be found via the drop down menu on any waystone connected to the same highway
  • Note, even if this is disabled, the village may be found by typing the exact name into the text box.

Epic structure changes on freedom.

  • Deeds can now be placed and resized over Epic structures.
  • Epic structures no longer require a mission to create them.
  • Missions have a chance of generating at any off deed Epic structure.
  • Ritual missions will pick a random structure type before picking a random structure of that type.
  • Epic structures now report helpers and percentages correctly.

Deed planner exporter changes:

  • New wall/fence types and bushes as well as floors are now exported properly
  • Deed borders are exported as DeedPlanner border
  • If deed is coastal, all height values on map will be accurate. Otherwise, lowest point on plan will have height 5 when imported into the DeedPlanner

 

  • Olive and chestnut tree trunks are now thinner by 60%)
  • Cave entrances can now be reinforced, prepared, and paved like other cave floors.
  • Priests that can dig without going faithless can now dredge.

 

  • Metallic Liquid will now come in a potion bottle when looted and will actually work when ‘smeared’ onto an item.
    • The imbue will start with 100 power, no matter what your actual skill is as long as the action succeeds.
    • Protect against items “cracking” 5 times, lose 20 power from the imbue every time it “forms cracks”
    • Protect against a single shatter. As long as the power of the imbue even exist listed on the item, it will be protected.
    • You can NOT smear another potion to “refill” the lost power, effect must be gone.
  • Can use keybinds FLATTEN or LEVEL on tile borders resulting in the raising or lowering of the tile border.
  • Less random slopes when mining forward, depending on skill level.
    • skill less than 50, +-3 (current)
    • skill = 50, variance is +-2
    • skill = 70, variance is +-1
    • skill = 90+ no variance
  • Tile corners are now available on bridges.

Champion changes

  • Kingdoms will no longer require the player god to favour them in order to ascend a champion
  • Each kingdom may have one champion per god, with a maximum of three champions
  • Courier and dark messenger no longer have cooldowns
  • Genesis now has a cooldown of 30 seconds
  • 100 shield smithing title added.
  • Eyes have been added to the huge spider butchered item list.
  • Added the name of the Capital City of the Alliance in the Village Info screen.
  • Secured/Planted forges and ovens will no longer take decay ticks on deed.
  • Removed the taming difficulty modifier on Black light kingdom players.
  • Corpses of branded animals can only be looted by those people who had ride/lead permissions on that animal prior to it’s death and it’s only ‘protected’ in that manner until server restart.
    • You do not have to be a villager of the animal brand – you just need to have had ride/lead permission prior to the animal dying.
    • People without permission cannot take, open, butcher, bury or move the corpse.
    • This protection is removed with a server restart – at that time the corpse is available to anyone.
  • You may now eat food from locked containers inside buildings if you have May Enter permission for the building and May Open permission for the container.
  • Right clicking on containers with drinkable liquid in them will now give you the drink option.
  • Renamed shelves inside a container will no longer show the shelf item or wood type, just the custom name.
    • Shelves inside containers will now have the owner set to the creator or the last person to pick up/drop the unit instead of the container itself being the owner of the shelving.
  • 3 new tapestries from the 2017 Tapestry Contest have been added.
    • Tapestry of Mclavin,
    • Tapestry of Ehizellbob,
    • Tapestry of Evening,
  • Lady Fighting Anaconda HotA statue has been added back into the HotA rewards list.
  • A new rack can be crafted for the storage of empty Bulk Storage Bins.
    • This rack can hold 30 empty bulk storage bins.
  • A new storage unit can be crafted which contains 4 bulk storage bins inside which can be filled.
    • These units will require 50 fine carpentry to build.
  • You now have the ability to build high fences in arched walls.
  • Enchant decay on tools when using them has been changed to a more linear system.
    • Previously, every five seconds of an action had a chance to reduce the enchant by 1.
    • With the new system the chance will only occur once per action, and be based on the length of the timer.

Creature movement work in progress

A new feature of creature movement changes is currently in progress, this aims to improve how creatures path across tiles and avoid hostile creatures and players in the local area. As this is a work in progress it may not function correctly in all circumstances, please exercise caution if you wish to enable it.

Client update

This update introduces a new rendering engine, with improved lighting and performance. It includes a lot of changes, and may require some tweaking if you encounter any performance impacts.

  • There is now an option to limit amount of lights rendered in your area, under advanced graphics > limit max dynamic lights. 8 is default, 1 would only have the sun/moon.
    • Brightness slider added to graphics tab
    • Outlines for friendly, allied, neutral and hostile objects and creature can now be customised.
  • Added a post-process tab in client settings to to add or remove some effects.
    • Bloom
    • FXAA (antialiasing)
    • Vignette

GM Changelog

  • GM Fix: Paint terrain should now work properly on cave entrance tiles if the target is a pavement type.
  • GM New: ARCH+ (Power 4+) can build ALL wall plans in one click. Note that all walls will be exactly the same.
  • GM New: ARCH+ (Power 4+)  can now build flooring in one click.
  • GM New: DEMI+ (3+) are no longer encumbered by weight when it comes to movement speed.
  • GM Change: Fix so Destroy walls does it in one click instead of two.
  • GM Change: Get log events will now log the first action of multiple same actions within a 5 minute timeframe on a tile to reduce spam.

Art Changes

  • Added creature LODs: Pheasant, Hen, Rooster, Chicken, Wild Cat, Wraith, Boar, Zombie, Female guards, Generic human, Gorilla, Octopus, Worg, Skeleton, Tortoise, Whale, Lavafiend, Lavaspider, Unicorn+equipment
  • Added ship LODs: Knarr, Caravel, Cog, Corbita
  • Added adamantine and glimmersteel vein textures (WU)
  • Corona for Dragon HOTA statue will no longer hover above the statue.

Bug Fixes

  • Bugfix: Fix for ‘cursed’ HoTA statues with RGB of 0 0 0.
  • Bugfix: Burnable items that degrade ql instead of damage should now properly fuel lit items.
  • Bugfix: Removed the hedge and flowerbed options from the crafting menu when inside a mine.
  • Bugfix: Fix for error being thrown when attempting to level a ceiling if the floor below it was not level.
  • Bugfix: Small chests can no longer be mailed if locked.
  • Bugfix: Fixed some spelling and text errors.
  • Bugfix: Fixed an issue which caused cooking tools to not take damage when used.
  • Bugfix: Warmachines should no longer function between world layers.
  • Bugfix: Mask of Rebirth has been removed from the Missions items list.
  • Bugfix: Fixed an issue which caused cooking tools to not take damage when used.
  • Bugfix: Fixed an issue causing crashes when using the Find route function.
  • Bugfix: Fixed the double text for build wooden plank floors.
  • Bugfix: Fix for menu option to remove reinforcement when trying to mine a ceiling above a reinforced floor.
  • Bugfix: Fix for planted items sometimes falling into a pile of decorations.
  • Bugfix: Fixed an issue where mining out a vein at a cave entrance could cause undesirable results.
  • Bugfix: Reworded mouseover text for village permission Mine Floor to indicate it also includes mining ceilings.
  • Bugfix: Fixed a number of ceiling mining issues related to reinforced flooring.
  • Bugfix: You can no longer bank locked items.
  • Bugfix: You can once again rename tents.
  • Bugfix: You should no longer be able to see through hedges and stone fencing.
  • Bugfix: Fixed an issue with pushing items into doorways from all directions when there was a bridge overhead.
  • Bugfix: Fixed an issue with pushing items onto cave bridges as well as pushing items out of doors which had bridges above.
  • Bugfix: Cooked meat has been removed from the list of valid mission items.
  • Bugfix: Wells and fountains should auto-fill again if they are on a water source tile.
  • Bugfix: Fixed an issue with destroying house walls on underground buildings even though you were the owner.
  • Bugfix: Fixed an issue with building permissions when trying to move items into a planted bins.
  • Bugfix: In Game wiki links have been fixed.
  • Bugfix: Reduced fuel usage runes now work as intended.
  • Bugfix: Fixed rune power loss with item use.
  • Bugfix: Enchanted arrows will no longer go into bulk bins.
  • Bugfix: Removed epic structures from the Create Items mission lists
  • Bugfix: Changed the description of metallic liquid as it can be used on other things, not only weapons.
  • Bugfix: Increased tower guard pathing range, addressing instances in which tower guards did not respond when called in range.
  • Bugfix: Changed the orientation of pavement on bridges to match terrain paving.
  • Bugfix: Fixed the bumpy cave floor pavement as seen with cave detail set to high.
  • Bugfix: Fixed an issue where keys ended up in a bugged state if they were inside a bank or mailbox when the lock was destroyed. Now the keys should be destroyed as well.
  • Bugfix: Fixed a bug that caused cave ceilings to examine as floors and requirement remove reinforcement permissions when above a reinforced floor.
  • Bugfix: Fix for some underground bridges causing errors resulting in players rubberbanding as they travel across the bridge.
  • Bugfix: Hota should no longer break if there is a server restart during an active event – remaining pillars should spawn seconds before the shutdown.
  • Bugfix: Fixed the issue causing decayed organic material from being stuck in a your bank taking up a slot until server restart.
  • Bugfix: Founding or expanding a settlement will now properly check for underground structure permissions.
  • Bugfix: Rarity transfer will no longer work on combined items larger than the template weight.

Class changelog

SERVER

  • com/wurmonline/server/Constants.java
  • com/wurmonline/server/DbConnector.java
  • com/wurmonline/server/Features.java
  • com/wurmonline/server/Items.java
  • com/wurmonline/server/LoginHandler.java
  • com/wurmonline/server/Message.java
  • com/wurmonline/server/Server.java
  • com/wurmonline/server/WurmHarvestables.java
  • com/wurmonline/server/banks/Banks.java
  • com/wurmonline/server/batchjobs/StructureBatchJob.java
  • com/wurmonline/server/behaviours/Action.java
  • com/wurmonline/server/behaviours/Actions.java
  • com/wurmonline/server/behaviours/Behaviour.java
  • com/wurmonline/server/behaviours/BridgePartBehaviour.java
  • com/wurmonline/server/behaviours/CargoTransportationMethods.java
  • com/wurmonline/server/behaviours/CaveTileBehaviour.java
  • com/wurmonline/server/behaviours/CaveWallBehaviour.java
  • com/wurmonline/server/behaviours/CorpseBehaviour.java
  • com/wurmonline/server/behaviours/CreatureBehaviour.java
  • com/wurmonline/server/behaviours/FenceBehaviour.java
  • com/wurmonline/server/behaviours/FireBehaviour.java
  • com/wurmonline/server/behaviours/FloorBehaviour.java
  • com/wurmonline/server/behaviours/ItemBehaviour.java
  • com/wurmonline/server/behaviours/MarkerBehaviour.java
  • com/wurmonline/server/behaviours/Methods.java
  • com/wurmonline/server/behaviours/MethodsCreatures.java
  • com/wurmonline/server/behaviours/MethodsItems.java
  • com/wurmonline/server/behaviours/MethodsStructure.java
  • com/wurmonline/server/behaviours/MethodsSurveying.java
  • com/wurmonline/server/behaviours/PapyrusBehaviour.java
  • com/wurmonline/server/behaviours/StructureBehaviour.java
  • com/wurmonline/server/behaviours/Terraforming.java
  • com/wurmonline/server/behaviours/TileBehaviour.java
  • com/wurmonline/server/behaviours/TileBorderBehaviour.java
  • com/wurmonline/server/behaviours/TileCornerBehaviour.java
  • com/wurmonline/server/behaviours/TileRockBehaviour.java
  • com/wurmonline/server/behaviours/TileTreeBehaviour.java
  • com/wurmonline/server/behaviours/VehicleBehaviour.java
  • com/wurmonline/server/behaviours/WallBehaviour.java
  • com/wurmonline/server/behaviours/WarmachineBehaviour.java
  • com/wurmonline/server/combat/Archery.java
  • com/wurmonline/server/combat/ServerProjectile.java
  • com/wurmonline/server/creatures/CombatHandler.java
  • com/wurmonline/server/creatures/Communicator.java
  • com/wurmonline/server/creatures/Creature.java
  • com/wurmonline/server/creatures/CreatureDataStream.java
  • com/wurmonline/server/creatures/CreatureStatus.java
  • com/wurmonline/server/creatures/CreatureTemplateCreator.java
  • com/wurmonline/server/creatures/Creatures.java
  • com/wurmonline/server/creatures/MineDoorPermission.java
  • com/wurmonline/server/creatures/Npc.java
  • com/wurmonline/server/creatures/ai/CreatureAI.java
  • com/wurmonline/server/creatures/ai/CreaturePathFinder.java
  • com/wurmonline/server/epic/EpicServerStatus.java
  • com/wurmonline/server/epic/EpicTargetItems.java
  • com/wurmonline/server/epic/Hota.java
  • com/wurmonline/server/epic/MissionHelper.java
  • com/wurmonline/server/epic/Valrei.java
  • com/wurmonline/server/highways/AStarNode.java
  • com/wurmonline/server/highways/AStarSearch.java
  • com/wurmonline/server/highways/MethodsHighways.java
  • com/wurmonline/server/highways/Node.java
  • com/wurmonline/server/highways/PathToCalculate.java
  • com/wurmonline/server/highways/Route.java
  • com/wurmonline/server/highways/Routes.java
  • com/wurmonline/server/intra/PlayerTransfer.java
  • com/wurmonline/server/items/AdvancedCreationEntry.java
  • com/wurmonline/server/items/CreationEntryCreator.java
  • com/wurmonline/server/items/CreationWindowMethods.java
  • com/wurmonline/server/items/DbItem.java
  • com/wurmonline/server/items/Item.java
  • com/wurmonline/server/items/ItemList.java
  • com/wurmonline/server/items/ItemSettings.java
  • com/wurmonline/server/items/ItemTemplate.java
  • com/wurmonline/server/items/ItemTemplateCreator.java
  • com/wurmonline/server/items/ItemTemplateCreatorContinued.java
  • com/wurmonline/server/items/ItemTemplateCreatorThird.java
  • com/wurmonline/server/items/ItemTypes.java
  • com/wurmonline/server/items/SimpleCreationEntry.java
  • com/wurmonline/server/items/TempStates.java
  • com/wurmonline/server/players/Permissions.java
  • com/wurmonline/server/players/Player.java
  • com/wurmonline/server/players/PlayerCommunicatorQueued.java
  • com/wurmonline/server/players/PlayerInfo.java
  • com/wurmonline/server/players/Titles.java
  • com/wurmonline/server/questions/CookBookQuestion.java
  • com/wurmonline/server/questions/CreateZoneQuestion.java
  • com/wurmonline/server/questions/FindRouteQuestion.java
  • com/wurmonline/server/questions/GMBuildAllWallsQuestion.java
  • com/wurmonline/server/questions/GMForceSpawnRiftLootQuestion.java
  • com/wurmonline/server/questions/GmSetMedPath.java
  • com/wurmonline/server/questions/GmTool.java
  • com/wurmonline/server/questions/GmVillageAdInterface.java
  • com/wurmonline/server/questions/GroupCAHelpQuestion.java
  • com/wurmonline/server/questions/ItemRestrictionManagement.java
  • com/wurmonline/server/questions/MailSendConfirmQuestion.java
  • com/wurmonline/server/questions/ManageObjectList.java
  • com/wurmonline/server/questions/ManagePermissions.java
  • com/wurmonline/server/questions/MissionManager.java
  • com/wurmonline/server/questions/PortalQuestion.java
  • com/wurmonline/server/questions/Question.java
  • com/wurmonline/server/questions/QuestionParser.java
  • com/wurmonline/server/questions/QuestionTypes.java
  • com/wurmonline/server/questions/ServerQuestion.java
  • com/wurmonline/server/questions/ShowHarvestableInfo.java
  • com/wurmonline/server/questions/SimplePopup.java
  • com/wurmonline/server/questions/TicketUpdateQuestion.java
  • com/wurmonline/server/questions/TileDataQuestion.java
  • com/wurmonline/server/questions/VillageFoundationQuestion.java
  • com/wurmonline/server/questions/VillageInfo.java
  • com/wurmonline/server/questions/VillageRolesManageQuestion.java
  • com/wurmonline/server/questions/VillageSettingsManageQuestion.java
  • com/wurmonline/server/spells/Spell.java
  • com/wurmonline/server/spells/WallOfFire.java
  • com/wurmonline/server/spells/WallOfIce.java
  • com/wurmonline/server/spells/WallOfStone.java
  • com/wurmonline/server/spells/WildGrowth.java
  • com/wurmonline/server/spells/WrathMagranon.java
  • com/wurmonline/server/structures/BridgePart.java
  • com/wurmonline/server/structures/BridgePartEnum.java
  • com/wurmonline/server/structures/DbFence.java
  • com/wurmonline/server/structures/DbWall.java
  • com/wurmonline/server/structures/Fence.java
  • com/wurmonline/server/structures/PlanBridgeChecks.java
  • com/wurmonline/server/structures/PlanBridgeMethods.java
  • com/wurmonline/server/structures/RoofFloorEnum.java
  • com/wurmonline/server/structures/Structure.java
  • com/wurmonline/server/structures/Structures.java
  • com/wurmonline/server/structures/TempFence.java
  • com/wurmonline/server/structures/Wall.java
  • com/wurmonline/server/structures/WallEnum.java
  • com/wurmonline/server/support/Trello.java
  • com/wurmonline/server/support/TrelloCard.java
  • com/wurmonline/server/tutorial/TriggerEffect.java
  • com/wurmonline/server/utils/CreatureLineSegment.java
  • com/wurmonline/server/utils/logging/TileEvent.java
  • com/wurmonline/server/villages/PvPAlliance.java
  • com/wurmonline/server/villages/Village.java
  • com/wurmonline/server/villages/Villages.java
  • com/wurmonline/server/webinterface/WcTrelloHighway.java
  • com/wurmonline/server/webinterface/WebCommand.java
  • com/wurmonline/server/zones/DbZone.java
  • com/wurmonline/server/zones/TilePoller.java
  • com/wurmonline/server/zones/VirtualZone.java
  • com/wurmonline/server/zones/VolaTile.java
  • com/wurmonline/server/zones/Zone.java

CLIENT

  • com/wurmonline/client/LwjglClient.java
  • com/wurmonline/client/WurmClientBase.java
  • com/wurmonline/client/WurmLauncher.java
  • com/wurmonline/client/collision/CollisionManager.java
  • com/wurmonline/client/collision/advanced/CollisionManagerAdvanced.java
  • com/wurmonline/client/collision/advanced/CollisionView.java
  • com/wurmonline/client/collision/jbullet/CollisionManagerDiscreteDynamic.java
  • com/wurmonline/client/collision/jbullet/WurmGLDebugDrawer.java
  • com/wurmonline/client/collision/simple/CollisionManagerSimple.java
  • com/wurmonline/client/collision/simple3d/CollisionBox3d.java
  • com/wurmonline/client/collision/simple3d/CollisionBoxOBB.java
  • com/wurmonline/client/collision/simple3d/CollisionManagerSimple3D.java
  • com/wurmonline/client/comm/ServerConnectionListenerClass.java
  • com/wurmonline/client/comm/SimpleServerConnectionClass.java
  • com/wurmonline/client/console/ActionClass.java
  • com/wurmonline/client/console/WurmConsole.java
  • com/wurmonline/client/debug/CounterDebug.java
  • com/wurmonline/client/debug/Debugs.java
  • com/wurmonline/client/debug/MegaDebug.java
  • com/wurmonline/client/game/CaveDataBuffer.java
  • com/wurmonline/client/game/NearTerrainDataBuffer.java
  • com/wurmonline/client/game/PlayerObj.java
  • com/wurmonline/client/game/SeasonManager.java
  • com/wurmonline/client/game/TerrainDataBuffer.java
  • com/wurmonline/client/game/World.java
  • com/wurmonline/client/job/Executor.java
  • com/wurmonline/client/job/JobCompletionCallback.java
  • com/wurmonline/client/job/JobManager.java
  • com/wurmonline/client/launcherfx/LauncherConstants.java
  • com/wurmonline/client/launcherfx/WurmLauncherFX.java
  • com/wurmonline/client/launcherfx/WurmMain.java
  • com/wurmonline/client/launcherfx/WurmSettingsFX.java
  • com/wurmonline/client/launcherfx/WurmStage.java
  • com/wurmonline/client/launcherfx/controls/ColorOptionControl.java
  • com/wurmonline/client/launcherfx/controls/FloatRangeOptionControl.java
  • com/wurmonline/client/launcherfx/controls/OptionControl.java
  • com/wurmonline/client/options/ColorOption.java
  • com/wurmonline/client/options/DisplayOption.java
  • com/wurmonline/client/options/FloatRangeOption.java
  • com/wurmonline/client/options/Option.java
  • com/wurmonline/client/options/Options.java
  • com/wurmonline/client/options/gui/DisplayOptionWidget.java
  • com/wurmonline/client/options/gui/OptionWidget.java
  • com/wurmonline/client/options/keybinding/KeybindProperties.java
  • com/wurmonline/client/plugins/deedexport/DeedExporter.java
  • com/wurmonline/client/plugins/deedexport/DeedPlannerExporter.java
  • com/wurmonline/client/renderer/Color.java
  • com/wurmonline/client/renderer/DrumrollEffectUtils.java
  • com/wurmonline/client/renderer/DualQuaternionBuffer.java
  • com/wurmonline/client/renderer/FramePostProcessing.java
  • com/wurmonline/client/renderer/Frustum.java
  • com/wurmonline/client/renderer/GroundItemData.java
  • com/wurmonline/client/renderer/Material.java
  • com/wurmonline/client/renderer/MaterialInstance.java
  • com/wurmonline/client/renderer/Matrix.java
  • com/wurmonline/client/renderer/ModelRenderMode.java
  • com/wurmonline/client/renderer/OutlineColors.java
  • com/wurmonline/client/renderer/PickRenderer.java
  • com/wurmonline/client/renderer/PickableUnit.java
  • com/wurmonline/client/renderer/PlayerBodyRenderable.java
  • com/wurmonline/client/renderer/PostProcessRenderer.java
  • com/wurmonline/client/renderer/RenderState.java
  • com/wurmonline/client/renderer/RenderVector.java
  • com/wurmonline/client/renderer/SubPickableUnit.java
  • com/wurmonline/client/renderer/TilePicker.java
  • com/wurmonline/client/renderer/WorldRender.java
  • com/wurmonline/client/renderer/backend/BackBuffer.java
  • com/wurmonline/client/renderer/backend/Backend.java
  • com/wurmonline/client/renderer/backend/FBO.java
  • com/wurmonline/client/renderer/backend/IndexBuffer.java
  • com/wurmonline/client/renderer/backend/Offscreen.java
  • com/wurmonline/client/renderer/backend/Pipeline.java
  • com/wurmonline/client/renderer/backend/Primitive.java
  • com/wurmonline/client/renderer/backend/Query.java
  • com/wurmonline/client/renderer/backend/Queue.java
  • com/wurmonline/client/renderer/backend/RenderState.java
  • com/wurmonline/client/renderer/backend/ScissorControl.java
  • com/wurmonline/client/renderer/backend/SkyQueue.java
  • com/wurmonline/client/renderer/backend/Target.java
  • com/wurmonline/client/renderer/backend/VertexBuffer.java
  • com/wurmonline/client/renderer/backend/WaterTextureQueue.java
  • com/wurmonline/client/renderer/cave/CaveEntranceLighting.java
  • com/wurmonline/client/renderer/cave/CaveRender.java
  • com/wurmonline/client/renderer/cave/CaveTileData.java
  • com/wurmonline/client/renderer/cave/CaveWallPicker.java
  • com/wurmonline/client/renderer/cell/CampFireEffect.java
  • com/wurmonline/client/renderer/cell/CaveCell.java
  • com/wurmonline/client/renderer/cell/Cell.java
  • com/wurmonline/client/renderer/cell/CellRenderable.java
  • com/wurmonline/client/renderer/cell/CellRenderer.java
  • com/wurmonline/client/renderer/cell/CreatureCellRenderable.java
  • com/wurmonline/client/renderer/cell/GroundItemCellRenderable.java
  • com/wurmonline/client/renderer/cell/LightAttached.java
  • com/wurmonline/client/renderer/cell/LimboCell.java
  • com/wurmonline/client/renderer/cell/LinkProtection.java
  • com/wurmonline/client/renderer/cell/MobileModelRenderable.java
  • com/wurmonline/client/renderer/cell/MountOffsets.java
  • com/wurmonline/client/renderer/cell/PlayerCellRenderable.java
  • com/wurmonline/client/renderer/cell/PlayerFace.java
  • com/wurmonline/client/renderer/cell/PlayerTexture.java
  • com/wurmonline/client/renderer/cell/ProjectileCellRenderable.java
  • com/wurmonline/client/renderer/cell/StaticModelRenderable.java
  • com/wurmonline/client/renderer/cell/SurfaceCell.java
  • com/wurmonline/client/renderer/cell/TilesOverlay.java
  • com/wurmonline/client/renderer/cell/TreePosition.java
  • com/wurmonline/client/renderer/cell/Volume.java
  • com/wurmonline/client/renderer/cell/WaystoneData.java
  • com/wurmonline/client/renderer/effects/ArrowProjectile.java
  • com/wurmonline/client/renderer/effects/CaptureTowers.java
  • com/wurmonline/client/renderer/effects/CatapultProjectile.java
  • com/wurmonline/client/renderer/effects/ChallangeDestructionEffect.java
  • com/wurmonline/client/renderer/effects/CustomParticleEffect.java
  • com/wurmonline/client/renderer/effects/CustomParticleEffectInfo.java
  • com/wurmonline/client/renderer/effects/CustomParticleEffectXml.java
  • com/wurmonline/client/renderer/effects/DoomEffect.java
  • com/wurmonline/client/renderer/effects/Effect.java
  • com/wurmonline/client/renderer/effects/EffectContext.java
  • com/wurmonline/client/renderer/effects/EffectRender.java
  • com/wurmonline/client/renderer/effects/FireEffect.java
  • com/wurmonline/client/renderer/effects/FirePillarEffect.java
  • com/wurmonline/client/renderer/effects/FireTailEffect.java
  • com/wurmonline/client/renderer/effects/FireworksEffect.java
  • com/wurmonline/client/renderer/effects/FlockingBirdEffect.java
  • com/wurmonline/client/renderer/effects/FungusTrap.java
  • com/wurmonline/client/renderer/effects/GlobalWarningEffect.java
  • com/wurmonline/client/renderer/effects/GrueEffect.java
  • com/wurmonline/client/renderer/effects/Heal.java
  • com/wurmonline/client/renderer/effects/IcePillar.java
  • com/wurmonline/client/renderer/effects/IceRing.java
  • com/wurmonline/client/renderer/effects/IndentationEffect.java
  • com/wurmonline/client/renderer/effects/IslandEffect.java
  • com/wurmonline/client/renderer/effects/ItemSpawnEffect.java
  • com/wurmonline/client/renderer/effects/ItemSpawnSmallEffect.java
  • com/wurmonline/client/renderer/effects/LavaBoulderProjectile.java
  • com/wurmonline/client/renderer/effects/LightBeamEffect.java
  • com/wurmonline/client/renderer/effects/LightCorona.java
  • com/wurmonline/client/renderer/effects/LightningBoltEffect.java
  • com/wurmonline/client/renderer/effects/MeteorEffect.java
  • com/wurmonline/client/renderer/effects/MushroomRing.java
  • com/wurmonline/client/renderer/effects/ParticleProjectileEffect.java
  • com/wurmonline/client/renderer/effects/PlateauEffect.java
  • com/wurmonline/client/renderer/effects/ProjectileLandEffect.java
  • com/wurmonline/client/renderer/effects/RavineEffect.java
  • com/wurmonline/client/renderer/effects/RiftSpawnEffect.java
  • com/wurmonline/client/renderer/effects/ScornOfLibila.java
  • com/wurmonline/client/renderer/effects/ShardOfIce.java
  • com/wurmonline/client/renderer/effects/Smite.java
  • com/wurmonline/client/renderer/effects/StickTrap.java
  • com/wurmonline/client/renderer/effects/Tentacles.java
  • com/wurmonline/client/renderer/effects/TextureGroundEffect.java
  • com/wurmonline/client/renderer/effects/TorchEffect.java
  • com/wurmonline/client/renderer/effects/TorchFlame.java
  • com/wurmonline/client/renderer/effects/VolcanoEruptEffect.java
  • com/wurmonline/client/renderer/effects/WeaponTrailEffect.java
  • com/wurmonline/client/renderer/effects/XmasLightsEffect.java
  • com/wurmonline/client/renderer/gui/AddAnnotationWindow.java
  • com/wurmonline/client/renderer/gui/AttackButtonComponent.java
  • com/wurmonline/client/renderer/gui/BmlWindowComponent.java
  • com/wurmonline/client/renderer/gui/CharacterWindow.java
  • com/wurmonline/client/renderer/gui/ChatPanelComponent.java
  • com/wurmonline/client/renderer/gui/CompassComponent.java
  • com/wurmonline/client/renderer/gui/ConfirmWindow.java
  • com/wurmonline/client/renderer/gui/ContainerComponent.java
  • com/wurmonline/client/renderer/gui/CreationFrame.java
  • com/wurmonline/client/renderer/gui/CreationListWindow.java
  • com/wurmonline/client/renderer/gui/CreationWindow.java
  • com/wurmonline/client/renderer/gui/CustomTimerComponent.java
  • com/wurmonline/client/renderer/gui/DistMeterComponent.java
  • com/wurmonline/client/renderer/gui/FaceCustomisation.java
  • com/wurmonline/client/renderer/gui/FightWindowComponent.java
  • com/wurmonline/client/renderer/gui/FootingIndicatorComponent.java
  • com/wurmonline/client/renderer/gui/FriendsTab.java
  • com/wurmonline/client/renderer/gui/GaugeComponent.java
  • com/wurmonline/client/renderer/gui/HeadsUpDisplay.java
  • com/wurmonline/client/renderer/gui/HealthBar.java
  • com/wurmonline/client/renderer/gui/HealthBarClassicRenderer.java
  • com/wurmonline/client/renderer/gui/HealthBarIronRenderer.java
  • com/wurmonline/client/renderer/gui/HealthBarRenderer.java
  • com/wurmonline/client/renderer/gui/HelpButtonComponent.java
  • com/wurmonline/client/renderer/gui/HudQueue.java
  • com/wurmonline/client/renderer/gui/InfoPanel.java
  • com/wurmonline/client/renderer/gui/InventoryListComponent.java
  • com/wurmonline/client/renderer/gui/ItemLabel.java
  • com/wurmonline/client/renderer/gui/LookingForVillageItem.java
  • com/wurmonline/client/renderer/gui/ManageRecruitmentAd.java
  • com/wurmonline/client/renderer/gui/MissionBar.java
  • com/wurmonline/client/renderer/gui/NewAchievementComponent.java
  • com/wurmonline/client/renderer/gui/NewAchievementEffect.java
  • com/wurmonline/client/renderer/gui/OnScreenMessage.java
  • com/wurmonline/client/renderer/gui/OnScreenMessageViewer.java
  • com/wurmonline/client/renderer/gui/PaperDollInventory.java
  • com/wurmonline/client/renderer/gui/PaperDollItem.java
  • com/wurmonline/client/renderer/gui/PaperDollRenderer.java
  • com/wurmonline/client/renderer/gui/PaperDollSlot.java
  • com/wurmonline/client/renderer/gui/PaperDollWoundButton.java
  • com/wurmonline/client/renderer/gui/PlayerStateButtons.java
  • com/wurmonline/client/renderer/gui/Plonk.java
  • com/wurmonline/client/renderer/gui/PlonkComponent.java
  • com/wurmonline/client/renderer/gui/PlonkLibraryItem.java
  • com/wurmonline/client/renderer/gui/PlonkLibraryWindow.java
  • com/wurmonline/client/renderer/gui/PortalMap.java
  • com/wurmonline/client/renderer/gui/RecipeListWindow.java
  • com/wurmonline/client/renderer/gui/Renderer.java
  • com/wurmonline/client/renderer/gui/SelectBar.java
  • com/wurmonline/client/renderer/gui/SelectBarButton.java
  • com/wurmonline/client/renderer/gui/SelectBarClassicRenderer.java
  • com/wurmonline/client/renderer/gui/SelectBarIronRenderer.java
  • com/wurmonline/client/renderer/gui/SelectBarRenderer.java
  • com/wurmonline/client/renderer/gui/ShowDeedWindow.java
  • com/wurmonline/client/renderer/gui/SkillTracker.java
  • com/wurmonline/client/renderer/gui/StatusEffect/StatusEffectItem.java
  • com/wurmonline/client/renderer/gui/StatusEffectComponent.java
  • com/wurmonline/client/renderer/gui/TabButton.java
  • com/wurmonline/client/renderer/gui/TabbedTopBar.java
  • com/wurmonline/client/renderer/gui/TargetClassicRenderer.java
  • com/wurmonline/client/renderer/gui/TargetIronRenderer.java
  • com/wurmonline/client/renderer/gui/TargetWindow.java
  • com/wurmonline/client/renderer/gui/TargetWindowRenderer.java
  • com/wurmonline/client/renderer/gui/TextureButton.java
  • com/wurmonline/client/renderer/gui/ToolBeltComponent.java
  • com/wurmonline/client/renderer/gui/TreeListItem.java
  • com/wurmonline/client/renderer/gui/ValreiMap.java
  • com/wurmonline/client/renderer/gui/WButton.java
  • com/wurmonline/client/renderer/gui/WCheckBox.java
  • com/wurmonline/client/renderer/gui/WTextureButton.java
  • com/wurmonline/client/renderer/gui/WWindow.java
  • com/wurmonline/client/renderer/gui/WorldMap.java
  • com/wurmonline/client/renderer/gui/WurmArrayPanel.java
  • com/wurmonline/client/renderer/gui/WurmBorderPanel.java
  • com/wurmonline/client/renderer/gui/WurmComponent.java
  • com/wurmonline/client/renderer/gui/WurmDecorator.java
  • com/wurmonline/client/renderer/gui/WurmDropDown.java
  • com/wurmonline/client/renderer/gui/WurmDropdownPopup.java
  • com/wurmonline/client/renderer/gui/WurmGridPanel.java
  • com/wurmonline/client/renderer/gui/WurmHeader.java
  • com/wurmonline/client/renderer/gui/WurmImage.java
  • com/wurmonline/client/renderer/gui/WurmInputField.java
  • com/wurmonline/client/renderer/gui/WurmItemPlate.java
  • com/wurmonline/client/renderer/gui/WurmLabel.java
  • com/wurmonline/client/renderer/gui/WurmPanel.java
  • com/wurmonline/client/renderer/gui/WurmPopup.java
  • com/wurmonline/client/renderer/gui/WurmProgressBar.java
  • com/wurmonline/client/renderer/gui/WurmRadioButton.java
  • com/wurmonline/client/renderer/gui/WurmScrollPanel.java
  • com/wurmonline/client/renderer/gui/WurmTabPanel.java
  • com/wurmonline/client/renderer/gui/WurmTextPanel.java
  • com/wurmonline/client/renderer/gui/WurmTreeList.java
  • com/wurmonline/client/renderer/gui/maps/ClusterMap.java
  • com/wurmonline/client/renderer/gui/maps/Map.java
  • com/wurmonline/client/renderer/gui/maps/MapAnnotation.java
  • com/wurmonline/client/renderer/gui/maps/MapAnnotationGroup.java
  • com/wurmonline/client/renderer/gui/maps/SubMap.java
  • com/wurmonline/client/renderer/gui/maps/portal/PortalClusterMap.java
  • com/wurmonline/client/renderer/gui/maps/portal/PortalServerMapButton.java
  • com/wurmonline/client/renderer/gui/maps/valrei/ValreiEntity.java
  • com/wurmonline/client/renderer/gui/maps/valrei/ValreiMapHexTiles.java
  • com/wurmonline/client/renderer/gui/text/FontTexture.java
  • com/wurmonline/client/renderer/gui/text/GuiText.java
  • com/wurmonline/client/renderer/gui/text/GuiTextFont.java
  • com/wurmonline/client/renderer/gui/text/SimpleTextFont.java
  • com/wurmonline/client/renderer/gui/text/TextFont.java
  • com/wurmonline/client/renderer/gui/text/TextQuad.java
  • com/wurmonline/client/renderer/light/CaveLightManager.java
  • com/wurmonline/client/renderer/light/CellRenderableLightManager.java
  • com/wurmonline/client/renderer/light/LightManager.java
  • com/wurmonline/client/renderer/light/LightSource.java
  • com/wurmonline/client/renderer/light/MasterLightManager.java
  • com/wurmonline/client/renderer/light/PaperDollLightManager.java
  • com/wurmonline/client/renderer/light/SurfaceLightManager.java
  • com/wurmonline/client/renderer/light/TerrainLightManager.java
  • com/wurmonline/client/renderer/light/VolumeLightManager.java
  • com/wurmonline/client/renderer/mesh/Mesh.java
  • com/wurmonline/client/renderer/mesh/MeshBaker.java
  • com/wurmonline/client/renderer/mesh/MeshInstance.java
  • com/wurmonline/client/renderer/mesh/MeshInstanceManager.java
  • com/wurmonline/client/renderer/model/AbstractModelData.java
  • com/wurmonline/client/renderer/model/FailedModelData.java
  • com/wurmonline/client/renderer/model/ModelLoadListener.java
  • com/wurmonline/client/renderer/model/ModelResourceLoader.java
  • com/wurmonline/client/renderer/model/ModelResourceWrapper.java
  • com/wurmonline/client/renderer/model/collada/AbstractColladaModelData.java
  • com/wurmonline/client/renderer/model/collada/ColladaAnimationEffect.java
  • com/wurmonline/client/renderer/model/collada/ColladaAnimationHandler.java
  • com/wurmonline/client/renderer/model/collada/ColladaAnimationJob.java
  • com/wurmonline/client/renderer/model/collada/ColladaDataLoader.java
  • com/wurmonline/client/renderer/model/collada/ColladaModelData.java
  • com/wurmonline/client/renderer/model/collada/ColladaModelRender.java
  • com/wurmonline/client/renderer/model/collada/ColladaPropertiesXml.java
  • com/wurmonline/client/renderer/model/collada/StaticColladaModelData.java
  • com/wurmonline/client/renderer/model/collada/animation/ColladaAnimation.java
  • com/wurmonline/client/renderer/model/collada/importer/ColladaModel.java
  • com/wurmonline/client/renderer/model/collada/importer/TriangleMesh.java
  • com/wurmonline/client/renderer/model/collada/material/ColladaMaterial.java
  • com/wurmonline/client/renderer/model/collada/math/Matrix3f.java
  • com/wurmonline/client/renderer/model/collada/math/Matrix4f.java
  • com/wurmonline/client/renderer/model/collada/math/Quaternion.java
  • com/wurmonline/client/renderer/model/collada/util/BufferUtils.java
  • com/wurmonline/client/renderer/model/collada/util/Util.java
  • com/wurmonline/client/renderer/model/dotxsi/DotXSIDataLoader.java
  • com/wurmonline/client/renderer/model/dotxsi/DotXSIEnvelopeBuilder.java
  • com/wurmonline/client/renderer/model/dotxsi/DotXSIModelData.java
  • com/wurmonline/client/renderer/model/dotxsi/JoglSceneRender.java
  • com/wurmonline/client/renderer/model/wom/WOMLoader.java
  • com/wurmonline/client/renderer/particles/AlphaParticle.java
  • com/wurmonline/client/renderer/particles/BatchParticleRenderer.java
  • com/wurmonline/client/renderer/particles/Bird.java
  • com/wurmonline/client/renderer/particles/Butterfly.java
  • com/wurmonline/client/renderer/particles/CustomParticle.java
  • com/wurmonline/client/renderer/particles/FireParticle.java
  • com/wurmonline/client/renderer/particles/FirePillarParticle.java
  • com/wurmonline/client/renderer/particles/FireworksParticle.java
  • com/wurmonline/client/renderer/particles/Fish.java
  • com/wurmonline/client/renderer/particles/Gas.java
  • com/wurmonline/client/renderer/particles/IcePillarParticle.java
  • com/wurmonline/client/renderer/particles/KeyframeAlphaParticle.java
  • com/wurmonline/client/renderer/particles/Leaf.java
  • com/wurmonline/client/renderer/particles/Particle.java
  • com/wurmonline/client/renderer/particles/ParticleRenderer.java
  • com/wurmonline/client/renderer/particles/SmokeParticle.java
  • com/wurmonline/client/renderer/particlesystem/ParticleSystemRenderer.java
  • com/wurmonline/client/renderer/particlesystem/Smoke.java
  • com/wurmonline/client/renderer/shaders/DeprecatedProgram.java
  • com/wurmonline/client/renderer/shaders/DeprecatedRareShader.java
  • com/wurmonline/client/renderer/shaders/DrumrollShader.java
  • com/wurmonline/client/renderer/shaders/Program.java
  • com/wurmonline/client/renderer/shaders/ProgramBindings.java
  • com/wurmonline/client/renderer/shaders/Shader.java
  • com/wurmonline/client/renderer/shaders/StateUniformManager.java
  • com/wurmonline/client/renderer/shaders/Uniform.java
  • com/wurmonline/client/renderer/shadow/VarianceShadowMap.java
  • com/wurmonline/client/renderer/structures/BridgeData.java
  • com/wurmonline/client/renderer/structures/BridgePartData.java
  • com/wurmonline/client/renderer/structures/FenceData.java
  • com/wurmonline/client/renderer/structures/FloorData.java
  • com/wurmonline/client/renderer/structures/HouseData.java
  • com/wurmonline/client/renderer/structures/HouseFloorData.java
  • com/wurmonline/client/renderer/structures/HouseRoofData.java
  • com/wurmonline/client/renderer/structures/HouseWallData.java
  • com/wurmonline/client/renderer/structures/MineDoorData.java
  • com/wurmonline/client/renderer/structures/RoofData.java
  • com/wurmonline/client/renderer/structures/StructureData.java
  • com/wurmonline/client/renderer/structures/WallData.java
  • com/wurmonline/client/renderer/terrain/Lightmap.java
  • com/wurmonline/client/renderer/terrain/TerrainLod.java
  • com/wurmonline/client/renderer/terrain/TerrainPlaceholderTexture.java
  • com/wurmonline/client/renderer/terrain/TerrainRenderer.java
  • com/wurmonline/client/renderer/terrain/TerrainTexture.java
  • com/wurmonline/client/renderer/terrain/TreeTextureBuilder.java
  • com/wurmonline/client/renderer/terrain/WaterRenderer.java
  • com/wurmonline/client/renderer/terrain/WaterTexture.java
  • com/wurmonline/client/renderer/terrain/decorator/DecorationChunk.java
  • com/wurmonline/client/renderer/terrain/decorator/DecorationRenderer.java
  • com/wurmonline/client/renderer/terrain/decorator/DecoratorSprite.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/CropDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/DirtDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/FernDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/GrassDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/KelpDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/LavaDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/LawnGrassDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/ModelDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/MyceliumDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/PumpkinDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/ReedDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/TileDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/VegetationDecorator.java
  • com/wurmonline/client/renderer/terrain/sky/BasicCloudRenderer.java
  • com/wurmonline/client/renderer/terrain/sky/CloudRenderer.java
  • com/wurmonline/client/renderer/terrain/sky/Planet.java
  • com/wurmonline/client/renderer/terrain/sky/Sky.java
  • com/wurmonline/client/renderer/terrain/sky/SkyRenderer.java
  • com/wurmonline/client/renderer/terrain/weather/PrecipitationRenderer.java
  • com/wurmonline/client/renderer/terrain/weather/RainRenderer.java
  • com/wurmonline/client/renderer/terrain/weather/SnowRenderer.java
  • com/wurmonline/client/renderer/terrain/weather/Weather.java
  • com/wurmonline/client/renderer/terrain/weather/WeatherControls.java
  • com/wurmonline/client/renderer/terrain/weather/Winds.java
  • com/wurmonline/client/resources/InternalPack.java
  • com/wurmonline/client/resources/Resources.java
  • com/wurmonline/client/resources/textures/BuiltinTexture.java
  • com/wurmonline/client/resources/textures/ComputedTextureLoader.java
  • com/wurmonline/client/resources/textures/IconLoader.java
  • com/wurmonline/client/resources/textures/ImageTexture.java
  • com/wurmonline/client/resources/textures/ImageTextureLoader.java
  • com/wurmonline/client/resources/textures/PlayerTextureBuilder.java
  • com/wurmonline/client/resources/textures/PlayerTextureBuilderGL.java
  • com/wurmonline/client/resources/textures/PreProcessedTextureData.java
  • com/wurmonline/client/resources/textures/RawTexture.java
  • com/wurmonline/client/resources/textures/RawTextureLoader.java
  • com/wurmonline/client/resources/textures/ResourceTexture.java
  • com/wurmonline/client/resources/textures/ResourceTextureLoader.java
  • com/wurmonline/client/resources/textures/Texture.java
  • com/wurmonline/client/resources/textures/TextureLoadListener.java
  • com/wurmonline/client/resources/textures/TextureLoader.java
  • com/wurmonline/client/settings/Profile.java
  • com/wurmonline/client/sound/formats/OggData.java
  • com/wurmonline/client/startup/ServerBrowserDirectConnect.java
  • com/wurmonline/client/startup/ServerBrowserFX.java
  • com/wurmonline/client/startup/ServerBrowserPasswordPopup.java
  • com/wurmonline/client/startup/ServerBrowserPasswordPopupWithName.java
  • com/wurmonline/client/startup/ServerBrowserUsernamePopup.java
  • com/wurmonline/client/startup/TabbedLoginFrame.java
  • com/wurmonline/client/startup/packs/MultiPack.java
  • com/wurmonline/client/startup/packs/MultiPackUpdater.java
  • com/wurmonline/client/startup/splash/StartupRenderer.java
  • com/wurmonline/client/steam/SteamServerFX.java
  • com/wurmonline/client/timing/TickManager.java
  • com/wurmonline/client/util/BufferUtil.java
  • com/wurmonline/client/util/ColorPicker.java
  • com/wurmonline/client/util/Computer.java
  • com/wurmonline/client/util/FBO.java
  • com/wurmonline/client/util/GLHelper.java
  • com/wurmonline/client/util/IndexBuffer.java
  • com/wurmonline/client/util/ScissorControl.java
  • com/wurmonline/client/util/VertexBuffer.java
  • com/wurmonline/client/util/WglListName.java
  • com/wurmonline/client/util/WglTextureName.java
  • com/wurmonline/client/util/WurmGL.java

COMMON

  • com/wurmonline/common/BuildProperties.java
  • com/wurmonline/common/CommonProperties.java
  • com/wurmonline/mesh/MeshIO.java
  • com/wurmonline/mesh/Tiles.java
  • com/wurmonline/mesh/TreeData.java
  • com/wurmonline/properties/PropertiesRepository.java
  • com/wurmonline/properties/Property.java
  • com/wurmonline/shared/constants/BuildingTypesEnum.java
  • com/wurmonline/shared/constants/FenceConstants.java
  • com/wurmonline/shared/constants/PlayerAction.java
  • com/wurmonline/shared/constants/ProtoConstants.java
  • com/wurmonline/shared/constants/SteamVersion.java
  • com/wurmonline/shared/constants/StructureConstants.java
  • com/wurmonline/shared/constants/StructureConstantsEnum.java
  • com/wurmonline/shared/constants/StructureMaterialEnum.java
  • com/wurmonline/shared/constants/StructureStateEnum.java
  • com/wurmonline/shared/constants/StructureTypeEnum.java
  • com/wurmonline/shared/constants/WallConstants.java
  • com/wurmonline/shared/util/MaterialUtilities.java

 

4
Jul

Version 1.4.0.1

The Almanac!

  • Crafted with sheet of paper and string + 2 leather strips, the almanac will hold reports you create about the nature of the tree, bush or trellis and estimate the harvest times.
  • Reports are created by studying a harvestable tree, bush or trellis during its harvest season.
  • You then can write down the record using a reed pen with ink or dye on paper.
  • Forestry skill will determine how much information is collected.
  • Resulting quality of the report will determine how far in the future you can see harvest times.
  • These reports may then be stored inside the almanac.
  • The almanac can then be used to check on harvest times and read up on information about the reports they have stored inside.
  • The command /almanac will tell you what is in season as long as you have the applicable reports.
  • Studying a harvestable tree, bush, or trellis requires the harvest permission on deed.

New Bridges

  • Bridges can now be planned and built inside caves.
  • Pottery, slate, sandstone, rendered and rounded stone bridges can now be built.
  • Minimum height from water level has been reduced to 1 dirt above water.
  • You can now pave bridges to match your roads by preparing them with mortar then paving them as you would a normal surface tile.
    • This does not apply to rope or wooden bridges

Catapult tweaks

  • Tweaked distance for crowded message when using siege weapons. Shouldn’t be able to use 3 rams on a single wall anymore.
  • Increased skill gain from using catapults.
  • Tweaked damage output from catapults upwards, should be a bit harder to hit the 20 damage cap at 10 winches now.
  • Damage from catas/trebs over the 20 damage cap that is currently ignored will now increase the splash radius, and deal a small amount of the extra damage (the ignored damage over 20) to things in that increased radius.

Repairing changes

  • Changes to fence, floor and wall repairing and improving.
  • Base timer for repairing and improving these is now 4-8 seconds, depending on your repair or building skill.
  • This applies to all building material types.
  • Timer is doubled if there is an enemy presence nearby.
  • Damage repaired per action is now between 5 and 10 damage, depending on repairing skill and the quality of the item you’re using to repair.

Cave building

  • Clad reinforced cave walls introduced, created by activating a trowel and building on a reinforced wall.
    • Pottery brick
    • Sandstone brick
    • Slate brick.
    • Rounded stone.
    • Marble brick.
    • Plain brick.
    • Wooden clad (uses mallet or hammer).
  • Paved reinforced cave floors introduced.
    • Created by preparing a reinforced cave floor with mortar and then applying paving.
    • Prepared flooring can be removed with a chisel.

Harvest time changes

  • Harvest times have been adjusted slightly, they may take unti, the next harvest season to come into effect.
  • Changes:
    • Olives: Starfall of Fires, Week 1
    • Lemon: Starfall of Ravens, Week 2
    • Orange: Starfall of Ravens,Week 4
    • Walnut: Starfall of Dancers, Week 1
  • Additions:
    • Raspberry: Starfall of Dancers, Week 1
    • Blueberry: Starfall of Fire, Week 2
    • Lingonberry: Starfall of Dancers, Week 3
  • Harvest times will still vary slightly to the actual starting week
  • Olives have been reduced to once season now that multiple olives can be harvested.

Combat log changes

  • New combat log will colour code messages according to your relationship with the subjects.
  • The colours may be set by using the text colour options in the client settings.

Other changes and introductions

New transmutation liquids have been added to change moss to tundra and tundra to dirt.

  • Copper and Orange juice transmutes moss to tundra.
  • Iron and Raspberry juice transmutes tundra to dirt (tundra will still disappear when packed and dug).
  • 3 new fruit bushes have been added – blueberry, raspberry and lingonberry.
    • Blueberry and raspberry sprouts can be found by foraging so that you can plant your own bushes.
    • Lingonberry bushes will spawn on tundra and will not have sprouts for planting.
    • All three berries can still be found via foraging.
  • Skillgain for anything that produces liquid has been scaled by the amount of liquid created.
  • Tundra will now spread faster and more often.
  • Metal sheets in the crafting window now properly reference the material they are from in crafting recipes.
  • Decorative pillars can now be built inside buildings.
  • Path of Insanity Random Teleport menu option now has a confirm to help prevent erroneous clicks.
  • Move to Center has been added to the move items menu.
  • Weight of paper has been reduced from 0.50 to 0.01.
  • Trellis ages have now been added.
  • Currently despite having sprouts they cannot be picked or pruned.
  • Tile borders and corners now show in caves
  • This allows the building of fences and gates on deed only
  • Higher fences may require mining the roof higher to provide sufficient clearance.
  • New players (under 15 farming) will be able to see the state of growth of the farm field they are currently on, range will increase as usual as skill goes up.
  • Added borders and tile corners to caves.
  • House floors now have tile corners.
  • Keybind for MOVE_CENTER added in settings (Move to center under keybindings – Items)
  • Increased chance for reed and kelp tiles and reduced chance of grass overtaking a tile next to tundra.
  • Map annotation limits have been raised to 100 for village and 150 for alliance.
  • In an effort to reduce some server lag recipe and cooking polling has been slowed. You may notice that when cooking, all meals may not be ready at the same time.
  • Grape and Rose trellises can now be crafted with their respective sprouts.
  • Can use keybinds FLATTEN or LEVEL on tile borders resulting in the raising or lowering of the tile border.
  • Less random slopes when mining forward,  depending on skill level.
    • skill less than 50, +-3 (current)
    • skill = 50, variance is +-2
    • skill = 70, variance is +-1
    • skill = 90+ no variance
  • Tile corners are now available on bridges.
  • Courier and dark messenger no longer have cooldowns
  • Genesis now has a cooldown of 30 seconds
  • Material quantity and weight for floor boards has been reduced.
    Added a method of removing the mortar from a prepared reinforced floor with a stone chisel.
  • Clearing crops that have turned to weeds will now return one seed.
  • Mask of rebirth added.

Art Changes

  • Added creature LODs: Pheasant, Hen/Rooster/Chicken, Wild Cat, Wraith, Boar, Zombie, Female tower guards
  • Adjusted fireplace height so there’s no z-fighting with floor above
  • Added LOD for trellises, fireplace, large/small crates, bsb, fsb, large chest, oven, shard/ore piles, banners, flags, bee hive, still
  • Added creature LODs: Deer, Stag, Pig
  • Added winter textures for new pavement types
  • Added unique seasonal textures for orange tree
  • Added seryll, glimmersteel and adamantine chain bardings
  • Bugfix: Fixed a number of fences not showing decay
  • Pile of sage and fresh herbs

GM Changes

  • Arch GM Flatten Zone system has been changed:
    • Flatten (Arch+)” has been renamed to “Flatten [DIRT] (Arch+)
    • Flatten [ROCK] (Arch+)has been added.
      • Flatten [ROCK] raises the rock layer, removing all dirt on top of it, to the level you’re flying, or standing, at as a GM where the old flatten zone would just add dirt on top of the current rock layer to reach the flat point.
    • An additional feature of these changes are that the flatten zones now preserves the cave systems that would have been affected by your flatten zone, leaving them completely functional even after use contrary to what we had before.
  • Two new GM commands have been added for Arch+
    • #flattenRock <N>, <E>, <S>, <W>, [Extra Distance Below] – <N/E/S/W> Should be obvious in their usage, but they detail how many tiles in that direction you wish to expand the flatten zone. Take note that if you want to only do the current tile you’re standing on, you need to do “0 0 0 0” instead of “1 1 1 1”, as that would lead to a 3×3 area being affected.
      – [Extra Distance Below] Should also be pretty self-explanatory, but it is for removing a certain amount of slopes extra below the level you’re standing at as a GM. Usage is in dirts, which means integers instead of the floating point height values. Example usage would be “20” for lowering the zone 20 dirts below where you are standing. Value is completely optional and defaults to 0 if not specified.
    • #flattenDirt <N>, <E>, <S>, <W>,[Extra Distance Below], [Min Dirt Distance to Rock] The explanation for this is exactly the same with the exception of the last value, which specifies the absolute minimum distance of dirt on top of the rock layer there should be, spots which have more remain unchanged. Usage is, as with [Extra Distance Below], in dirts, and its usage is “20” for 20 dirt minimum on top of the rock layer. The option is optional, and the default value is 10 if it’s not specified.
    • Finally, a severe warning. This is an Arch+ command for a reason. There are only basic sanity checks on it, so if you specify just the right values, this command will cause damage and eat your entire server. USE. WITH. CARE.
  • GM Tool:  Added affinity flag and CCFP hidden flag for player data.
  • Paint Terrain keybind now works underground
  • GM characters will now always mine flat when mining forward

Bug Fixes

  • Bugfix: Camera freezing issues (commonly known as the embark bug) when embarking a vehicle or mount after reconnecting have been addressed.
  • Bugfix: Spells can again be cast on open helms.
  • Bugfix: Certain bugged sandwiches should now work correctly.
  • Bugfix: Trellises should now show an almost ripe message when examined and the time is right.
  • Bugfix: Cave-in fix so that rock should not change to rock salt or sandstone.
  • Bugfix: Trellises can now have sprouts and seedlings picked when available and can also be pruned.
  • Bugfix: Fixed an issue where one woodscrap would seal unfermented liquids in multiple barrels, resulting in one properly fermenting barrel and multiple bugged barrels.
  • Bugfix: Reduced decay runes will now work properly on oaken items.
  • Bugfix: Fixed a rare issue when the incorrect vein type was shown  when uncovered inside a mine.
  • Bugfix: You can no longer add a second rune to items with a Jackal seryll rune.
  • Bugfix: Fixed an issue with the fatigue timer resetting when it shouldn’t.
  • Bugfix: Fixed issue with paving floorboards over marsh
  • Bugfix: Mortar will consume 2kg when preparing a reinforced floor for paving instead of consuming the entire combined lump.
  • Bugfix: Fixed examine description for slate slabs.
  • Bugfix: Fixed examine description for sandstone shards.
  • Bugfix: Fixed an issue where loadable items which were planted/secured off deed could still be loaded.
  • Bugfix: Tarring a corner tile floorboard should no longer change the tile to a full tile floorboard.
  • Bugfix: Fixed a bug which prevented fences from being built on the south and east sides of buildings with the new arched walls.
  • Bugfix: Fixed a bug which gave masonry skill for building wooden fences.
  • Bugfix: Fixed an issue where you were not disembarked from animals which could only be ridden when tamed when they became untamed.
  • Bugfix: You are again able to use rename on chairs.
  • Bugfix: Battering Ram now checks destroy fences permission when being used to destroy fences instead of destroy buildings permission.
  • Bugfix: Fixed an issue where the level command would dig a dirt instead of reporting that you needed dirt in your inventory to fill the corners.
  • Bugfix: You can now use a mallet/pliers to add or remove trim from underground plain stone walls.
  • Bugfix: Build option was removed when right clicking on complete walls with a mallet activated.
  • Bugfix: Fixed an issue which caused replaced locks to become bugged and not reusable.
  • Bugfix: The snake and the woman HotA statue is now available.
  • Bugfix: Fixed an issue which caused single use spell runes to not work properly
  • Bugfix: Fixed a bug where decorative pillars never decayed off deed.
  • Bugfix: Fixed the double nature menu on mycelium tiles.
  • Bugfix: Fixed an issue preventing some gates in underground structures from opening properly.
  • Bugfix: Rock salt can now be analysed.
  • Bugfix: Fixed an issue where vehicle passengers entering a cave could not distinguish veins and reinforcements from regular cave walls.
  • Bugfix: Fixed the issue where some passenger seats of some boats could not access the hold because of distance.
  • Bugfix: Fixed an issue preventing dragging items through arched walls.
  • Bugfix: Fixed a few problems related to underground error messages when performing tasks if a bridge was above ground on those tiles.
  • Bugfix: Fixed a bug which sometimes caused an error message when improving items in carts.
  • Bugfix: Fixed an issue which caused you to log in on a vehicle as a commander even though you logged out as passenger.
  • Bugfix: Tackled more spelling and text errors.
  • Bugfix: Levelling with a dredge should now give an error when the dredge is full.
  • Bugfix: Basinet helms from Sons of No Gump now have steel identified as the proper material.
  • Bugfix: Blessed lamps should stop consuming fuel when planted on the new pavement types in mines.
  • Bugfix: Fixed an issue which allowed the stone of the sword to be moved.
  • Bugfix:  Creatures without bodies should play a proper death animation before being deleted.
  • Bugfix: Strange devices courier casts can now be improved while in the correct spirits domain
  • Bugfix: Basinet helms from Sons of No Gump now have steel identified as the proper material.
  • Bugfix: Fixed an issue which allowed the stone of the sword to be moved.

Database update scripts

  • dist/sql/migrations/items/v4__weight_changes.sql
  • dist/sql/migrations/zones/v4__bridge_paving.sql

Class changes

WURMCOMMON

  • WurmCommon/src/com/wurmonline/mesh/BushData.java
  • WurmCommon/src/com/wurmonline/mesh/Tiles.java
  • WurmCommon/src/com/wurmonline/mesh/TreeData.java
  • WurmCommon/src/com/wurmonline/shared/constants/BridgeConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/CounterTypes.java
  • WurmCommon/src/com/wurmonline/shared/constants/IconConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/ItemMaterials.java
  • WurmCommon/src/com/wurmonline/shared/constants/PlayerAction.java
  • WurmCommon/src/com/wurmonline/shared/constants/PlayerActionConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/ProtoConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/SteamVersion.java
  • WurmCommon/src/com/wurmonline/shared/constants/WallConstants.java
  • WurmCommon/src/com/wurmonline/shared/util/MaterialUtilities.java
  • WurmCommon/src/com/wurmonline/shared/util/MovementChecker.java
  • WurmCommon/src/com/wurmonline/shared/util/MulticolorLineSegment.java

WURMCLIENT

  • WurmClient/src/com/wurmonline/client/WurmClientBase.java
  • WurmClient/src/com/wurmonline/client/collision/advanced/CollisionManagerAdvanced.java
  • WurmClient/src/com/wurmonline/client/comm/ServerConnectionListenerClass.java
  • WurmClient/src/com/wurmonline/client/comm/SimpleServerConnectionClass.java
  • WurmClient/src/com/wurmonline/client/console/ActionClass.java
  • WurmClient/src/com/wurmonline/client/game/CaveDataBuffer.java
  • WurmClient/src/com/wurmonline/client/game/NearTerrainDataBuffer.java
  • WurmClient/src/com/wurmonline/client/game/PlayerObj.java
  • WurmClient/src/com/wurmonline/client/game/World.java
  • WurmClient/src/com/wurmonline/client/options/Options.java
  • WurmClient/src/com/wurmonline/client/options/gui/OptionWidget.java
  • WurmClient/src/com/wurmonline/client/options/keybinding/PlayerKeybind.java
  • WurmClient/src/com/wurmonline/client/plugins/deedexport/DeedPlannerExporter.java
  • WurmClient/src/com/wurmonline/client/renderer/SubPickableUnit.java
  • WurmClient/src/com/wurmonline/client/renderer/TilePicker.java
  • WurmClient/src/com/wurmonline/client/renderer/cave/CaveRender.java
  • WurmClient/src/com/wurmonline/client/renderer/cave/CaveTileData.java
  • WurmClient/src/com/wurmonline/client/renderer/cave/CaveWallPicker.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/CellRenderable.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/CellRenderer.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/CreatureCellRenderable.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/MountItems.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/TreePosition.java
  • WurmClient/src/com/wurmonline/client/renderer/model/wom/WOMDataLoader.java
  • WurmClient/src/com/wurmonline/client/renderer/structures/BridgeData.java
  • WurmClient/src/com/wurmonline/client/renderer/structures/BridgePartData.java
  • WurmClient/src/com/wurmonline/client/renderer/structures/StructureData.java
  • WurmClient/src/com/wurmonline/client/renderer/terrain/TerrainLod.java
  • WurmClient/src/com/wurmonline/client/renderer/terrain/TerrainTexture.java
  • WurmClient/src/com/wurmonline/client/renderer/terrain/decorator/decorators/TileDecorator.java
  • WurmClient/src/com/wurmonline/client/sound/MovementSound.java

WURM SERVER

  • Wurm/src/com/wurmonline/server/CounterTypes.java
  • Wurm/src/com/wurmonline/server/Features.java
  • Wurm/src/com/wurmonline/server/GeneralUtilities.java
  • Wurm/src/com/wurmonline/server/Items.java
  • Wurm/src/com/wurmonline/server/LoginHandler.java
  • Wurm/src/com/wurmonline/server/MessageServer.java
  • Wurm/src/com/wurmonline/server/MiscConstants.java
  • Wurm/src/com/wurmonline/server/Players.java
  • Wurm/src/com/wurmonline/server/Server.java
  • Wurm/src/com/wurmonline/server/WurmCalendar.java
  • Wurm/src/com/wurmonline/server/WurmHarvestables.java
  • Wurm/src/com/wurmonline/server/WurmId.java
  • Wurm/src/com/wurmonline/server/batchjobs/Skillbatchjob.java
  • Wurm/src/com/wurmonline/server/behaviours/Action.java
  • Wurm/src/com/wurmonline/server/behaviours/Actions.java
  • Wurm/src/com/wurmonline/server/behaviours/AlmanacBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/Behaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/BehaviourDispatcher.java
  • Wurm/src/com/wurmonline/server/behaviours/BehaviourList.java
  • Wurm/src/com/wurmonline/server/behaviours/Behaviours.java
  • Wurm/src/com/wurmonline/server/behaviours/BodyPartBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/BridgeCornerBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/BridgePartBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/CaveTileBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/CaveWallBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/CorpseBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/CreatureBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/Emotes.java
  • Wurm/src/com/wurmonline/server/behaviours/FenceBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/Flattening.java
  • Wurm/src/com/wurmonline/server/behaviours/FloorBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/Forage.java
  • Wurm/src/com/wurmonline/server/behaviours/HugeAltarBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/ItemBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/MarkerBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/Methods.java
  • Wurm/src/com/wurmonline/server/behaviours/MethodsCreatures.java
  • Wurm/src/com/wurmonline/server/behaviours/MethodsItems.java
  • Wurm/src/com/wurmonline/server/behaviours/MethodsReligion.java
  • Wurm/src/com/wurmonline/server/behaviours/MethodsStructure.java
  • Wurm/src/com/wurmonline/server/behaviours/MethodsSurveying.java
  • Wurm/src/com/wurmonline/server/behaviours/PapyrusBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/ShardBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/StructureBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/Terraforming.java
  • Wurm/src/com/wurmonline/server/behaviours/TileBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/TileBorderBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/TileCornerBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/TileFieldBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/TileRockBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/TileTreeBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/TrellisBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/Vehicle.java
  • Wurm/src/com/wurmonline/server/behaviours/VehicleBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/WagonerContractBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/WallBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/WarmachineBehaviour.java
  • Wurm/src/com/wurmonline/server/bodys/Body.java
  • Wurm/src/com/wurmonline/server/bodys/Wound.java
  • Wurm/src/com/wurmonline/server/combat/Archery.java
  • Wurm/src/com/wurmonline/server/combat/Armour.java
  • Wurm/src/com/wurmonline/server/combat/Arrows.java
  • Wurm/src/com/wurmonline/server/combat/CombatEngine.java
  • Wurm/src/com/wurmonline/server/combat/ServerProjectile.java
  • Wurm/src/com/wurmonline/server/combat/SpecialMove.java
  • Wurm/src/com/wurmonline/server/combat/WeaponCreator.java
  • Wurm/src/com/wurmonline/server/creatures/AnimalSettings.java
  • Wurm/src/com/wurmonline/server/creatures/CombatHandler.java
  • Wurm/src/com/wurmonline/server/creatures/Communicator.java
  • Wurm/src/com/wurmonline/server/creatures/Creature.java
  • Wurm/src/com/wurmonline/server/creatures/CreaturePos.java
  • Wurm/src/com/wurmonline/server/creatures/CreatureStatus.java
  • Wurm/src/com/wurmonline/server/creatures/CreatureTemplate.java
  • Wurm/src/com/wurmonline/server/creatures/CreatureTemplateCreator.java
  • Wurm/src/com/wurmonline/server/creatures/CreatureTypes.java
  • Wurm/src/com/wurmonline/server/creatures/Creatures.java
  • Wurm/src/com/wurmonline/server/creatures/DbCreatureStatus.java
  • Wurm/src/com/wurmonline/server/creatures/MovementScheme.java
  • Wurm/src/com/wurmonline/server/creatures/Offspring.java
  • Wurm/src/com/wurmonline/server/creatures/SpellEffects.java
  • Wurm/src/com/wurmonline/server/creatures/VisionArea.java
  • Wurm/src/com/wurmonline/server/creatures/ai/CreatureAI.java
  • Wurm/src/com/wurmonline/server/creatures/ai/CreatureAIData.java
  • Wurm/src/com/wurmonline/server/creatures/ai/Order.java
  • Wurm/src/com/wurmonline/server/effects/DbEffect.java
  • Wurm/src/com/wurmonline/server/epic/Hota.java
  • Wurm/src/com/wurmonline/server/highways/AStarNode.java
  • Wurm/src/com/wurmonline/server/highways/AStarSearch.java
  • Wurm/src/com/wurmonline/server/highways/HighwayFinder.java
  • Wurm/src/com/wurmonline/server/highways/HighwayPos.java
  • Wurm/src/com/wurmonline/server/highways/MethodsHighways.java
  • Wurm/src/com/wurmonline/server/highways/Node.java
  • Wurm/src/com/wurmonline/server/highways/PathToCalculate.java
  • Wurm/src/com/wurmonline/server/highways/PlayerMessageToSend.java
  • Wurm/src/com/wurmonline/server/highways/Route.java
  • Wurm/src/com/wurmonline/server/highways/Routes.java
  • Wurm/src/com/wurmonline/server/intra/IntraServer.java
  • Wurm/src/com/wurmonline/server/items/AdvancedCreationEntry.java
  • Wurm/src/com/wurmonline/server/items/CreationEntry.java
  • Wurm/src/com/wurmonline/server/items/CreationEntryCreator.java
  • Wurm/src/com/wurmonline/server/items/CreationMatrix.java
  • Wurm/src/com/wurmonline/server/items/CreationWindowMethods.java
  • Wurm/src/com/wurmonline/server/items/Item.java
  • Wurm/src/com/wurmonline/server/items/ItemFactory.java
  • Wurm/src/com/wurmonline/server/items/ItemList.java
  • Wurm/src/com/wurmonline/server/items/ItemSpellEffects.java
  • Wurm/src/com/wurmonline/server/items/ItemTemplate.java
  • Wurm/src/com/wurmonline/server/items/ItemTemplateCreator.java
  • Wurm/src/com/wurmonline/server/items/ItemTemplateCreatorContinued.java
  • Wurm/src/com/wurmonline/server/items/ItemTemplateCreatorCooking.java
  • Wurm/src/com/wurmonline/server/items/ItemTemplateCreatorThird.java
  • Wurm/src/com/wurmonline/server/items/ItemTemplateFactory.java
  • Wurm/src/com/wurmonline/server/items/ItemTypes.java
  • Wurm/src/com/wurmonline/server/items/Materials.java
  • Wurm/src/com/wurmonline/server/items/Possessions.java
  • Wurm/src/com/wurmonline/server/items/RuneUtilities.java
  • Wurm/src/com/wurmonline/server/items/SimpleCreationEntry.java
  • Wurm/src/com/wurmonline/server/items/TempStates.java
  • Wurm/src/com/wurmonline/server/items/WurmMail.java
  • Wurm/src/com/wurmonline/server/kingdom/Kingdoms.java
  • Wurm/src/com/wurmonline/server/players/AchievementGenerator.java
  • Wurm/src/com/wurmonline/server/players/AchievementList.java
  • Wurm/src/com/wurmonline/server/players/Achievements.java
  • Wurm/src/com/wurmonline/server/players/DbPlayerInfo.java
  • Wurm/src/com/wurmonline/server/players/MusicPlayer.java
  • Wurm/src/com/wurmonline/server/players/Player.java
  • Wurm/src/com/wurmonline/server/players/PlayerCommunicatorQueued.java
  • Wurm/src/com/wurmonline/server/players/PlayerInfo.java
  • Wurm/src/com/wurmonline/server/players/PlayerInfoFactory.java
  • Wurm/src/com/wurmonline/server/players/Titles.java
  • Wurm/src/com/wurmonline/server/questions/AltarConversionQuestion.java
  • Wurm/src/com/wurmonline/server/questions/ConvertQuestion.java
  • Wurm/src/com/wurmonline/server/questions/CreateZoneQuestion.java
  • Wurm/src/com/wurmonline/server/questions/FindRouteQuestion.java
  • Wurm/src/com/wurmonline/server/questions/GMSelectHarvestable.java
  • Wurm/src/com/wurmonline/server/questions/GmTool.java
  • Wurm/src/com/wurmonline/server/questions/ItemRestrictionManagement.java
  • Wurm/src/com/wurmonline/server/questions/LearnSkillQuestion.java
  • Wurm/src/com/wurmonline/server/questions/ManageObjectList.java
  • Wurm/src/com/wurmonline/server/questions/MissionManager.java
  • Wurm/src/com/wurmonline/server/questions/OreQuestion.java
  • Wurm/src/com/wurmonline/server/questions/PermissionsHistory.java
  • Wurm/src/com/wurmonline/server/questions/PlanBridgeQuestion.java
  • Wurm/src/com/wurmonline/server/questions/PlayerProfileQuestion.java
  • Wurm/src/com/wurmonline/server/questions/QuestionParser.java
  • Wurm/src/com/wurmonline/server/questions/QuestionTypes.java
  • Wurm/src/com/wurmonline/server/questions/ServerQuestion.java
  • Wurm/src/com/wurmonline/server/questions/ShowHarvestableInfo.java
  • Wurm/src/com/wurmonline/server/questions/TerrainQuestion.java
  • Wurm/src/com/wurmonline/server/questions/TileDataQuestion.java
  • Wurm/src/com/wurmonline/server/questions/TransferQuestion.java
  • Wurm/src/com/wurmonline/server/questions/VillageFoundationQuestion.java
  • Wurm/src/com/wurmonline/server/questions/VillageSettingsManageQuestion.java
  • Wurm/src/com/wurmonline/server/skills/AffinitiesTimed.java
  • Wurm/src/com/wurmonline/server/skills/DbSkills.java
  • Wurm/src/com/wurmonline/server/skills/Skill.java
  • Wurm/src/com/wurmonline/server/skills/Skills.java
  • Wurm/src/com/wurmonline/server/spells/Courier.java
  • Wurm/src/com/wurmonline/server/spells/DarkMessenger.java
  • Wurm/src/com/wurmonline/server/spells/Genesis.java
  • Wurm/src/com/wurmonline/server/spells/HumidDrizzle.java
  • Wurm/src/com/wurmonline/server/spells/PainRain.java
  • Wurm/src/com/wurmonline/server/spells/Spell.java
  • Wurm/src/com/wurmonline/server/spells/SpellEffect.java
  • Wurm/src/com/wurmonline/server/spells/SpellEffectMetaData.java
  • Wurm/src/com/wurmonline/server/spells/StrongWall.java
  • Wurm/src/com/wurmonline/server/structures/Blocking.java
  • Wurm/src/com/wurmonline/server/structures/BridgePart.java
  • Wurm/src/com/wurmonline/server/structures/BridgePartEnum.java
  • Wurm/src/com/wurmonline/server/structures/DbBridgePart.java
  • Wurm/src/com/wurmonline/server/structures/Fence.java
  • Wurm/src/com/wurmonline/server/structures/FenceGate.java
  • Wurm/src/com/wurmonline/server/structures/PlanBridgeChecks.java
  • Wurm/src/com/wurmonline/server/structures/PlanBridgeMethods.java
  • Wurm/src/com/wurmonline/server/structures/Structure.java
  • Wurm/src/com/wurmonline/server/structures/Structures.java
  • Wurm/src/com/wurmonline/server/support/Tickets.java
  • Wurm/src/com/wurmonline/server/support/Trello.java
  • Wurm/src/com/wurmonline/server/support/VoteQuestions.java
  • Wurm/src/com/wurmonline/server/tutorial/MissionPerformed.java
  • Wurm/src/com/wurmonline/server/tutorial/MissionTargets.java
  • Wurm/src/com/wurmonline/server/tutorial/MissionTrigger.java
  • Wurm/src/com/wurmonline/server/tutorial/MissionTriggers.java
  • Wurm/src/com/wurmonline/server/tutorial/SpecialEffects.java
  • Wurm/src/com/wurmonline/server/tutorial/TriggerEffect.java
  • Wurm/src/com/wurmonline/server/tutorial/TriggerEffects.java
  • Wurm/src/com/wurmonline/server/utils/CreatureLineSegment.java
  • Wurm/src/com/wurmonline/server/villages/Citizen.java
  • Wurm/src/com/wurmonline/server/villages/DbGuardPlan.java
  • Wurm/src/com/wurmonline/server/villages/DbVillage.java
  • Wurm/src/com/wurmonline/server/villages/Reputation.java
  • Wurm/src/com/wurmonline/server/villages/Village.java
  • Wurm/src/com/wurmonline/server/villages/Villages.java
  • Wurm/src/com/wurmonline/server/webinterface/WcCAHelpGroupMessage.java
  • Wurm/src/com/wurmonline/server/webinterface/WcEpicEvent.java
  • Wurm/src/com/wurmonline/server/webinterface/WcGlobalModeration.java
  • Wurm/src/com/wurmonline/server/webinterface/WebInterfaceImpl.java
  • Wurm/src/com/wurmonline/server/zones/DbZone.java
  • Wurm/src/com/wurmonline/server/zones/ErrorChecks.java
  • Wurm/src/com/wurmonline/server/zones/FocusZone.java
  • Wurm/src/com/wurmonline/server/zones/InfluenceZone.java
  • Wurm/src/com/wurmonline/server/zones/TilePoller.java
  • Wurm/src/com/wurmonline/server/zones/VirtualZone.java
  • Wurm/src/com/wurmonline/server/zones/VolaTile.java
  • Wurm/src/com/wurmonline/server/zones/Water.java
  • Wurm/src/com/wurmonline/server/zones/Zone.java
  • Wurm/src/com/wurmonline/server/zones/Zones.java
  • Wurm/src/com/wurmonline/server/zones/ZonesUtility.java
28
Jun

Version 1.4.0.0

The Almanac!

  • Crafted with sheet of paper and string + 2 leather strips, the almanac will hold reports you create about the nature of the tree, bush or trellis and estimate the harvest times.
  • Reports are created by studying a harvestable tree, bush or trellis during its harvest season.
  • You then can write down the record using a reed pen with ink or dye on paper.
  • Forestry skill will determine how much information is collected.
  • Resulting quality of the report will determine how far in the future you can see harvest times.
  • These reports may then be stored inside the almanac.
  • The almanac can then be used to check on harvest times and read up on information about the reports they have stored inside.
  • The command /almanac will tell you what is in season as long as you have the applicable reports.
  • Studying a harvestable tree, bush, or trellis requires the harvest permission on deed.

New Bridges

  • Bridges can now be planned and built inside caves.
  • Pottery, slate, sandstone, rendered and rounded stone bridges can now be built.
  • Minimum height from water level has been reduced to 1 dirt above water.
  • You can now pave bridges to match your roads by preparing them with mortar then paving them as you would a normal surface tile.
    • This does not apply to rope or wooden bridges

Catapult tweaks

  • Tweaked distance for crowded message when using siege weapons. Shouldn’t be able to use 3 rams on a single wall anymore.
  • Increased skill gain from using catapults.
  • Tweaked damage output from catapults upwards, should be a bit harder to hit the 20 damage cap at 10 winches now.
  • Damage from catas/trebs over the 20 damage cap that is currently ignored will now increase the splash radius, and deal a small amount of the extra damage (the ignored damage over 20) to things in that increased radius.

Repairing changes

  • Changes to fence, floor and wall repairing and improving.
  • Base timer for repairing and improving these is now 4-8 seconds, depending on your repair or building skill.
  • This applies to all building material types.
  • Timer is doubled if there is an enemy presence nearby.
  • Damage repaired per action is now between 5 and 10 damage, depending on repairing skill and the quality of the item you’re using to repair.

Cave building

  • Clad reinforced cave walls introduced, created by activating a trowel and building on a reinforced wall.
    • Pottery brick
    • Sandstone brick
    • Slate brick.
    • Rounded stone.
    • Marble brick.
    • Plain brick.
    • Wooden clad (uses mallet or hammer).
  • Paved reinforced cave floors introduced.
    • Created by preparing a reinforced cave floor with mortar and then applying paving.
    • Prepared flooring can be removed with a chisel.

Harvest time changes

  • Harvest times have been adjusted slightly, they may take unti, the next harvest season to come into effect.
  • Changes:
    • Olives: Starfall of Fires, Week 1
    • Lemon: Starfall of Ravens, Week 2
    • Orange: Starfall of Ravens,Week 4
    • Walnut: Starfall of Dancers, Week 1
  • Additions:
    • Raspberry: Starfall of Dancers, Week 1
    • Blueberry: Starfall of Fire, Week 2
    • Lingonberry: Starfall of Dancers, Week 3
  • Harvest times will still vary slightly to the actual starting week
  • Olives have been reduced to once season now that multiple olives can be harvested.

Combat log changes

  • New combat log will colour code messages according to your relationship with the subjects.
  • The colours may be set by using the text colour options in the client settings.

Other changes and introductions

New transmutation liquids have been added to change moss to tundra and tundra to dirt.

  • Copper and Orange juice transmutes moss to tundra.
  • Iron and Raspberry juice transmutes tundra to dirt (tundra will still disappear when packed and dug).
  • 3 new fruit bushes have been added – blueberry, raspberry and lingonberry.
    • Blueberry and raspberry sprouts can be found by foraging so that you can plant your own bushes.
    • Lingonberry bushes will spawn on tundra and will not have sprouts for planting.
    • All three berries can still be found via foraging.
  • Skillgain for anything that produces liquid has been scaled by the amount of liquid created.
  • Tundra will now spread faster and more often.
  • Metal sheets in the crafting window now properly reference the material they are from in crafting recipes.
  • Decorative pillars can now be built inside buildings.
  • Path of Insanity Random Teleport menu option now has a confirm to help prevent erroneous clicks.
  • Move to Center has been added to the move items menu.
  • Weight of paper has been reduced from 0.50 to 0.01.
  • Trellis ages have now been added.
  • Currently despite having sprouts they cannot be picked or pruned.
  • Tile borders and corners now show in caves
  • This allows the building of fences and gates on deed only
  • Higher fences may require mining the roof higher to provide sufficient clearance.
  • New players (under 15 farming) will be able to see the state of growth of the farm field they are currently on, range will increase as usual as skill goes up.
  • Added borders and tile corners to caves.
  • House floors now have tile corners.
  • Keybind for MOVE_CENTER added in settings (Move to center under keybindings – Items)
  • Increased chance for reed and kelp tiles and reduced chance of grass overtaking a tile next to tundra.
  • Map annotation limits have been raised to 100 for village and 150 for alliance.
  • In an effort to reduce some server lag recipe and cooking polling has been slowed. You may notice that when cooking, all meals may not be ready at the same time.
  • Grape and Rose trellises can now be crafted with their respective sprouts.
  • Can use keybinds FLATTEN or LEVEL on tile borders resulting in the raising or lowering of the tile border.
  • Less random slopes when mining forward,  depending on skill level.
    • skill less than 50, +-3 (current)
    • skill = 50, variance is +-2
    • skill = 70, variance is +-1
    • skill = 90+ no variance
  • Tile corners are now available on bridges.
  • Courier and dark messenger no longer have cooldowns
  • Genesis now has a cooldown of 30 seconds
  • Material quantity and weight for floor boards has been reduced.
    Added a method of removing the mortar from a prepared reinforced floor with a stone chisel.
  • Clearing crops that have turned to weeds will now return one seed.

Art Changes

  • Added creature LODs: Pheasant, Hen/Rooster/Chicken, Wild Cat, Wraith, Boar, Zombie, Female tower guards
  • Adjusted fireplace height so there’s no z-fighting with floor above
  • Added LOD for trellises, fireplace, large/small crates, bsb, fsb, large chest, oven, shard/ore piles, banners, flags, bee hive, still
  • Added creature LODs: Deer, Stag, Pig
  • Added winter textures for new pavement types
  • Added unique seasonal textures for orange tree
  • Added seryll, glimmersteel and adamantine chain bardings
  • Bugfix: Fixed a number of fences not showing decay
  • Pile of sage and fresh herbs

GM Changes

  • Arch GM Flatten Zone system has been changed:
    • Flatten (Arch+)” has been renamed to “Flatten [DIRT] (Arch+)
    • Flatten [ROCK] (Arch+)has been added.
      • Flatten [ROCK] raises the rock layer, removing all dirt on top of it, to the level you’re flying, or standing, at as a GM where the old flatten zone would just add dirt on top of the current rock layer to reach the flat point.
    • An additional feature of these changes are that the flatten zones now preserves the cave systems that would have been affected by your flatten zone, leaving them completely functional even after use contrary to what we had before.
  • Two new GM commands have been added for Arch+
    • #flattenRock <N>, <E>, <S>, <W>, [Extra Distance Below] – <N/E/S/W> Should be obvious in their usage, but they detail how many tiles in that direction you wish to expand the flatten zone. Take note that if you want to only do the current tile you’re standing on, you need to do “0 0 0 0” instead of “1 1 1 1”, as that would lead to a 3×3 area being affected.
      – [Extra Distance Below] Should also be pretty self-explanatory, but it is for removing a certain amount of slopes extra below the level you’re standing at as a GM. Usage is in dirts, which means integers instead of the floating point height values. Example usage would be “20” for lowering the zone 20 dirts below where you are standing. Value is completely optional and defaults to 0 if not specified.
    • #flattenDirt <N>, <E>, <S>, <W>,[Extra Distance Below], [Min Dirt Distance to Rock] The explanation for this is exactly the same with the exception of the last value, which specifies the absolute minimum distance of dirt on top of the rock layer there should be, spots which have more remain unchanged. Usage is, as with [Extra Distance Below], in dirts, and its usage is “20” for 20 dirt minimum on top of the rock layer. The option is optional, and the default value is 10 if it’s not specified.
    • Finally, a severe warning. This is an Arch+ command for a reason. There are only basic sanity checks on it, so if you specify just the right values, this command will cause damage and eat your entire server. USE. WITH. CARE.
  • GM Tool:  Added affinity flag and CCFP hidden flag for player data.
  • Paint Terrain keybind now works underground
  • GM characters will now always mine flat when mining forward

Bug Fixes

  • Bugfix: Camera freezing issues (commonly known as the embark bug) when embarking a vehicle or mount after reconnecting have been addressed.
  • Bugfix: Spells can again be cast on open helms.
  • Bugfix: Certain bugged sandwiches should now work correctly.
  • Bugfix: Trellises should now show an almost ripe message when examined and the time is right.
  • Bugfix: Cave-in fix so that rock should not change to rock salt or sandstone.
  • Bugfix: Trellises can now have sprouts and seedlings picked when available and can also be pruned.
  • Bugfix: Fixed an issue where one woodscrap would seal unfermented liquids in multiple barrels, resulting in one properly fermenting barrel and multiple bugged barrels.
  • Bugfix: Reduced decay runes will now work properly on oaken items.
  • Bugfix: Fixed a rare issue when the incorrect vein type was shown  when uncovered inside a mine.
  • Bugfix: You can no longer add a second rune to items with a Jackal seryll rune.
  • Bugfix: Fixed an issue with the fatigue timer resetting when it shouldn’t.
  • Bugfix: Fixed issue with paving floorboards over marsh
  • Bugfix: Mortar will consume 2kg when preparing a reinforced floor for paving instead of consuming the entire combined lump.
  • Bugfix: Fixed examine description for slate slabs.
  • Bugfix: Fixed examine description for sandstone shards.
  • Bugfix: Fixed an issue where loadable items which were planted/secured off deed could still be loaded.
  • Bugfix: Tarring a corner tile floorboard should no longer change the tile to a full tile floorboard.
  • Bugfix: Fixed a bug which prevented fences from being built on the south and east sides of buildings with the new arched walls.
  • Bugfix: Fixed a bug which gave masonry skill for building wooden fences.
  • Bugfix: Fixed an issue where you were not disembarked from animals which could only be ridden when tamed when they became untamed.
  • Bugfix: You are again able to use rename on chairs.
  • Bugfix: Battering Ram now checks destroy fences permission when being used to destroy fences instead of destroy buildings permission.
  • Bugfix: Fixed an issue where the level command would dig a dirt instead of reporting that you needed dirt in your inventory to fill the corners.
  • Bugfix: You can now use a mallet/pliers to add or remove trim from underground plain stone walls.
  • Bugfix: Build option was removed when right clicking on complete walls with a mallet activated.
  • Bugfix: Fixed an issue which caused replaced locks to become bugged and not reusable.
  • Bugfix: The snake and the woman HotA statue is now available.
  • Bugfix: Fixed an issue which caused single use spell runes to not work properly
  • Bugfix: Fixed a bug where decorative pillars never decayed off deed.
  • Bugfix: Fixed the double nature menu on mycelium tiles.
  • Bugfix: Fixed an issue preventing some gates in underground structures from opening properly.
  • Bugfix: Rock salt can now be analysed.
  • Bugfix: Fixed an issue where vehicle passengers entering a cave could not distinguish veins and reinforcements from regular cave walls.
  • Bugfix: Fixed the issue where some passenger seats of some boats could not access the hold because of distance.
  • Bugfix: Fixed an issue preventing dragging items through arched walls.
  • Bugfix: Fixed a few problems related to underground error messages when performing tasks if a bridge was above ground on those tiles.
  • Bugfix: Fixed a bug which sometimes caused an error message when improving items in carts.
  • Bugfix: Fixed an issue which caused you to log in on a vehicle as a commander even though you logged out as passenger.
  • Bugfix: Tackled more spelling and text errors.
  • Bugfix: Levelling with a dredge should now give an error when the dredge is full.
  • Bugfix: Basinet helms from Sons of No Gump now have steel identified as the proper material.
  • Bugfix: Blessed lamps should stop consuming fuel when planted on the new pavement types in mines.
  • Bugfix: Fixed an issue which allowed the stone of the sword to be moved.
  • Bugfix:  Creatures without bodies should play a proper death animation before being deleted.
  • Bugfix: Strange devices courier casts can now be improved while in the correct spirits domain
  • Bugfix: Basinet helms from Sons of No Gump now have steel identified as the proper material.
  • Bugfix: Fixed an issue which allowed the stone of the sword to be moved.

Database update scripts

  • dist/sql/migrations/items/v4__weight_changes.sql
  • dist/sql/migrations/zones/v4__bridge_paving.sql

Class changes

WURMCOMMON

  • WurmCommon/src/com/wurmonline/mesh/BushData.java
  • WurmCommon/src/com/wurmonline/mesh/Tiles.java
  • WurmCommon/src/com/wurmonline/mesh/TreeData.java
  • WurmCommon/src/com/wurmonline/shared/constants/BridgeConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/CounterTypes.java
  • WurmCommon/src/com/wurmonline/shared/constants/IconConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/ItemMaterials.java
  • WurmCommon/src/com/wurmonline/shared/constants/PlayerAction.java
  • WurmCommon/src/com/wurmonline/shared/constants/PlayerActionConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/ProtoConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/SteamVersion.java
  • WurmCommon/src/com/wurmonline/shared/constants/WallConstants.java
  • WurmCommon/src/com/wurmonline/shared/util/MaterialUtilities.java
  • WurmCommon/src/com/wurmonline/shared/util/MovementChecker.java
  • WurmCommon/src/com/wurmonline/shared/util/MulticolorLineSegment.java

 

WURMCLIENT

  • WurmClient/src/com/wurmonline/client/WurmClientBase.java
  • WurmClient/src/com/wurmonline/client/collision/advanced/CollisionManagerAdvanced.java
  • WurmClient/src/com/wurmonline/client/comm/ServerConnectionListenerClass.java
  • WurmClient/src/com/wurmonline/client/comm/SimpleServerConnectionClass.java
  • WurmClient/src/com/wurmonline/client/console/ActionClass.java
  • WurmClient/src/com/wurmonline/client/game/CaveDataBuffer.java
  • WurmClient/src/com/wurmonline/client/game/NearTerrainDataBuffer.java
  • WurmClient/src/com/wurmonline/client/game/PlayerObj.java
  • WurmClient/src/com/wurmonline/client/game/World.java
  • WurmClient/src/com/wurmonline/client/options/Options.java
  • WurmClient/src/com/wurmonline/client/options/gui/OptionWidget.java
  • WurmClient/src/com/wurmonline/client/options/keybinding/PlayerKeybind.java
  • WurmClient/src/com/wurmonline/client/plugins/deedexport/DeedPlannerExporter.java
  • WurmClient/src/com/wurmonline/client/renderer/SubPickableUnit.java
  • WurmClient/src/com/wurmonline/client/renderer/TilePicker.java
  • WurmClient/src/com/wurmonline/client/renderer/cave/CaveRender.java
  • WurmClient/src/com/wurmonline/client/renderer/cave/CaveTileData.java
  • WurmClient/src/com/wurmonline/client/renderer/cave/CaveWallPicker.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/CellRenderable.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/CellRenderer.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/CreatureCellRenderable.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/MountItems.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/TreePosition.java
  • WurmClient/src/com/wurmonline/client/renderer/model/wom/WOMDataLoader.java
  • WurmClient/src/com/wurmonline/client/renderer/structures/BridgeData.java
  • WurmClient/src/com/wurmonline/client/renderer/structures/BridgePartData.java
  • WurmClient/src/com/wurmonline/client/renderer/structures/StructureData.java
  • WurmClient/src/com/wurmonline/client/renderer/terrain/TerrainLod.java
  • WurmClient/src/com/wurmonline/client/renderer/terrain/TerrainTexture.java
  • WurmClient/src/com/wurmonline/client/renderer/terrain/decorator/decorators/TileDecorator.java
  • WurmClient/src/com/wurmonline/client/sound/MovementSound.java

WURM SERVER

  • Wurm/src/com/wurmonline/server/CounterTypes.java
  • Wurm/src/com/wurmonline/server/Features.java
  • Wurm/src/com/wurmonline/server/GeneralUtilities.java
  • Wurm/src/com/wurmonline/server/Items.java
  • Wurm/src/com/wurmonline/server/LoginHandler.java
  • Wurm/src/com/wurmonline/server/MessageServer.java
  • Wurm/src/com/wurmonline/server/MiscConstants.java
  • Wurm/src/com/wurmonline/server/Players.java
  • Wurm/src/com/wurmonline/server/Server.java
  • Wurm/src/com/wurmonline/server/WurmCalendar.java
  • Wurm/src/com/wurmonline/server/WurmHarvestables.java
  • Wurm/src/com/wurmonline/server/WurmId.java
  • Wurm/src/com/wurmonline/server/batchjobs/Skillbatchjob.java
  • Wurm/src/com/wurmonline/server/behaviours/Action.java
  • Wurm/src/com/wurmonline/server/behaviours/Actions.java
  • Wurm/src/com/wurmonline/server/behaviours/AlmanacBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/Behaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/BehaviourDispatcher.java
  • Wurm/src/com/wurmonline/server/behaviours/BehaviourList.java
  • Wurm/src/com/wurmonline/server/behaviours/Behaviours.java
  • Wurm/src/com/wurmonline/server/behaviours/BodyPartBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/BridgeCornerBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/BridgePartBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/CaveTileBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/CaveWallBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/CorpseBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/CreatureBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/Emotes.java
  • Wurm/src/com/wurmonline/server/behaviours/FenceBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/Flattening.java
  • Wurm/src/com/wurmonline/server/behaviours/FloorBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/Forage.java
  • Wurm/src/com/wurmonline/server/behaviours/HugeAltarBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/ItemBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/MarkerBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/Methods.java
  • Wurm/src/com/wurmonline/server/behaviours/MethodsCreatures.java
  • Wurm/src/com/wurmonline/server/behaviours/MethodsItems.java
  • Wurm/src/com/wurmonline/server/behaviours/MethodsReligion.java
  • Wurm/src/com/wurmonline/server/behaviours/MethodsStructure.java
  • Wurm/src/com/wurmonline/server/behaviours/MethodsSurveying.java
  • Wurm/src/com/wurmonline/server/behaviours/PapyrusBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/ShardBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/StructureBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/Terraforming.java
  • Wurm/src/com/wurmonline/server/behaviours/TileBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/TileBorderBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/TileCornerBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/TileFieldBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/TileRockBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/TileTreeBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/TrellisBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/Vehicle.java
  • Wurm/src/com/wurmonline/server/behaviours/VehicleBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/WagonerContractBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/WallBehaviour.java
  • Wurm/src/com/wurmonline/server/behaviours/WarmachineBehaviour.java
  • Wurm/src/com/wurmonline/server/bodys/Body.java
  • Wurm/src/com/wurmonline/server/bodys/Wound.java
  • Wurm/src/com/wurmonline/server/combat/Archery.java
  • Wurm/src/com/wurmonline/server/combat/Armour.java
  • Wurm/src/com/wurmonline/server/combat/Arrows.java
  • Wurm/src/com/wurmonline/server/combat/CombatEngine.java
  • Wurm/src/com/wurmonline/server/combat/ServerProjectile.java
  • Wurm/src/com/wurmonline/server/combat/SpecialMove.java
  • Wurm/src/com/wurmonline/server/combat/WeaponCreator.java
  • Wurm/src/com/wurmonline/server/creatures/AnimalSettings.java
  • Wurm/src/com/wurmonline/server/creatures/CombatHandler.java
  • Wurm/src/com/wurmonline/server/creatures/Communicator.java
  • Wurm/src/com/wurmonline/server/creatures/Creature.java
  • Wurm/src/com/wurmonline/server/creatures/CreaturePos.java
  • Wurm/src/com/wurmonline/server/creatures/CreatureStatus.java
  • Wurm/src/com/wurmonline/server/creatures/CreatureTemplate.java
  • Wurm/src/com/wurmonline/server/creatures/CreatureTemplateCreator.java
  • Wurm/src/com/wurmonline/server/creatures/CreatureTypes.java
  • Wurm/src/com/wurmonline/server/creatures/Creatures.java
  • Wurm/src/com/wurmonline/server/creatures/DbCreatureStatus.java
  • Wurm/src/com/wurmonline/server/creatures/MovementScheme.java
  • Wurm/src/com/wurmonline/server/creatures/Offspring.java
  • Wurm/src/com/wurmonline/server/creatures/SpellEffects.java
  • Wurm/src/com/wurmonline/server/creatures/VisionArea.java
  • Wurm/src/com/wurmonline/server/creatures/ai/CreatureAI.java
  • Wurm/src/com/wurmonline/server/creatures/ai/CreatureAIData.java
  • Wurm/src/com/wurmonline/server/creatures/ai/Order.java
  • Wurm/src/com/wurmonline/server/effects/DbEffect.java
  • Wurm/src/com/wurmonline/server/highways/AStarNode.java
  • Wurm/src/com/wurmonline/server/highways/AStarSearch.java
  • Wurm/src/com/wurmonline/server/highways/HighwayFinder.java
  • Wurm/src/com/wurmonline/server/highways/HighwayPos.java
  • Wurm/src/com/wurmonline/server/highways/MethodsHighways.java
  • Wurm/src/com/wurmonline/server/highways/Node.java
  • Wurm/src/com/wurmonline/server/highways/PathToCalculate.java
  • Wurm/src/com/wurmonline/server/highways/PlayerMessageToSend.java
  • Wurm/src/com/wurmonline/server/highways/Route.java
  • Wurm/src/com/wurmonline/server/highways/Routes.java
  • Wurm/src/com/wurmonline/server/intra/IntraServer.java
  • Wurm/src/com/wurmonline/server/items/AdvancedCreationEntry.java
  • Wurm/src/com/wurmonline/server/items/CreationEntry.java
  • Wurm/src/com/wurmonline/server/items/CreationEntryCreator.java
  • Wurm/src/com/wurmonline/server/items/CreationMatrix.java
  • Wurm/src/com/wurmonline/server/items/CreationWindowMethods.java
  • Wurm/src/com/wurmonline/server/items/Item.java
  • Wurm/src/com/wurmonline/server/items/ItemFactory.java
  • Wurm/src/com/wurmonline/server/items/ItemList.java
  • Wurm/src/com/wurmonline/server/items/ItemSpellEffects.java
  • Wurm/src/com/wurmonline/server/items/ItemTemplate.java
  • Wurm/src/com/wurmonline/server/items/ItemTemplateCreator.java
  • Wurm/src/com/wurmonline/server/items/ItemTemplateCreatorContinued.java
  • Wurm/src/com/wurmonline/server/items/ItemTemplateCreatorCooking.java
  • Wurm/src/com/wurmonline/server/items/ItemTemplateCreatorThird.java
  • Wurm/src/com/wurmonline/server/items/ItemTemplateFactory.java
  • Wurm/src/com/wurmonline/server/items/ItemTypes.java
  • Wurm/src/com/wurmonline/server/items/Materials.java
  • Wurm/src/com/wurmonline/server/items/Possessions.java
  • Wurm/src/com/wurmonline/server/items/RuneUtilities.java
  • Wurm/src/com/wurmonline/server/items/SimpleCreationEntry.java
  • Wurm/src/com/wurmonline/server/items/TempStates.java
  • Wurm/src/com/wurmonline/server/items/WurmMail.java
  • Wurm/src/com/wurmonline/server/kingdom/Kingdoms.java
  • Wurm/src/com/wurmonline/server/players/AchievementGenerator.java
  • Wurm/src/com/wurmonline/server/players/AchievementList.java
  • Wurm/src/com/wurmonline/server/players/Achievements.java
  • Wurm/src/com/wurmonline/server/players/DbPlayerInfo.java
  • Wurm/src/com/wurmonline/server/players/Player.java
  • Wurm/src/com/wurmonline/server/players/PlayerCommunicatorQueued.java
  • Wurm/src/com/wurmonline/server/players/PlayerInfo.java
  • Wurm/src/com/wurmonline/server/players/PlayerInfoFactory.java
  • Wurm/src/com/wurmonline/server/players/Titles.java
  • Wurm/src/com/wurmonline/server/questions/AltarConversionQuestion.java
  • Wurm/src/com/wurmonline/server/questions/ConvertQuestion.java
  • Wurm/src/com/wurmonline/server/questions/CreateZoneQuestion.java
  • Wurm/src/com/wurmonline/server/questions/FindRouteQuestion.java
  • Wurm/src/com/wurmonline/server/questions/GMSelectHarvestable.java
  • Wurm/src/com/wurmonline/server/questions/GmTool.java
  • Wurm/src/com/wurmonline/server/questions/ItemRestrictionManagement.java
  • Wurm/src/com/wurmonline/server/questions/LearnSkillQuestion.java
  • Wurm/src/com/wurmonline/server/questions/ManageObjectList.java
  • Wurm/src/com/wurmonline/server/questions/MissionManager.java
  • Wurm/src/com/wurmonline/server/questions/OreQuestion.java
  • Wurm/src/com/wurmonline/server/questions/PermissionsHistory.java
  • Wurm/src/com/wurmonline/server/questions/PlanBridgeQuestion.java
  • Wurm/src/com/wurmonline/server/questions/PlayerProfileQuestion.java
  • Wurm/src/com/wurmonline/server/questions/QuestionParser.java
  • Wurm/src/com/wurmonline/server/questions/QuestionTypes.java
  • Wurm/src/com/wurmonline/server/questions/ServerQuestion.java
  • Wurm/src/com/wurmonline/server/questions/ShowHarvestableInfo.java
  • Wurm/src/com/wurmonline/server/questions/TerrainQuestion.java
  • Wurm/src/com/wurmonline/server/questions/TileDataQuestion.java
  • Wurm/src/com/wurmonline/server/questions/TransferQuestion.java
  • Wurm/src/com/wurmonline/server/questions/VillageFoundationQuestion.java
  • Wurm/src/com/wurmonline/server/questions/VillageSettingsManageQuestion.java
  • Wurm/src/com/wurmonline/server/skills/AffinitiesTimed.java
  • Wurm/src/com/wurmonline/server/skills/DbSkills.java
  • Wurm/src/com/wurmonline/server/skills/Skill.java
  • Wurm/src/com/wurmonline/server/skills/Skills.java
  • Wurm/src/com/wurmonline/server/spells/Courier.java
  • Wurm/src/com/wurmonline/server/spells/DarkMessenger.java
  • Wurm/src/com/wurmonline/server/spells/Genesis.java
  • Wurm/src/com/wurmonline/server/spells/Spell.java
  • Wurm/src/com/wurmonline/server/spells/SpellEffect.java
  • Wurm/src/com/wurmonline/server/spells/SpellEffectMetaData.java
  • Wurm/src/com/wurmonline/server/spells/StrongWall.java
  • Wurm/src/com/wurmonline/server/structures/Blocking.java
  • Wurm/src/com/wurmonline/server/structures/BridgePart.java
  • Wurm/src/com/wurmonline/server/structures/BridgePartEnum.java
  • Wurm/src/com/wurmonline/server/structures/DbBridgePart.java
  • Wurm/src/com/wurmonline/server/structures/Fence.java
  • Wurm/src/com/wurmonline/server/structures/FenceGate.java
  • Wurm/src/com/wurmonline/server/structures/PlanBridgeChecks.java
  • Wurm/src/com/wurmonline/server/structures/PlanBridgeMethods.java
  • Wurm/src/com/wurmonline/server/structures/Structure.java
  • Wurm/src/com/wurmonline/server/structures/Structures.java
  • Wurm/src/com/wurmonline/server/support/Tickets.java
  • Wurm/src/com/wurmonline/server/support/Trello.java
  • Wurm/src/com/wurmonline/server/support/VoteQuestions.java
  • Wurm/src/com/wurmonline/server/tutorial/MissionPerformed.java
  • Wurm/src/com/wurmonline/server/tutorial/MissionTargets.java
  • Wurm/src/com/wurmonline/server/tutorial/MissionTrigger.java
  • Wurm/src/com/wurmonline/server/tutorial/MissionTriggers.java
  • Wurm/src/com/wurmonline/server/tutorial/SpecialEffects.java
  • Wurm/src/com/wurmonline/server/tutorial/TriggerEffect.java
  • Wurm/src/com/wurmonline/server/tutorial/TriggerEffects.java
  • Wurm/src/com/wurmonline/server/utils/CreatureLineSegment.java
  • Wurm/src/com/wurmonline/server/villages/Citizen.java
  • Wurm/src/com/wurmonline/server/villages/DbGuardPlan.java
  • Wurm/src/com/wurmonline/server/villages/DbVillage.java
  • Wurm/src/com/wurmonline/server/villages/Reputation.java
  • Wurm/src/com/wurmonline/server/villages/Village.java
  • Wurm/src/com/wurmonline/server/villages/Villages.java
  • Wurm/src/com/wurmonline/server/webinterface/WcCAHelpGroupMessage.java
  • Wurm/src/com/wurmonline/server/webinterface/WcEpicEvent.java
  • Wurm/src/com/wurmonline/server/webinterface/WcGlobalModeration.java
  • Wurm/src/com/wurmonline/server/webinterface/WebInterfaceImpl.java
  • Wurm/src/com/wurmonline/server/zones/DbZone.java
  • Wurm/src/com/wurmonline/server/zones/ErrorChecks.java
  • Wurm/src/com/wurmonline/server/zones/FocusZone.java
  • Wurm/src/com/wurmonline/server/zones/InfluenceZone.java
  • Wurm/src/com/wurmonline/server/zones/TilePoller.java
  • Wurm/src/com/wurmonline/server/zones/VirtualZone.java
  • Wurm/src/com/wurmonline/server/zones/VolaTile.java
  • Wurm/src/com/wurmonline/server/zones/Water.java
  • Wurm/src/com/wurmonline/server/zones/Zone.java
  • Wurm/src/com/wurmonline/server/zones/Zones.java
  • Wurm/src/com/wurmonline/server/zones/ZonesUtility.java
10
May

Patch Notes 1.3.5.5

Changes and Additions

  • Oleander can now be used as a herb in cooking
  • Gates and doors that both players can move through will no longer block attacks
  • New method for getting rid of unwanted hedges:
    • Hedges can now be cut down similar to trees and bushes with a cut down action or the CUT_DOWN keybind.
    • Destroying hedges on deed is tied to the “destroy fences” permission.
  • Dredging additions and changes:
    • You can now flatten and level with a dredge.
    • You must not be embarked when using flatten or level.
    • When dredging from a boat, the dirt/sand/clay will go directly into the hold if there is room. (You must have room in the dredge for this to happen).
  • The spawning of Valrei mobs has changed so that they spawn spread out across the server instead of in groups of 10.
  • Keybind MILK added.
  • Hot cross buns have been added as a recipe.
  • Distributed Java has been updated to the newest version
  • Golden Mirror added:
    • The golden mirror will allow a one time gender change and face customisation.
    • After being used to change genders the mirror will only allow the face customisation .
    • Upon the face customisation being completed the mirror will be consumed.

New housing addition

  • SANDSTONE INTRODUCED:
    • Will act like marble or slate vein.
    • Will spawn randomly out of rock tiles across the server.
    • Can be created with a transmutation rod.
  • NEW ITEMS:
    • Sandstone bricks (Sandstone shard + chisel).
    • Sandstone slabs (Sandstone shard + chisel).
    • Slate bricks (Slate shard + chisel).
    • Slate slabs (Slate shard + chisel).
    • Round stones (Rock shard + chisel).
  • CHANGED ITEMS:
    • Slate slabs now are created with 88kgs of slate shards and a chisel.
    • Pottery bricks now require 5kgs of clay instead of 15.
    • Pottery brick floors will have new textures.
    • Stone slab house floors will have new texture.
    • House stone slabs will be changing to sandstone slab flooring to retain the same texture (if this is not immediate it will be addressed).
    • Round cobble roads are now paved with round stones.
    • Rough cobble roads are now paved with colossus bricks.
  • NEW WALL TYPES:
    • Left arch.
    • T arch.
    • Right arch.
  • NEW WALL TEXTURES:
    • Rendered wall – Plain stone wall + 20kgs of clay
    • Sandstone wall – 20 sandstone bricks and 20 mortar.
    • Pottery brick wall – 20 pottery bricks and 20 mortar.
    • Slate wall – 20 slate bricks and 20 mortar.
    • Rounded stone wall – 20 round stones and 20 mortar.
    • marble wall – 20 marble bricks and 20 mortar.
  • NEW PAVEMENT TYPES:
    • Sandstone slab pavement.
    • Sandstone brick pavement.
    • Slate slab pavement.
    • Slate brick pavement (existing slate slab pavement will become slate brick pavement).
    • Marble brick pavement.
    • Pottery brick pavement.
  • NEW FENCE TYPES:
    • Pottery brick fence.
    • Pottery brick iron fence.
    • Pottery brick iron fence gate.
    • Sandstone fence.
    • Sandstone iron fence.
    • Sandstone iron fence gate.
    • Marble fence.
    • Marble iron fence.
    • Marble iron fence gate.
    • Rendered fence.
    • Rendered iron fence.
    • Rendered iron fence gate.
    • Slate fence.
    • Slate iron fence.
    • Slate iron fence gate.
    • Round stone fence.
    • Round stone iron fence.
    • Round stone iron fence gate.

Siege weapon changes:

  • CATAPULTS AND TREBUCHETS:
    • New algorithm now used for Catapults/Trebuchet projectiles that properly takes into account starting power, gravity and firing angle of the siege weapon:
    • Starting power determined by number of winches for catapult, and loaded amount for trebuchet – power directly relates to starting velocity (so 20 winches is 20m/s).
    • Arc of the projectile is checked along it for any walls, floors, bridges or fences it hits, otherwise it will travel the full arc until it hits the ground.
    • Anything within a small radius of the landing position will take damage, radius depends on the size of the thrown projectile.
    • Weight, quality, and final velocity of the projectile all add into how much damage it deals to the things it lands on – metal and stone projectiles do the most damage.
    • Projectiles still have a maximum of 20 damage per shot.
    • Added new actions to catapults and trebuchets to allow changing of the firing angle.
    • Firing angle defaults to 45 degrees, can be changed to be between 5 and 85 degrees.
    • Added messages when winching and changing the firing angle of a catapult or trebuchet that will give an approximate firing distance of the projectile.
    • Action time for winching now takes skill into account, will be 33% faster at 100 skill.
    • Projectile landing messages now give a full breakdown of everything they hit, and how many of each thing – as well as naming which structure(s) received damage.
    • Rewrote how the checks worked for roofs and floors
      • A projectile that clearly passes through a roof now should hit it and land there.
      • The box it uses for this isn’t exact to the model, so if the projectile is going over the roof, try lowering your angle or power slightly
      • landing closer to the bottom of the roof than the top of it will be more accurate.
  • BATTERING RAMS ADDED:
    • Minimum 21 body strength to use it.
    • Uses the War Machines skill for skill checks – action time is 33% faster at 100 skill with a base timer of 30 seconds.
    • Checks a short area in front of the ram for anything to hit, first thing it hits will take damage. Area should be closely lined up with the model.
    • Can only be used by one person at any time, user must be quite close to be able to use it.
    • Damage dealt increased by the ram quality and the skill check result.
    • Ram does double damage to walls underground.
    • Citizen or ally with destroy wall permissions will deal bonus damage.
    • Cannot be used on steep slopes.
    • Added a 30 second window between somebody uses a battering ram and another person being able to drag the ram. The user of the ram should be able to drag the ram within that window still.
  • ARCHERY TOWER AND MAGIC TURRET CHANGES:
    • Turrets and archery towers now have increased range based on their quality – up to 5x their base range at 100ql.
    • Turrets and archery towers will now shoot faster based on quality – up to 33% faster at 100ql.
    • Turrets that fail to fire anything when they have a chance to will now do a firing animation without sending out a projectile.
    • Changed the projectile starting positions of turrets and archery towers to line up with their models – This should allow them to fire from anywhere they have proper line of sight to a target.
    • Turrets should now be able to fire from the top of a house or bridge
    • Archery towers now have a damage falloff, the further they fire, the less damage will be dealt
    • Only one archery tower or turret will fire at any one tile (and anything on it).
    • Which one will fire at a tile is determined by the QL of the tower or turret, and the distance to the tile, in a similar manner to how altars work.
  • Added a 3x bonus to damage when bashing arched walls manually.
  • Dye requirement for large and small crates has been reduced to 2.50kg and 1.50kg respectively.
  • Merchants who move on due to poor business (self-dismiss) will now return their goods and coins inside a backpack through the mail system instead of returning each item individually.
  • Cultivate option is now present on grass, steppe and mycelium tiles.
  • You will now be able to forage and botanize on mycelium tiles.
  • Planter racks will no longer fit in large storage units. Plants inside planter racks currently in large storage units will no longer grow.
  • God conversion changes:
    • HotS template kingdoms (default and PMK) can follow Libila or any player god. All others  can follow anyone except Libila.
  • Epic terraforming events have been removed from the endgame of Valrei scenarios.
  • Horses, Hell Horses and Unicorns show bridles
  • Hell Horses show all equipment and trait colours
  • Added new animations: groom, pull, throw (combat and snowballs), take, drop
  • Firstaid and push loop to properly reflect action time
  • Diamond hota medallion shows when worn

Bug Fixes

  • Bugfix:  More text issues addressed.
  • Bugfix:  Changed a number of recipes that were using HFC instead of baking.
  • Bug fix: Fix for negative quality rift resources as participation reward.
  • Bug fix: Fix to prevent most unique creatures from spawning inside a deed.
    • The green, blue, black, and white dragon types use a different spawn mechanic and may still spawn in a village.
  • Bug fix: Christmas trees and snowmen were removed from the mission items lists.
  • Bug fix: Fix for offline tamed/charmed pets sometimes not logging back online with their owner.
  • Bug fix: Addressed a few spelling and text errors.
  • Bug fix: Hot stills can now be picked up from the ground if empty.
  • Bug fix: You can now properly use the /join village command even if the village which recruited you has more than one word in its name.
  • Bug fix: Some recipe fixes:
    • Eggnog can no longer use itself to make more eggnog.
    • Sausage skins can no longer be nested inside each other.
  • Bug fix: Improved checks to allow pushing items from a house floor onto a bridge and from a bridge onto a house floor.
  • Bug fix: Improved bridge checks, if a bridge is destroyed or decays, planted items on that bridge should no longer give the error message ‘You need to be on the same bridge’ when interacting with them.
  • Bug fix: Addressed infrequent issue in which roof and floor damage exceeded 100.
  • Bug fix: Fixed dual faith issues between Chaos and Freedom PvE servers.
  • Bug fix: Deity colossi can now be destroyed by owner and/or mayor on a deed.
  • Bug Fix: Rebirthed Zombies no longer act like NPC’s and talk or drop items.
  • Bug Fix: Recipe saving error log has been reworded to streamline information.
  • Bug Fix: Some reported touch screen crash issues have been addressed.
  • Bug Fix: Set Feature 51 to disabled by default, addressing issues of trolls and bears doing no damage.
  • Bug Fix: Egg Nog can no longer use itself as an ingredient.
  • Bugfix: Legendary titles will now be awarded upon gaining the skill tick instead of upon next login.
  • Bugfix: Easter eggs will now decay on deed.
  • Bugfix: A few text corrections with picnic baskets.
  • Bugfix: Deity avatars can no longer be rebirthed.
  • Bugfix: Planted flags on deed will no longer take damage.
  • Bugfix: Log piles can no longer exceed 100 logs when chopping from a wagon.
  • Bugfix: Addressed issue where some Rift creatures could be dominated.
  • Bugfix: Unfinished decoration items will now form a pile if more than 18 are on a tile.
  • Bugfix: Planted off deed items can no longer be picked up.

KNOWN ISSUES

  • Deed export system is not currently configured for new pavement and house types. Will be addressed in the coming updates.

Server file changes:

  • com/wurmonline/server/Features.java
  • com/wurmonline/server/Items.java
  • com/wurmonline/server/MeshTile.java
  • com/wurmonline/server/Players.java
  • com/wurmonline/server/Server.java
  • com/wurmonline/server/WurmCalendar.java
  • com/wurmonline/server/batchjobs/StructureBatchJob.java
  • com/wurmonline/server/behaviours/Action.java
  • com/wurmonline/server/behaviours/Actions.java
  • com/wurmonline/server/behaviours/BridgePartBehaviour.java
  • com/wurmonline/server/behaviours/CargoTransportationMethods.java
  • com/wurmonline/server/behaviours/CaveTileBehaviour.java
  • com/wurmonline/server/behaviours/CaveWallBehaviour.java
  • com/wurmonline/server/behaviours/CreatureBehaviour.java
  • com/wurmonline/server/behaviours/Crops.java
  • com/wurmonline/server/behaviours/FenceBehaviour.java
  • com/wurmonline/server/behaviours/Flattening.java
  • com/wurmonline/server/behaviours/FloorBehaviour.java
  • com/wurmonline/server/behaviours/Forage.java
  • com/wurmonline/server/behaviours/Herb.java
  • com/wurmonline/server/behaviours/ItemBehaviour.java
  • com/wurmonline/server/behaviours/MarkerBehaviour.java
  • com/wurmonline/server/behaviours/Methods.java
  • com/wurmonline/server/behaviours/MethodsHighways.java
  • com/wurmonline/server/behaviours/MethodsItems.java
  • com/wurmonline/server/behaviours/MethodsReligion.java
  • com/wurmonline/server/behaviours/MethodsStructure.java
  • com/wurmonline/server/behaviours/ShardBehaviour.java
  • com/wurmonline/server/behaviours/StructureBehaviour.java
  • com/wurmonline/server/behaviours/Terraforming.java
  • com/wurmonline/server/behaviours/TileBehaviour.java
  • com/wurmonline/server/behaviours/TileBorderBehaviour.java
  • com/wurmonline/server/behaviours/TileCornerBehaviour.java
  • com/wurmonline/server/behaviours/TileGrassBehaviour.java
  • com/wurmonline/server/behaviours/TileRockBehaviour.java
  • com/wurmonline/server/behaviours/WallBehaviour.java
  • com/wurmonline/server/behaviours/WarmachineBehaviour.java
  • com/wurmonline/server/combat/Archery.java
  • com/wurmonline/server/combat/Arrows.java
  • com/wurmonline/server/combat/CombatMove.java
  • com/wurmonline/server/combat/ServerProjectile.java
  • com/wurmonline/server/creatures/CombatHandler.java
  • com/wurmonline/server/creatures/Communicator.java
  • com/wurmonline/server/creatures/Creature.java
  • com/wurmonline/server/creatures/CreatureTemplate.java
  • com/wurmonline/server/creatures/CreatureTemplateCreator.java
  • com/wurmonline/server/creatures/CreatureTypes.java
  • com/wurmonline/server/creatures/Creatures.java
  • com/wurmonline/server/creatures/MovementScheme.java
  • com/wurmonline/server/creatures/ai/CreatureAI.java
  • com/wurmonline/server/creatures/ai/CreatureAIData.java
  • com/wurmonline/server/creatures/ai/scripts/BartenderAI.java
  • com/wurmonline/server/creatures/ai/scripts/GenericCreatureAI.java
  • com/wurmonline/server/creatures/ai/scripts/GenericCreatureAIData.java
  • com/wurmonline/server/deities/Deities.java
  • com/wurmonline/server/deities/Deity.java
  • com/wurmonline/server/effects/Effect.java
  • com/wurmonline/server/effects/EffectFactory.java
  • com/wurmonline/server/effects/TempEffect.java
  • com/wurmonline/server/epic/Effectuator.java
  • com/wurmonline/server/gui/WurmServerGuiMain.java
  • com/wurmonline/server/gui/propertysheet/PlayerPropertySheet.java
  • com/wurmonline/server/gui/propertysheet/ServerPropertySheet.java
  • com/wurmonline/server/highways/AStarNode.java
  • com/wurmonline/server/highways/AStarSearch.java
  • com/wurmonline/server/highways/ClosestVillage.java
  • com/wurmonline/server/highways/HighwayFinder.java
  • com/wurmonline/server/highways/HighwayPos.java
  • com/wurmonline/server/highways/MethodsHighways.java
  • com/wurmonline/server/highways/Node.java
  • com/wurmonline/server/highways/PathToCalculate.java
  • com/wurmonline/server/highways/PlayerMessageToSend.java
  • com/wurmonline/server/highways/Route.java
  • com/wurmonline/server/highways/Routes.java
  • com/wurmonline/server/intra/IntraServerConnection.java
  • com/wurmonline/server/items/CreationEntryCreator.java
  • com/wurmonline/server/items/CreationWindowMethods.java
  • com/wurmonline/server/items/IngredientGroup.java
  • com/wurmonline/server/items/Item.java
  • com/wurmonline/server/items/ItemList.java
  • com/wurmonline/server/items/ItemTemplate.java
  • com/wurmonline/server/items/ItemTemplateCreator.java
  • com/wurmonline/server/items/ItemTemplateCreatorContinued.java
  • com/wurmonline/server/items/ItemTemplateCreatorCooking.java
  • com/wurmonline/server/items/ItemTemplateCreatorThird.java
  • com/wurmonline/server/items/ItemTemplateFactory.java
  • com/wurmonline/server/items/ItemTypes.java
  • com/wurmonline/server/items/Materials.java
  • com/wurmonline/server/items/Recipe.java
  • com/wurmonline/server/items/RecipesByPlayer.java
  • com/wurmonline/server/players/AchievementGenerator.java
  • com/wurmonline/server/players/DbPlayerInfo.java
  • com/wurmonline/server/players/Player.java
  • com/wurmonline/server/players/PlayerInfo.java
  • com/wurmonline/server/players/PlayerInfoFactory.java
  • com/wurmonline/server/players/TabData.java
  • com/wurmonline/server/players/Titles.java
  • com/wurmonline/server/questions/AltarConversionQuestion.java
  • com/wurmonline/server/questions/ChangeAppearanceQuestion.java
  • com/wurmonline/server/questions/ConvertQuestion.java
  • com/wurmonline/server/questions/FemaleQuestion.java
  • com/wurmonline/server/questions/FindRouteQuestion.java
  • com/wurmonline/server/questions/GmSetEnchants.java
  • com/wurmonline/server/questions/GmTool.java
  • com/wurmonline/server/questions/ItemCreationQuestion.java
  • com/wurmonline/server/questions/ItemDataQuestion.java
  • com/wurmonline/server/questions/MailReceiveQuestion.java
  • com/wurmonline/server/questions/MailSendConfirmQuestion.java
  • com/wurmonline/server/questions/PortalQuestion.java
  • com/wurmonline/server/questions/Question.java
  • com/wurmonline/server/questions/QuestionParser.java
  • com/wurmonline/server/questions/QuestionTypes.java
  • com/wurmonline/server/questions/ReputationQuestion.java
  • com/wurmonline/server/questions/SetDeityQuestion.java
  • com/wurmonline/server/questions/TerrainQuestion.java
  • com/wurmonline/server/questions/TraderManagementQuestion.java
  • com/wurmonline/server/questions/TransferQuestion.java
  • com/wurmonline/server/questions/VillageCitizenManageQuestion.java
  • com/wurmonline/server/questions/VillageFoundationQuestion.java
  • com/wurmonline/server/questions/VillageRolesManageQuestion.java
  • com/wurmonline/server/questions/VillageSettingsManageQuestion.java
  • com/wurmonline/server/skills/Skill.java
  • com/wurmonline/server/spells/Bloodthirst.java
  • com/wurmonline/server/spells/Rebirth.java
  • com/wurmonline/server/spells/WildGrowth.java
  • com/wurmonline/server/spells/WrathMagranon.java
  • com/wurmonline/server/structures/Blocking.java
  • com/wurmonline/server/structures/BlockingResult.java
  • com/wurmonline/server/structures/BridgePart.java
  • com/wurmonline/server/structures/DbBridgePart.java
  • com/wurmonline/server/structures/DbFloor.java
  • com/wurmonline/server/structures/Fence.java
  • com/wurmonline/server/structures/Floor.java
  • com/wurmonline/server/structures/IFloor.java
  • com/wurmonline/server/structures/PlanBridgeMethods.java
  • com/wurmonline/server/structures/RoofFloorEnum.java
  • com/wurmonline/server/structures/Structure.java
  • com/wurmonline/server/structures/Wall.java
  • com/wurmonline/server/structures/WallEnum.java
  • com/wurmonline/server/villages/DbVillage.java
  • com/wurmonline/server/villages/Village.java
  • com/wurmonline/server/villages/Villages.java
  • com/wurmonline/server/webinterface/WcTabLists.java
  • com/wurmonline/server/webinterface/WebCommand.java
  • com/wurmonline/server/zones/GenericZone.java
  • com/wurmonline/server/zones/Rift.java
  • com/wurmonline/server/zones/TilePoller.java
  • com/wurmonline/server/zones/TurretZone.java
  • com/wurmonline/server/zones/VirtualZone.java
  • com/wurmonline/server/zones/VolaTile.java
  • com/wurmonline/server/zones/VolaTileItems.java
  • com/wurmonline/server/zones/Zone.java
  • com/wurmonline/server/zones/Zones.java
  • com/wurmonline/server/zones/ZonesUtility.java

Common changes:

  • WurmCommon/src/com/wurmonline/mesh/FieldData.java
  • WurmCommon/src/com/wurmonline/mesh/Tiles.java
  • WurmCommon/src/com/wurmonline/shared/constants/EffectConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/FenceConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/HighwayConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/IconConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/ItemMaterials.java
  • WurmCommon/src/com/wurmonline/shared/constants/PlayerAction.java
  • WurmCommon/src/com/wurmonline/shared/constants/PlayerActionConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/ProtoConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/SteamVersion.java
  • WurmCommon/src/com/wurmonline/shared/constants/StructureConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/WallConstants.java
  • WurmCommon/src/com/wurmonline/shared/util/MaterialUtilities.java

Client:

  • WurmClient/src/com/wurmonline/client/comm/ServerConnectionListenerClass.java
  • WurmClient/src/com/wurmonline/client/comm/SimpleServerConnectionClass.java
  • WurmClient/src/com/wurmonline/client/console/ActionClass.java
  • WurmClient/src/com/wurmonline/client/console/WurmConsole.java
  • WurmClient/src/com/wurmonline/client/game/NearTerrainDataBuffer.java
  • WurmClient/src/com/wurmonline/client/game/PlayerObj.java
  • WurmClient/src/com/wurmonline/client/launcherfx/WurmMain.java
  • WurmClient/src/com/wurmonline/client/options/keybinding/PlayerKeybind.java
  • WurmClient/src/com/wurmonline/client/renderer/SubPickableUnit.java
  • WurmClient/src/com/wurmonline/client/renderer/TilePicker.java
  • WurmClient/src/com/wurmonline/client/renderer/WorldRender.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/CellRenderer.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/GroundItemCellRenderable.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/LinkProtection.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/MountItems.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/ProjectileCellRenderable.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/WaystoneData.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/WaystonePointerData.java
  • WurmClient/src/com/wurmonline/client/renderer/effects/CatapultProjectile.java
  • WurmClient/src/com/wurmonline/client/renderer/effects/CustomParticleEffect.java
  • WurmClient/src/com/wurmonline/client/renderer/effects/CustomParticleEffectInfo.java
  • WurmClient/src/com/wurmonline/client/renderer/effects/CustomParticleEffectXml.java
  • WurmClient/src/com/wurmonline/client/renderer/effects/ProjectileLandEffect.java
  • WurmClient/src/com/wurmonline/client/renderer/effects/RiftSpawnEffect.java
  • WurmClient/src/com/wurmonline/client/renderer/gui/text/TextFont.java
  • WurmClient/src/com/wurmonline/client/renderer/gui/text/TextQuad.java
  • WurmClient/src/com/wurmonline/client/renderer/model/collada/ColladaDataLoader.java
  • WurmClient/src/com/wurmonline/client/renderer/model/collada/ColladaModelData.java
  • WurmClient/src/com/wurmonline/client/renderer/model/collada/ColladaPropertiesXml.java
  • WurmClient/src/com/wurmonline/client/renderer/model/collada/importer/ColladaModel.java
  • WurmClient/src/com/wurmonline/client/renderer/particles/CustomParticle.java
  • WurmClient/src/com/wurmonline/client/renderer/particles/SmokeParticle.java
  • WurmClient/src/com/wurmonline/client/renderer/structures/FenceData.java
  • WurmClient/src/com/wurmonline/client/renderer/structures/HouseData.java
  • WurmClient/src/com/wurmonline/client/renderer/terrain/TerrainLod.java
  • WurmClient/src/com/wurmonline/client/renderer/terrain/TerrainTexture.java
  • WurmClient/src/com/wurmonline/client/sound/AmbientSound.java
  • WurmClient/src/com/wurmonline/client/sound/MovementSound.java
  • WurmClient/src/com/wurmonline/client/startup/splash/StartupRenderer.java
5
May

Patch Notes 1.3.5.5 (b)

Building on from the 1.3.4.4 beta this brings WU version equal to Wurm Online version. It includes all updates as per 1.3.4.4 found here:

Version 1.3.4.4 (b)

  • Siege weapon tweaks:
    • Battering ram damage lowered slightly.Fixed bug with projectiles sometimes not appearing when fired.
    • Fixed so battering ram checks slope on the correct layer.
    • Fixed catapult/trebuchet projectiles so they can no longer damage indestructible items.
    • Fixed so catapult/trebuchet projectiles will properly check permissions on items they damage on pve servers.
    • Lowered damage that catapult/trebuchet projectiles deal to items they land on.
    • Archery towers and turrets no longer stack damage on a target on the same tile.
    • Only one archery tower or turret will fire at any one tile (and anything on it).
    • Which one will fire at a tile is determined by the QL of the tower or turret, and the distance to the tile, in a similar manner to how altars work.
    • Better visualisation of firing ranges (and which tiles are fired at) for each turret and tower will be coming in a future update.
    • Fixed damage type that turrets deal to match their type.
    • Fixed firing speed of archery towers and turrets.
    • Added a 30 second window between somebody uses a battering ram and another person being able to drag the ram. The user of the ram should be able to drag the ram within that window still.
  • Bugfix: Legendary titles will now be awarded upon gaining the skill tick instead of upon next login.
  • Bugfix: Easter eggs will now decay on deed.
  • Bugfix: Sandstone slabs can now be improved.
  • Bugfix: A few text corrections with picnic baskets.
  • Bugfix: Deity avatars can no longer be rebirthed.
  • Bugfix: Planted flags on deed will no longer take damage.
  • Bugfix: Log piles can no longer exceed 100 logs when chopping from a wagon.
  • Bugfix: Addressed issue where some Rift creatures could be dominated.
  • Bugfix: Unfinished decoration items will now form a pile if more than 18 are on a tile.
  • Bugfix: Planted and secured off deed items can no longer be picked up.

Server file changes:

  • com/wurmonline/server/Features.java
  • com/wurmonline/server/Items.java
  • com/wurmonline/server/MeshTile.java
  • com/wurmonline/server/Players.java
  • com/wurmonline/server/Server.java
  • com/wurmonline/server/WurmCalendar.java
  • com/wurmonline/server/batchjobs/StructureBatchJob.java
  • com/wurmonline/server/behaviours/Action.java
  • com/wurmonline/server/behaviours/Actions.java
  • com/wurmonline/server/behaviours/BridgePartBehaviour.java
  • com/wurmonline/server/behaviours/CargoTransportationMethods.java
  • com/wurmonline/server/behaviours/CaveTileBehaviour.java
  • com/wurmonline/server/behaviours/CaveWallBehaviour.java
  • com/wurmonline/server/behaviours/CreatureBehaviour.java
  • com/wurmonline/server/behaviours/Crops.java
  • com/wurmonline/server/behaviours/FenceBehaviour.java
  • com/wurmonline/server/behaviours/Flattening.java
  • com/wurmonline/server/behaviours/FloorBehaviour.java
  • com/wurmonline/server/behaviours/Forage.java
  • com/wurmonline/server/behaviours/Herb.java
  • com/wurmonline/server/behaviours/ItemBehaviour.java
  • com/wurmonline/server/behaviours/MarkerBehaviour.java
  • com/wurmonline/server/behaviours/Methods.java
  • com/wurmonline/server/behaviours/MethodsHighways.java
  • com/wurmonline/server/behaviours/MethodsItems.java
  • com/wurmonline/server/behaviours/MethodsReligion.java
  • com/wurmonline/server/behaviours/MethodsStructure.java
  • com/wurmonline/server/behaviours/ShardBehaviour.java
  • com/wurmonline/server/behaviours/StructureBehaviour.java
  • com/wurmonline/server/behaviours/Terraforming.java
  • com/wurmonline/server/behaviours/TileBehaviour.java
  • com/wurmonline/server/behaviours/TileBorderBehaviour.java
  • com/wurmonline/server/behaviours/TileCornerBehaviour.java
  • com/wurmonline/server/behaviours/TileGrassBehaviour.java
  • com/wurmonline/server/behaviours/TileRockBehaviour.java
  • com/wurmonline/server/behaviours/WallBehaviour.java
  • com/wurmonline/server/behaviours/WarmachineBehaviour.java
  • com/wurmonline/server/combat/Archery.java
  • com/wurmonline/server/combat/Arrows.java
  • com/wurmonline/server/combat/CombatMove.java
  • com/wurmonline/server/combat/ServerProjectile.java
  • com/wurmonline/server/creatures/CombatHandler.java
  • com/wurmonline/server/creatures/Communicator.java
  • com/wurmonline/server/creatures/Creature.java
  • com/wurmonline/server/creatures/CreatureTemplate.java
  • com/wurmonline/server/creatures/CreatureTemplateCreator.java
  • com/wurmonline/server/creatures/CreatureTypes.java
  • com/wurmonline/server/creatures/Creatures.java
  • com/wurmonline/server/creatures/MovementScheme.java
  • com/wurmonline/server/creatures/ai/CreatureAI.java
  • com/wurmonline/server/creatures/ai/CreatureAIData.java
  • com/wurmonline/server/creatures/ai/scripts/BartenderAI.java
  • com/wurmonline/server/creatures/ai/scripts/GenericCreatureAI.java
  • com/wurmonline/server/creatures/ai/scripts/GenericCreatureAIData.java
  • com/wurmonline/server/deities/Deities.java
  • com/wurmonline/server/deities/Deity.java
  • com/wurmonline/server/effects/Effect.java
  • com/wurmonline/server/effects/EffectFactory.java
  • com/wurmonline/server/effects/TempEffect.java
  • com/wurmonline/server/epic/Effectuator.java
  • com/wurmonline/server/gui/WurmServerGuiMain.java
  • com/wurmonline/server/gui/propertysheet/PlayerPropertySheet.java
  • com/wurmonline/server/gui/propertysheet/ServerPropertySheet.java
  • com/wurmonline/server/highways/AStarNode.java
  • com/wurmonline/server/highways/AStarSearch.java
  • com/wurmonline/server/highways/ClosestVillage.java
  • com/wurmonline/server/highways/HighwayFinder.java
  • com/wurmonline/server/highways/HighwayPos.java
  • com/wurmonline/server/highways/MethodsHighways.java
  • com/wurmonline/server/highways/Node.java
  • com/wurmonline/server/highways/PathToCalculate.java
  • com/wurmonline/server/highways/PlayerMessageToSend.java
  • com/wurmonline/server/highways/Route.java
  • com/wurmonline/server/highways/Routes.java
  • com/wurmonline/server/intra/IntraServerConnection.java
  • com/wurmonline/server/items/CreationEntryCreator.java
  • com/wurmonline/server/items/CreationWindowMethods.java
  • com/wurmonline/server/items/IngredientGroup.java
  • com/wurmonline/server/items/Item.java
  • com/wurmonline/server/items/ItemList.java
  • com/wurmonline/server/items/ItemTemplate.java
  • com/wurmonline/server/items/ItemTemplateCreator.java
  • com/wurmonline/server/items/ItemTemplateCreatorContinued.java
  • com/wurmonline/server/items/ItemTemplateCreatorCooking.java
  • com/wurmonline/server/items/ItemTemplateCreatorThird.java
  • com/wurmonline/server/items/ItemTemplateFactory.java
  • com/wurmonline/server/items/ItemTypes.java
  • com/wurmonline/server/items/Materials.java
  • com/wurmonline/server/items/Recipe.java
  • com/wurmonline/server/items/RecipesByPlayer.java
  • com/wurmonline/server/players/AchievementGenerator.java
  • com/wurmonline/server/players/DbPlayerInfo.java
  • com/wurmonline/server/players/Player.java
  • com/wurmonline/server/players/PlayerInfo.java
  • com/wurmonline/server/players/PlayerInfoFactory.java
  • com/wurmonline/server/players/TabData.java
  • com/wurmonline/server/players/Titles.java
  • com/wurmonline/server/questions/AltarConversionQuestion.java
  • com/wurmonline/server/questions/ChangeAppearanceQuestion.java
  • com/wurmonline/server/questions/ConvertQuestion.java
  • com/wurmonline/server/questions/FemaleQuestion.java
  • com/wurmonline/server/questions/FindRouteQuestion.java
  • com/wurmonline/server/questions/GmSetEnchants.java
  • com/wurmonline/server/questions/GmTool.java
  • com/wurmonline/server/questions/ItemCreationQuestion.java
  • com/wurmonline/server/questions/ItemDataQuestion.java
  • com/wurmonline/server/questions/MailReceiveQuestion.java
  • com/wurmonline/server/questions/MailSendConfirmQuestion.java
  • com/wurmonline/server/questions/PortalQuestion.java
  • com/wurmonline/server/questions/Question.java
  • com/wurmonline/server/questions/QuestionParser.java
  • com/wurmonline/server/questions/QuestionTypes.java
  • com/wurmonline/server/questions/ReputationQuestion.java
  • com/wurmonline/server/questions/SetDeityQuestion.java
  • com/wurmonline/server/questions/TerrainQuestion.java
  • com/wurmonline/server/questions/TraderManagementQuestion.java
  • com/wurmonline/server/questions/TransferQuestion.java
  • com/wurmonline/server/questions/VillageCitizenManageQuestion.java
  • com/wurmonline/server/questions/VillageFoundationQuestion.java
  • com/wurmonline/server/questions/VillageRolesManageQuestion.java
  • com/wurmonline/server/questions/VillageSettingsManageQuestion.java
  • com/wurmonline/server/skills/Skill.java
  • com/wurmonline/server/spells/Bloodthirst.java
  • com/wurmonline/server/spells/Rebirth.java
  • com/wurmonline/server/spells/WildGrowth.java
  • com/wurmonline/server/spells/WrathMagranon.java
  • com/wurmonline/server/structures/Blocking.java
  • com/wurmonline/server/structures/BlockingResult.java
  • com/wurmonline/server/structures/BridgePart.java
  • com/wurmonline/server/structures/DbBridgePart.java
  • com/wurmonline/server/structures/DbFloor.java
  • com/wurmonline/server/structures/Fence.java
  • com/wurmonline/server/structures/Floor.java
  • com/wurmonline/server/structures/IFloor.java
  • com/wurmonline/server/structures/PlanBridgeMethods.java
  • com/wurmonline/server/structures/RoofFloorEnum.java
  • com/wurmonline/server/structures/Structure.java
  • com/wurmonline/server/structures/Wall.java
  • com/wurmonline/server/structures/WallEnum.java
  • com/wurmonline/server/villages/DbVillage.java
  • com/wurmonline/server/villages/Village.java
  • com/wurmonline/server/villages/Villages.java
  • com/wurmonline/server/webinterface/WcTabLists.java
  • com/wurmonline/server/webinterface/WebCommand.java
  • com/wurmonline/server/zones/GenericZone.java
  • com/wurmonline/server/zones/Rift.java
  • com/wurmonline/server/zones/TilePoller.java
  • com/wurmonline/server/zones/TurretZone.java
  • com/wurmonline/server/zones/VirtualZone.java
  • com/wurmonline/server/zones/VolaTile.java
  • com/wurmonline/server/zones/VolaTileItems.java
  • com/wurmonline/server/zones/Zone.java
  • com/wurmonline/server/zones/Zones.java
  • com/wurmonline/server/zones/ZonesUtility.java

Common changes:

  • WurmCommon/src/com/wurmonline/mesh/FieldData.java
  • WurmCommon/src/com/wurmonline/mesh/Tiles.java
  • WurmCommon/src/com/wurmonline/shared/constants/EffectConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/FenceConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/HighwayConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/IconConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/ItemMaterials.java
  • WurmCommon/src/com/wurmonline/shared/constants/PlayerAction.java
  • WurmCommon/src/com/wurmonline/shared/constants/PlayerActionConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/ProtoConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/SteamVersion.java
  • WurmCommon/src/com/wurmonline/shared/constants/StructureConstants.java
  • WurmCommon/src/com/wurmonline/shared/constants/WallConstants.java
  • WurmCommon/src/com/wurmonline/shared/util/MaterialUtilities.java

Client:

  • WurmClient/src/com/wurmonline/client/comm/ServerConnectionListenerClass.java
  • WurmClient/src/com/wurmonline/client/comm/SimpleServerConnectionClass.java
  • WurmClient/src/com/wurmonline/client/console/ActionClass.java
  • WurmClient/src/com/wurmonline/client/console/WurmConsole.java
  • WurmClient/src/com/wurmonline/client/game/NearTerrainDataBuffer.java
  • WurmClient/src/com/wurmonline/client/game/PlayerObj.java
  • WurmClient/src/com/wurmonline/client/launcherfx/WurmMain.java
  • WurmClient/src/com/wurmonline/client/options/keybinding/PlayerKeybind.java
  • WurmClient/src/com/wurmonline/client/renderer/SubPickableUnit.java
  • WurmClient/src/com/wurmonline/client/renderer/TilePicker.java
  • WurmClient/src/com/wurmonline/client/renderer/WorldRender.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/CellRenderer.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/GroundItemCellRenderable.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/LinkProtection.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/MountItems.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/ProjectileCellRenderable.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/WaystoneData.java
  • WurmClient/src/com/wurmonline/client/renderer/cell/WaystonePointerData.java
  • WurmClient/src/com/wurmonline/client/renderer/effects/CatapultProjectile.java
  • WurmClient/src/com/wurmonline/client/renderer/effects/CustomParticleEffect.java
  • WurmClient/src/com/wurmonline/client/renderer/effects/CustomParticleEffectInfo.java
  • WurmClient/src/com/wurmonline/client/renderer/effects/CustomParticleEffectXml.java
  • WurmClient/src/com/wurmonline/client/renderer/effects/ProjectileLandEffect.java
  • WurmClient/src/com/wurmonline/client/renderer/effects/RiftSpawnEffect.java
  • WurmClient/src/com/wurmonline/client/renderer/gui/text/TextFont.java
  • WurmClient/src/com/wurmonline/client/renderer/gui/text/TextQuad.java
  • WurmClient/src/com/wurmonline/client/renderer/model/collada/ColladaDataLoader.java
  • WurmClient/src/com/wurmonline/client/renderer/model/collada/ColladaModelData.java
  • WurmClient/src/com/wurmonline/client/renderer/model/collada/ColladaPropertiesXml.java
  • WurmClient/src/com/wurmonline/client/renderer/model/collada/importer/ColladaModel.java
  • WurmClient/src/com/wurmonline/client/renderer/particles/CustomParticle.java
  • WurmClient/src/com/wurmonline/client/renderer/particles/SmokeParticle.java
  • WurmClient/src/com/wurmonline/client/renderer/structures/FenceData.java
  • WurmClient/src/com/wurmonline/client/renderer/structures/HouseData.java
  • WurmClient/src/com/wurmonline/client/renderer/terrain/TerrainLod.java
  • WurmClient/src/com/wurmonline/client/renderer/terrain/TerrainTexture.java
  • WurmClient/src/com/wurmonline/client/sound/AmbientSound.java
  • WurmClient/src/com/wurmonline/client/sound/MovementSound.java
  • WurmClient/src/com/wurmonline/client/startup/splash/StartupRenderer.java
23
Apr

Version 1.3.4.4 (b)

Changes and Additions

  • Oleander can now be used as a herb in cooking
  • Gates and doors that both players can move through will no longer block attacks
  • New method for getting rid of unwanted hedges:
    • Hedges can now be cut down similar to trees and bushes with a cut down action or the CUT_DOWN keybind.
    • Destroying hedges on deed is tied to the “destroy fences” permission.
  • Dredging additions and changes:
    • You can now flatten and level with a dredge.
    • You must not be embarked when using flatten or level.
    • When dredging from a boat, the dirt/sand/clay will go directly into the hold if there is room. (You must have room in the dredge for this to happen).
  • The spawning of Valrei mobs has changed so that they spawn spread out across the server instead of in groups of 10.
  • Keybind MILK added.
  • Hot cross buns have been added as a recipe.
  • Distributed Java has been updated to the newest version
  • Golden Mirror added:
    • The golden mirror will allow a one time gender change and face customisation.
    • After being used to change genders the mirror will only allow the face customisation .
    • Upon the face customisation being completed the mirror will be consumed.

New housing addition

  • SANDSTONE INTRODUCED:
    • Will act like marble or slate vein.
    • Will spawn randomly out of rock tiles across the server.
    • Can be created with a transmutation rod.
  • NEW ITEMS:
    • Sandstone bricks (Sandstone shard + chisel).
    • Sandstone slabs (Sandstone shard + chisel).
    • Slate bricks (Slate shard + chisel).
    • Slate slabs (Slate shard + chisel).
    • Round stones (Rock shard + chisel).
  • CHANGED ITEMS:
    • Slate slabs now are created with 88kgs of slate shards and a chisel.
    • Pottery bricks now require 5kgs of clay instead of 15.
    • Pottery brick floors will have new textures.
    • Stone slab house floors will have new texture.
    • House stone slabs will be changing to sandstone slab flooring to retain the same texture (if this is not immediate it will be addressed).
    • Round cobble roads are now paved with round stones.
    • Rough cobble roads are now paved with colossus bricks.
  • NEW WALL TYPES:
    • Left arch.
    • T arch.
    • Right arch.
  • NEW WALL TEXTURES:
    • Rendered wall – Plain stone wall + 20kgs of clay
    • Sandstone wall – 20 sandstone bricks and 20 mortar.
    • Pottery brick wall – 20 pottery bricks and 20 mortar.
    • Slate wall – 20 slate bricks and 20 mortar.
    • Rounded stone wall – 20 round stones and 20 mortar.
    • marble wall – 20 marble bricks and 20 mortar.
  • NEW PAVEMENT TYPES:
    • Sandstone slab pavement.
    • Sandstone brick pavement.
    • Slate slab pavement.
    • Slate brick pavement (existing slate slab pavement will become slate brick pavement).
    • Marble brick pavement.
    • Pottery brick pavement.
  • NEW FENCE TYPES:
    • Pottery brick fence.
    • Pottery brick iron fence.
    • Pottery brick iron fence gate.
    • Sandstone fence.
    • Sandstone iron fence.
    • Sandstone iron fence gate.
    • Marble fence.
    • Marble iron fence.
    • Marble iron fence gate.
    • Rendered fence.
    • Rendered iron fence.
    • Rendered iron fence gate.
    • Slate fence.
    • Slate iron fence.
    • Slate iron fence gate.
    • Round stone fence.
    • Round stone iron fence.
    • Round stone iron fence gate.

Siege weapon changes:

  • CATAPULTS AND TREBUCHETS:
    • New algorithm now used for Catapults/Trebuchet projectiles that properly takes into account starting power, gravity and firing angle of the siege weapon:
    • Starting power determined by number of winches for catapult, and loaded amount for trebuchet – power directly relates to starting velocity (so 20 winches is 20m/s).
    • Arc of the projectile is checked along it for any walls, floors, bridges or fences it hits, otherwise it will travel the full arc until it hits the ground.
    • Anything within a small radius of the landing position will take damage, radius depends on the size of the thrown projectile.
    • Weight, quality, and final velocity of the projectile all add into how much damage it deals to the things it lands on – metal and stone projectiles do the most damage.
    • Projectiles still have a maximum of 20 damage per shot.
    • Added new actions to catapults and trebuchets to allow changing of the firing angle.
    • Firing angle defaults to 45 degrees, can be changed to be between 5 and 85 degrees.
    • Added messages when winching and changing the firing angle of a catapult or trebuchet that will give an approximate firing distance of the projectile.
    • Action time for winching now takes skill into account, will be 33% faster at 100 skill.
    • Projectile landing messages now give a full breakdown of everything they hit, and how many of each thing – as well as naming which structure(s) received damage.
    • Rewrote how the checks worked for roofs and floors
      • A projectile that clearly passes through a roof now should hit it and land there.
      • The box it uses for this isn’t exact to the model, so if the projectile is going over the roof, try lowering your angle or power slightly
      • landing closer to the bottom of the roof than the top of it will be more accurate.
  • BATTERING RAMS ADDED:
    • Minimum 21 body strength to use it.
    • Uses the War Machines skill for skill checks – action time is 33% faster at 100 skill with a base timer of 30 seconds.
    • Checks a short area in front of the ram for anything to hit, first thing it hits will take damage. Area should be closely lined up with the model.
    • Can only be used by one person at any time, user must be quite close to be able to use it.
    • Damage dealt increased by the ram quality and the skill check result.
    • Ram does double damage to walls underground.
    • Citizen or ally with destroy wall permissions will deal bonus damage.
    • Cannot be used on steep slopes.
  • ARCHERY TOWER AND MAGIC TURRET CHANGES:
    • Turrets and archery towers now have increased range based on their quality – up to 5x their base range at 100ql.
    • Turrets and archery towers will now shoot faster based on quality – up to 33% faster at 100ql.
    • Turrets that fail to fire anything when they have a chance to will now do a firing animation without sending out a projectile.
    • Changed the projectile starting positions of turrets and archery towers to line up with their models – This should allow them to fire from anywhere they have proper line of sight to a target.
    • Turrets should now be able to fire from the top of a house or bridge
    • Archery towers now have a damage falloff, the further they fire, the less damage will be dealt
  • Added a 3x bonus to damage when bashing arched walls manually.
  • Dye requirement for large and small crates has been reduced to 2.50kg and 1.50kg respectively.
  • Merchants who move on due to poor business (self-dismiss) will now return their goods and coins inside a backpack through the mail system instead of returning each item individually.
  • Cultivate option is now present on grass, steppe and mycelium tiles.
  • You will now be able to forage and botanize on mycelium tiles.
  • Planter racks will no longer fit in large storage units. Plants inside planter racks currently in large storage units will no longer grow.
  • God conversion changes:
    • HotS template kingdoms (default and PMK) can follow Libila or any player god. All others  can follow anyone except Libila.
    • As per the option for PMK libila priests in 1.3, Libila priests will be able to use the /transfer option to change to a player god deity without a faith loss until the 10th of April
  • Epic terraforming events have been removed from the endgame of Valrei scenarios.
  • Horses, Hell Horses and Unicorns show bridles
  • Hell Horses show all equipment and trait colours
  • Added new animations: groom, pull, throw (combat and snowballs), take, drop
  • Firstaid and push loop to properly reflect action time
  • Diamond hota medallion shows when worn

Bug Fixes

  • Bugfix:  More text issues addressed.
  • Bugfix:  Changed a number of recipes that were using HFC instead of baking.
  • Bug fix: Fix for negative quality rift resources as participation reward.
  • Bug fix: Fix to prevent most unique creatures from spawning inside a deed.
    • The green, blue, black, and white dragon types use a different spawn mechanic and may still spawn in a village.
  • Bug fix: Christmas trees and snowmen were removed from the mission items lists.
  • Bug fix: Fix for offline tamed/charmed pets sometimes not logging back online with their owner.
  • Bug fix: Addressed a few spelling and text errors.
  • Bug fix: Hot stills can now be picked up from the ground if empty.
  • Bug fix: You can now properly use the /join village command even if the village which recruited you has more than one word in its name.
  • Bug fix: Some recipe fixes:
    • Eggnog can no longer use itself to make more eggnog.
    • Sausage skins can no longer be nested inside each other.
  • Bug fix: Improved checks to allow pushing items from a house floor onto a bridge and from a bridge onto a house floor.
  • Bug fix: Improved bridge checks, if a bridge is destroyed or decays, planted items on that bridge should no longer give the error message ‘You need to be on the same bridge’ when interacting with them.
  • Bug fix: Addressed infrequent issue in which roof and floor damage exceeded 100.
  • Bug fix: Fixed dual faith issues between Chaos and Freedom PvE servers.
  • Bug fix: Deity colossi can now be destroyed by owner and/or mayor on a deed.
  • Bug Fix: Rebirthed Zombies no longer act like NPC’s and talk or drop items.
  • Bug Fix: Recipe saving error log has been reworded to streamline information.
  • Bug Fix: Some reported touch screen crash issues have been addressed.
  • Bug Fix: Set Feature 51 to disabled by default, addressing issues of trolls and bears doing no damage.
  • Bug Fix: Egg Nog can no longer use itself as an ingredient.

KNOWN ISSUES

  • Deed export system is not currently configured for new pavement and house types. Will be addressed in the coming updates.
7
Mar

hotfix 1.3.1.3

Just a small hotfix addressing affinity hints from taste not matching what the given affinity is.

  • Affinity from taste will now be the correct affinity given when eating the meal.
6
Mar

Patch Notes 1.3.1.2

Changes and Additions:

Wide tunnel entrances

  • Tunnel entrances can be up to 3 tiles wide.
  • To widen a tunnel entrance, the tile you mine must only be connected to ONE open tunnel only.
  • Mine doors cannot be placed on tunnel entrances that are 2 or more tiles wide.

Alchemist Cupboard

  • Created with Fine carpentry.
  • Contains 10 2kg liquid containers.
  • Slows decay on contents.

Storage unit

  • Created using Carpentry.
  • Has 3 racks which can hold large items like fishing rods, and saddles.
  • Does not slow decay.

Unicorn Improvements

  • Gold and silver horse shoes can now be created with Jewellery smithing
  • Unicorns can now be equipped with saddles, bridles and gold/silver horse shoes
  • Body strength of unicorns has been boosted to 30 (horses are 20 and hell horses are 35)
  • This means that unicorns may also be hitched, but unhitch when no longer tame
  • Lootable Rift creature recipes will now go directly into the inventory of a participant rather than drop on the corpse of the creature.
  • Show Village Plan via the settlement token will mark perimeter and underwater tiles differently to village tiles to allow mayors to identify the village borders easier.
  • Bell Towers are now be secured and also loaded.
    • You can now load/unload items which are not empty as well as drag them from one vehicle to another as long as they fit.
    • Loading non-empty ships onto transporter will adjust body strength requirement in comparison to total weight.
    • Items inside loaded vehicles cannot be unloaded directly. The vehicle the item is loaded inside MUST be unloaded first.
  • Hand actions will no longer take the rarity of the item activated into affinity calculations.
  • Tin and lead sheets have been added.
  • Messages added for harvest examines on pine trees, rose trellis, hops trellis and hazelnut bushes.
  • Removed 100% damage bonus to True Strike hits.
  • Added lunch tin, a craftable item that slows food decay.
  • Added picnic basket, a GM spawned item that greatly slows food decay.
  • The lunch tin and picnic basket hold 2 kg of liquid and 2 kg of food and is limited to 3 items.
  • Excluded crates from the decoration tile count. They will have a max of 100 on one tile. Crates will still count as decoration items for the no decay check.
  • Gender specific sorcery spells can now be cast by both genders.
  • Surface mining success chance has been increased based on mining skill.
  • PvP: Remove max drain amount after x consecutive drains.
  • The item mailing limit of 10 times has been removed.
  • You can no longer send mail with enemies nearby.
  • Large magic chests can now be used when loaded.
  • Decorations on deed will not decay if the deed has 30+ days upkeep.
  • Damage reduction modifiers have been swapped for Chain and studded armours.
  • Battle rank is no longer gained from all mission types, battlecamp conquering, and HotA pillar conquering. Guard tower conquering now gives 1 rank, the rest trigger rank decay prevention.
  • Added additional checks for BL player gods to address alignment issues when changing gods.
  • Deed export view will now include perimeter tiles.
  • Shield skill now is faster and more dependent on damage blocked. Will also take quality into skill check rolls.
  • Snowballs! Collect snow during winter to throw at other players or to stock your larder to greatly reduce decay.

Favour sacrifice changes:

  • Chopped food is a universal favor item for sacrificing at ql/20 favour.
  • Favor given from alchemy items scale with the potency level of the item (ql / 33 * potency)
  • Gods with a bonus for food will now receive higher favour from meals, based on quality and complexity.

Message board

  • The message board can be used to leave notices for your village or individual members
  • Any citizen can post a message to another citizen.
  • Only citizens with “manage items” permission may post notices for all villagers
  • Non villagers may read public notices

Epic Adjustments

  • Epic: Mining and digging will now give body stamina skill gains.
  • Epic: improved Scenario point reward for slaying missions
  • Epic: Improved scenario end reward system.
  • Epic: Restrictions on dragon armour imping have been removed. Dragon armours are now improved with leather like Freedom servers.

Valrei Mission Changes:

  • Mission Bugfix: Corrected an issue with mission respawning on Freedom when missions are completed or failed.
  • Mission Bugfix: Rift reward items have been removed from ritual missions.
  • Mission Bugfix: Possible fix for traitors losing the ‘traitor’ from their name.
  • Mission Bugfix: Domestic creatures should be removed from sacrifice missions.
  • Mission Bugfix: Removed certain creatures from kill missions and adjusted kill quantities of other creatures.
  • Mission Bugfix: Sacrifice missions removed from enemy home servers.
  • Mission Bugfix: Some items removed from sacrifice item missions list.
    • all gems
    • white dotted flowers
    • turtle shells
    • turtle shields
  • Mission Bugfix: Various generic create missions have been more clearly defined.
  • Mission Bugfix: Some items removed from the create item missions list, including boats which never completed missions.
  • Mission Bugfix: Recalculated the number of items needed for sacrifice missions. Required amount of items should now be fewer.
  • Mission Bugfix: Valrei mission items will now float if they are spawned in water.
  • Mission Bugfix: Scenario karma rewards from kill missions will be given to a random attacker instead of the first in the list.

Cooking changes

Thanks to the special efforts of Pandalet we have an awesome handy guide for those who wish to read up on what to do or how things work, check it out here.

General

  • Standard meals can still be made, however junk items such as nails are not used as an ingredient and if present in a container, they will stop the food item being made.
  • Meats now have a material, e.g. Meat, Dragon and Meat, Game. As you can see it does not use the animal type, but a category as we have so many animal types. Some of the categories are: (there are 16 total)
    • Dragon
    • Game
    • Human
    • Humanoid
    • Snake
  • Meat and fillets can now be put in FSB and Crates.
  • Fish and fillets can now be put in FSB and Crates.
  • Existing Zombified milk will lose its zombie status. New zombie milk should be fine.
  • You will be able to seal some containers so long as they only have one liquid in them, this will stop the liquids decay.
    • Small and Large Amphora
    • Pottery Jar
    • Pottery Flask
    • Water Skin
    • Small Barrel (sealed with a peg)
    • Wine Barrel (sealed with a peg)
  • Sealable containers can be sealed while on the ground, not just in inventory.
  • Wine barrels and small barrels can be sealed with pegs while they are on racks.
  • Using taste on your sealed wine barrels will give a more detailed indication of how your aging is progressing (via quality).
  • When you break the seal on a container that has been sealed with a wax sealing kit, the kit will be returned to you with slight damage for reuse until the quality is so low that it is destroyed in the unsealing process.
  • Cooking will now be from recipes, this does not mean that you cannot continue cooking like you used to though, although some recipes will have changed.
  • A personal cookbook is now available which has the recipes that you know about in.
  • Hens eggs can now be found when foraging on grass tiles. And you will be able to put them in FSB, but that makes them infertile. The egg count on a server will be only the fertile ones.

Old containers and tools – now with more use.

  • Sauce pan – had to change size of this, but that means some recipes need a new one which is larger.
  • Pottery bowl – can now be used to hold liquids as well, a lot of recipes use this.
  • Hand – used to make some mixes, and other things. Note if a recipe says a hand must be used, actually any active item will work.
  • Fork – how else were you going to mix some stuff!
  • Knife – used a lot in food preparation.
  • Spoon – An alternative way to mix things (so same ingredients can be used in multiple recipes. Also can be used to scoop.
  • Press – can be used to squash something.
  • Branch – branching out, could be used as a spit …

New containers and tools

  • Stoneware. – used to make things like breads, biscuits etc
  • Cake tin – used to make cakes
  • Pie dish – used to make pies and tarts
  • Roasting dish – used to roast food.
  • Plate – used to make salads and sandwiches on.
  • Mortar+Pestle – used to grind small things (e.g. spices)
  • Measuring Jug – used to get a specific amount of liquid, its volume can be adjusted (volume is same as weight for this).
  • Still – used for distilling.
  • Larder – used to reduce decay of food items in it, so long as it has ice.

New crops

  • Carrots
  • Cabbage
  • Tomatos
  • Sugar Beet
  • Lettuce
  • Peas
  • Cucumbers

New Bush

  • Hazelnut bush – now you know where the hazelnuts come from.

New Tree

  • Orange Tree – because it seemed like a good idea.

Spices

  • All can be planted in a planter, except Nutmeg.
  • Cumin
  • Ginger
  • Nutmeg.
  • Paprika
  • Turmeric

New Herbs

all Herbs can be planted in a planter.

  • Fennel
  • Mint

New items that are only found by forage / botanize.

Note all above spices and herbs and the new vegs can be found this way as well)

  • Cocoa bean
  • Nutmeg (note this is a spice but cannot be planted in a planter)
  • Raspberries
  • Hazelnut sprout.
  • Orange sprout.

Rocksalt

  • Rock tiles that would of produced salt when mining will now be shown as Rocksalt veins (this may take a day or two to show), but have a limited life (e.g. you get 45-50 rocksalt from one).
  • The Rocksalt can then be ground into salt using a grindstone. You can get more than one salt from each Rocksalt depending on your milling skill.
  • Veins that had salt in, will be unaffected, e.g.you will still be able to get the random salt when mining them..

Trellis

  • A new trellis has been added for hops.
  • Trellis can now be harvested when their produce is in season (except ivy ones which don’t have a season).
  • To help plant your trellis in nice straight lines, you can plant them using a wall, fence or tile border. And have three options, on left, center and on right.
  • There is a limit of 4 planted trellis per tile. Any extras that are currently planted on same tile will become unplanted.
  • A trellis must be planted to be able to be harvested.

Flowers

  • Flowers can now be used in some recipes and rose petals, oleander, lavender and camellia.

Milking

  • Milking is now a multi-step process, e.g. the more skill you have the more milk you can get, but does also depend on the creature’s age.

Harvesting

  • Harvesting fruit from trees and bushes are now also a multi-step process, again depends on your skill and the tree / bush age as to the maximum harvested. Also the result QL is now closer to your skill level (at higher levels).
  • Harvesting trellis is very similar, but uses your skill and the QL of the trellis.
  • Harvesting fields will also use this way to calculate the QL of the yield.

The goodness of food

  • Each meal made will have a bonus attached to it, so the same type of ingredients making the same meal (in same type of cooker and same type of container) will end up with this same bonus.
  • This bonus will give a timed affinity to a skill, the skill can be different per player, e.g. fish and chips may give a temp weaponsmithing affinity to Joe, but to Tom it gives carpentry, (also may not give it to any skill).
  • Unlike Wurm Online, aAffinity type will not be affected by rarity of cooker in Wurm Unlimited
  • Nutrition has not been changed.

Bees

  • Wild bee hives will appear in spring at random locations and they will vanish at the end of the year (in winter). Note they will be in different locations each year.
  • As time passes honey will be made in hives together with bees wax, the amount will depend on nearby flowers, fields and trees.
  • Each wild hive will start with one queen bee, this may increase by one every wurm month, to a maximum of two, so long as the hive has over a certain amount of honey in it. When there is two queen bees if there is a domestic hive nearby it may migrate to it.
  • A single queen may migrate to a nearby domestic hive if it is a better ql.
  • Domestic hives will be loadable. Even with a queen in it. So you can move it to somewhere, e.g. your own deed. Watch out as bees sting!
  • Bees in hives in a vehicle still need food, so if no honey of sugar they may die if there for a long time.
  • Domestic hives that had a queen in it, will go dormant over the winter period and will become active again in spring. But it is possible for the queen to die over winter if no honey is left in the hive (Note can put sugar in hive to keep the queen alive.
  • Honey (and beeswax) can be collectable from hives, But you will need a bee smoker so bees do not sting you, note that this bee smoker is useful at other times, like if you want to chop down a tree that has a hive, or load/unload a domestic hive which has a queen in it.

Recipes

  • Wurm Unlimited comes with a stock 570 recipes with the ability for server admins to add their own custom recipes.
  • Base recipes can be found in WurmServerLauncher\dist\recipes
  • Server owners put custom recipes in WurmServerLauncher\SERVERNAME\recipes
  • Instead of examining a food container to see what it will make, you now can use Lore, to see what it will make or to get hints on what ingredient you could add into the container to be able to make something.
  • Some more specialised recipes will call for a meat of a specific category, or a specific fish, but most will use any meat or any fish or even any veg.
  • Most new recipes only require one of each item, main exception is making sandwiches which normally requires 2 slices of bread.
  • Some recipes are an intermediate step, or some sauce which is used later e.g. there is cake mix and white sauce.
  • Lots of new food category types e.g.
    • Biscuits
    • Cookies
    • Curry
    • Pie
    • Pizza
    • Salads
    • Scones
    • Tarts
  • And some of your old favorites like.
    • Cakes
    • Meal
    • Sandwiches
    • Tea
    • Wine
  • And there are some new drinks which will need distilling, e.g. different spirits.
  • Note you will need to experiment to find their recipes, but do note some items need a mix before adding other items, e.g. you will now need a cake mix to make cakes.
  • Some ingredients will only be found doing forage/botanize actions, whilst others, once found, they may be able to be planted as a crop or even in a planter (e.g. most spices and herbs can be planted in a planter).
  • Fresh is an attribute of an item when just found from foraging or picking, if you put it in a FSB it loses that attribute.
  • Some recipes are nameable this means that whoever is the first to make the item for that recipe, will have their name added to the front of that recipe name, e.g. if Pifa was first to make a meat curry (assuming that was nameable) then it would show to everyone, when they discover it, as “Pifa’s meat curry”.
  • These recipes can be named on each server. E.g. the same recipe can be name by multiple people so long as different servers.
  • Note only one recipe can be named per person.
  • Some recipes are pre-named.
  • Some recipes may only be makeable once you have that recipe in your cookbook, these recipes are only available from killing certain creatures.
  • Recipes can be inscribed onto papryus (or paper), to do this you need to be looking at the recipe in your cookbook, and then use the reed pen on a blank papryus (or paper).
  • You can then mail these or trade them to others, where they can add it to their cookbook, if they don’t know it, by either reading the recipe and selecting to add to their cookbook or activate it and r-click on the cookbook menu option.
  • Some old items are still make the old way, e.g. sandwiches, those are now called endurance sandwiches, and will not give any CCFP or timed affinity. These can still be used for the climbing as you may take a bite from them even when full.
  • The GM spawned Julbord will now fill CCFP as well as 99 nutrition/food/water.

Planter

  • Items can be planted in a planter, e.g. a herb or a spice (not all spices).
  • The planted item will start growing.
  • After a while it will be available to be harvested.
  • Harvesting will be available daily.
  • Each time you harvest it will prolong its life
  • Eventually it will get too woody to be harvested, then it is time to start afresh.

Lore

  • Using Lore on a container, will let you know what could be made
  • If the contents match a known recipe (known by you that is). You would get a message like:
    “The Ingredients in the frying pan would make an omelette when cooked.”
  • If the contents match an unknown recipe. Message would be like:
    “You think this may well work when cooked”
  • If the ingredients would make any recipe but has an incorrect amount of a liquid then you would get something like:
    “The ingredients in the saucepan would make tea when cooked, but…there is too much water, try between 300g and 400g.”

Partial Matches

  • It performs checks in this order
    • Unknown recipe that is not nameable.
    • Unknown recipe that is nameable.
    • Known recipe that is not nameable.
    • Known recipe this is nameable.
  • If the contents form part of any recipe, it will give a hint as to what to add to make that recipe. E.g. “have you tried adding a chopped onion?”.
  • Note the recipe is picked at random from a list of possible recipes and so is the shown ingredient.

Cookbook

  • Every person has a cookbook, where your known recipes are shown.
  • The cookbook is client-side, and this means it is more responsive (and dynamic).
  • The recipe list is shown at start and each recipe is coloured depending on;
    • If it is a favourite (shown in goldenrod)
    • If it is globally known (shown in green)
    • Rarity colour (if applicable).
    • If known by you (shown in white)
    • And If unknown it will be in red. This is shown when the recipe is a requirement for a known recipe.
  • When you expand a recipe you see what is needed to make it, You can drill down if an ingredient matches a known recipe. Note it is possible that an ingredient that is a result of another recipe not to be shown as a container, this is because there is not an exact match. E.g. wort, used in making beer, can be made from several different recipes and it is then used to make further recipes, But the final recipe just says it needs unfermented beer, not the actual recipe.
  • Right-click menu options
    • You can set any recipe as favourite.
    • You can add a note to any recipe.
    • You can mark a recipe to be written to paper (only one can be written at any time, and will be reset if you relog)
    • Once you have marked a recipe to be written, you then need use the right-click menu option on the paper/papryus with an active filled pen.
    • You can search the recipes by their name (similar to how crafting recipes works), or by any notes
  • You can also filter the list to just show favourite recipes.

Nutrition

  • The existing nutrition system has been augmented by the calories/carbs/fats/proteins system (CCFP).
  • Every edible item has a set of CCFP values. These are combined when creating a result item to give the result item CCFP values of its own. When eating something, the CCFP values increase the player’s CCFP bars, with the amount of increase being based on the amount of food consumed (where the maximum amount of food a player can consume is determined by current food bar value).
  • The elements of CCFP affect the player as follows:
    • Calories – high bar reduces stamina drain
    • Carbs – high bar reduces water usage
    • Fats – high bar increases favour regeneration also used to reduce sleep bar drain.
    • Proteins – high bar reduces food usage
  • When a player’s food bar is full, no further food may be eaten:
    • Exception is that an endurance sandwich can always be eaten.
    • A second exception is sleep powder.
  • Similarly, when a player’s water (thirst) bar is full, no further drinks may be drunk.

Temporary affinities

  • When a player consumes a prepared food, they will be granted a temporary affinity. This gives a 10% bonus to skill gain in a specific skill for a short period.
  • The duration of the temporary affinity is set by how much of a food item is consumed – the more that is eaten, the longer the temporary affinity will last.

Runes

  • Runes can be created from the resources left behind from rifts, rift crystals, rift stones, and rift wood. Most of these runes can be attached to another item to give that item a bonus, while others can be used one time to activate their effect.
  • Crafting together a piece of these resources and a lump of metal will give the option of 5 runes:
    • Fo
    • Magranon
    • Vyn
    • Libila
    • Jackal.
  • Crafting runes will use one of three skills depending on the rift resource used:
    • Fine Carpentry for rift wood.
    • Jewelrysmithing for rift crystal.
    • Stonecutting for rift stone.
  • The combination of metal type and god type will determine the effect of a rune, while the rift resource used will determine what the resulting rune can be attached to or used on.
  • Barring some exclusions, the following material types are used on their corresponding group:
    • runes made from rift wood can be used on wooden items.
    • Runes made from rift crystal can be used on metal items
    • Runes made from rift stone can be used on stone, pottery, cloth and leather items.
  • There are a total of 65 different rune effects available, via the 13 different metals and 5 possible god types available.
  • New Keybinds have been added:
    • COLLECT = gather snow
    • BOTANIZE_SPICES
    • SECURE
    • PLANT_LEFT
    • PLANT_RIGHT
  • Removed mail limit count down from mailbox GUI.
  • The Shield of the Gone DR bonus has been changed to start taking effect at level 7, with 20% of the total 30% DR, scaling up per level:
    • 6% DR at level 7
    • 12% DR at level 8
    • 18% DR at level 9
    • 24% DR at level 10
    • 30% Dr at level 11
  • The ability to secure items on the ground has been added
    • Securing allows those with appropriate permissions to give the item planted status
    • this has been extended to the following items:
      • Oven
      • Forge
      • Square table
      • Round table
      • Dining table
      • Statue of nymph
      • Statue of demon
      • Statue of dog
      • Statue of troll
      • Statue of boy
      • Statue of girl
      • Archery target
      • Well
      • Polearms rack
      • Weapons rack
      • Bow rack
      • Armour stand
      • Statue of horse
      • Bench
      • Wardrobe
      • Cupboard
      • Kiln
      • Smelter
  • In addition to this, the following items now can be bashed off deed to remove planted status over 70 damage:
    • Large Anvil
    • marble brazier pillar
    • lounge chair
    • royal lounge chaise
    • cupboard
    • blue planter
    • yellow planter
    • greenish-yellow planter
    • orange-red planter
    • purple planter
    • white planter
    • white-dotted planter
    • smelter
    • sword display
    • axe display
  • The following can now be destroyed by the owner:
    • colossus
    • bee hive
    • bow rack
    • armour stand
    • coffer
  • Label making has been added to the crafting window and recipe list.
  • Simple creation cooking actions can be done with the crafting window interface like chopping, grinding, mincing, etc.
  • Harvests from bushes, fruit trees, trellises and nut trees can now result in the form of a rare.
  • Bee smokers now give you a message to indicate when they are full as you are fueling them. You no longer need a kindling to light them and you can use a variety of fuels like oils, woodscraps, paper, etc.
  • Barrel, planter and amphora racks!
    • Small barrel racks and wine barrel racks can now be crafted with 1 large nail and 2 wooden beams
    • They can hold up to 30 barrels of their corresponding type.

GM Changes:

  • GM Bugfix: Fix for bugged GM ability to add or change affinities.
  • GM Tool: Fix for changing terrain to fields, so count/yield are zeroed.
  • GM Tool: Fixed the ]
  • GM:Bugfix: A CM can now see when a GM responds to a ticket on the ticket header line.
  • GM:GM item restriction settings can now set quality to 100.
  • GM:GM set data can now set rarity, weight and RGB values for an item via set data.
  • GM: GMs can now change item names via Set Data
  • GM:GMs now have the ability to ‘unseal’ and ‘reseal’ barrels via Item Restrictions.
  • GM: GM refresh now sets max ccfp.
  • GM+ Change: GMs will have normal timer and mining behavior with a pickaxe. Using a wand will still give instant timer and one hit pop.
  • #changemodel command has been redone and expanded upon. You can now use any template in the game and Demi+ may bestow illusions on players for a specified duration.
    • To change your own model #chamgemodel modelname
    • To change the model of someone else #changemodel (model) (player) (duration)
    • For the full list of possible models #changemodel list

Art Updates:

  • New player animations
    • Fighting:
      • Shieldbash
      • Dodge
      • Kick
      • Sprawling
      • Stunned
      • Focus
      • Parry (shield)
      • Parry (weapon)
    • Other actions:
      • Building walls and fences (mallet/hammer or trowel)
      • Building floors
      • Butcher
      • Bury
      • First aid
      • Drink (ocean or container)
      • Push
    • Reworked felled trees; Removed leaves and centered them on the tile so they easier to interact with and play nice with terrain (automatic switch will come with new client renderer, they can be picked up and dropped on current client)
    • Added particles to falling trees
    • Flatten and Level in mines now uses mining animation instead of digging, leveling outside uses digging
    • Added animation when interacting with cave ceiling
    • Improved visibility when embarked on sailing boat
    • Added icons for village plan perimeter display
    • Flatten action now uses dig animation
    • Added icons for:
      • lead anchor
      • mooring anchor
      • trellises
      • res stone
      • valrei item
      • medallions
      • masks
      • keystone
      • hota statues
      • fsb
      • bsb
      • chain link
      • leggat

Bug Fixes:

  • Bugfix: Fixed timing of error message when trying to improve a wooden shingle roof with an underweight plank.
  • Bugfix: There is now a small chance that a bred horse will have a single name.
  • Bugfix: Fixed so that combined thatch and grass will only use up one unit when planted.
  • Bugfix: Fixed an error when trying to drag liquid from a fountain into a smaller container in inventory.
  • Bugfix: Fix for capitalization issues with missions.
  • Bugfix: Removed additional means of teleporting with artifacts in inventory.
  • Bugfix: Removed mission ruler and added a title for the Won the Game achievement.
  • Bugfix: Flags should no longer take damage while in inventory or on merchants.
  • Bugfix: You will no longer be able to plan a bridge which spans perimeter tiles unless you have village permissions to do so.
  • Bugfix: Addressed an issue with the timer and messaging for conquering battle camps.
  • You should no longer be able to remove internal components (thermos, food shelves) using merchants nor by throwing them.
  • Mail cost on items with internal components has been corrected.
  • Items with internal components should no longer prevent moving a parent container.
  • Bugfix: Possible fix for mine ceilings reverting to lowered (correct) position after a server restart.
  • Bugfix: Fixed a bug which allowed you to drag crates into inventory.
  • Bugfix: Looting tomes from uniques now follow deed permission settings.
  • Bugfix: Unfinished wine barrels drop to the ground upon creation and must be continued while on the ground.
  • Bugfix: Planted banners and flags limit per tile increased to 4.
  • Bugfix: Various grammar and spelling fixes.
  • Bugfix: Only show “someone” on examined planted items when original planter no longer exists.
  • Bugfix: The Wand of the Seas will now correctly form an island when used.
  • Bugfix: Eating when low on food should no longer cause a nutrition lost on the first bite.
  • Bugfix: Shaker Orb now properly checks cave layer.
  • Bugfix: Planted banners will no longer show steal option on Freedom.
  • Bugfix: Lava spawned with the Wand of the Seas is no longer permanent and will turn back to rock.
  • Bugfix: Some spelling and text errors were addressed.
  • Bugfix: Can no longer smelt glimmersteel ore with the smelting pot
  • Bugfix: Remove internal components of items from missions.
  • Bugfix: Gold rune of Fo will now correctly have a 10% chance of an extra item per harvest for Forestry and Milking actions as opposed to the 10% bonus to skill.
  • Bugfix: Fixed the Area of Effect for a random prayer heal to the 3 x 3 area intended.
  • Bugfix: Fix to disable teleporting if artifacts are equipped.
  • Bugfix: An issue with picking up items on deeds and within buildings with the proper settings has been fixed.
  • Bugfix: An issue that caused time to hang on servers at harvest times has been addressed.
  • Bugfix: Corrected which tiles are checked when digging.

Modified classes

SERVER

  • SteamJni/SteamServerApi.java
  • com/wurmonline/server/Constants.java
  • com/wurmonline/server/DbConnector.java
  • com/wurmonline/server/DbConnectorPooled.java
  • com/wurmonline/server/Features.java
  • com/wurmonline/server/Items.java
  • com/wurmonline/server/LoginHandler.java
  • com/wurmonline/server/MeshTile.java
  • com/wurmonline/server/Message.java
  • com/wurmonline/server/MiscConstants.java
  • com/wurmonline/server/Players.java
  • com/wurmonline/server/Point4f.java
  • com/wurmonline/server/Server.java
  • com/wurmonline/server/ServerDirInfo.java
  • com/wurmonline/server/ServerLauncher.java
  • com/wurmonline/server/Servers.java
  • com/wurmonline/server/TimeConstants.java
  • com/wurmonline/server/WurmCalendar.java
  • com/wurmonline/server/banks/Banks.java
  • com/wurmonline/server/behaviours/.gitignore
  • com/wurmonline/server/behaviours/Action.java
  • com/wurmonline/server/behaviours/ActionEntry.java
  • com/wurmonline/server/behaviours/Actions.java
  • com/wurmonline/server/behaviours/ArtifactBehaviour.java
  • com/wurmonline/server/behaviours/AutoEquipMethods.java
  • com/wurmonline/server/behaviours/BehaviourDispatcher.java
  • com/wurmonline/server/behaviours/BehaviourList.java
  • com/wurmonline/server/behaviours/Behaviours.java
  • com/wurmonline/server/behaviours/BodyPartBehaviour.java
  • com/wurmonline/server/behaviours/BridgePartBehaviour.java
  • com/wurmonline/server/behaviours/CargoTransportationMethods.java
  • com/wurmonline/server/behaviours/CaveTileBehaviour.java
  • com/wurmonline/server/behaviours/CaveWallBehaviour.java
  • com/wurmonline/server/behaviours/CorpseBehaviour.java
  • com/wurmonline/server/behaviours/CreatureBehaviour.java
  • com/wurmonline/server/behaviours/Crops.java
  • com/wurmonline/server/behaviours/Emotes.java
  • com/wurmonline/server/behaviours/FenceBehaviour.java
  • com/wurmonline/server/behaviours/FireBehaviour.java
  • com/wurmonline/server/behaviours/Fish.java
  • com/wurmonline/server/behaviours/Flattening.java
  • com/wurmonline/server/behaviours/FloorBehaviour.java
  • com/wurmonline/server/behaviours/FlowerpotBehaviour.java
  • com/wurmonline/server/behaviours/Forage.java
  • com/wurmonline/server/behaviours/GravestoneBehaviour.java
  • com/wurmonline/server/behaviours/Herb.java
  • com/wurmonline/server/behaviours/HugeAltarBehaviour.java
  • com/wurmonline/server/behaviours/InventoryBehaviour.java
  • com/wurmonline/server/behaviours/ItemBehaviour.java
  • com/wurmonline/server/behaviours/ManageMenu.java
  • com/wurmonline/server/behaviours/MarkerBehaviour.java
  • com/wurmonline/server/behaviours/MenuRequestBehaviour.java
  • com/wurmonline/server/behaviours/Methods.java
  • com/wurmonline/server/behaviours/MethodsCreatures.java
  • com/wurmonline/server/behaviours/MethodsHighways.java
  • com/wurmonline/server/behaviours/MethodsItems.java
  • com/wurmonline/server/behaviours/MethodsReligion.java
  • com/wurmonline/server/behaviours/MethodsStructure.java
  • com/wurmonline/server/behaviours/MethodsSurveying.java
  • com/wurmonline/server/behaviours/OwnershipPaperBehaviour.java
  • com/wurmonline/server/behaviours/PapyrusBehaviour.java
  • com/wurmonline/server/behaviours/PlanetBehaviour.java
  • com/wurmonline/server/behaviours/PlanterBehaviour.java
  • com/wurmonline/server/behaviours/Seat.java
  • com/wurmonline/server/behaviours/ShardBehaviour.java
  • com/wurmonline/server/behaviours/StructureBehaviour.java
  • com/wurmonline/server/behaviours/TakeResultEnum.java
  • com/wurmonline/server/behaviours/Terraforming.java
  • com/wurmonline/server/behaviours/TerraformingTask.java
  • com/wurmonline/server/behaviours/TicketBehaviour.java
  • com/wurmonline/server/behaviours/TileBehaviour.java
  • com/wurmonline/server/behaviours/TileBorderBehaviour.java
  • com/wurmonline/server/behaviours/TileCornerBehaviour.java
  • com/wurmonline/server/behaviours/TileDirtBehaviour.java
  • com/wurmonline/server/behaviours/TileFieldBehaviour.java
  • com/wurmonline/server/behaviours/TileGrassBehaviour.java
  • com/wurmonline/server/behaviours/TileRockBehaviour.java
  • com/wurmonline/server/behaviours/TileTreeBehaviour.java
  • com/wurmonline/server/behaviours/UnfinishedItemBehaviour.java
  • com/wurmonline/server/behaviours/VegetableBehaviour.java
  • com/wurmonline/server/behaviours/Vehicle.java
  • com/wurmonline/server/behaviours/VehicleBehaviour.java
  • com/wurmonline/server/behaviours/Vehicles.java
  • com/wurmonline/server/behaviours/VillageDeedBehaviour.java
  • com/wurmonline/server/behaviours/VillageTokenBehaviour.java
  • com/wurmonline/server/behaviours/WallBehaviour.java
  • com/wurmonline/server/behaviours/WarmachineBehaviour.java
  • com/wurmonline/server/bodys/BodyTemplate.java
  • com/wurmonline/server/bodys/Wound.java
  • com/wurmonline/server/combat/Archery.java
  • com/wurmonline/server/combat/Armour.java
  • com/wurmonline/server/combat/Arrows.java
  • com/wurmonline/server/combat/CombatEngine.java
  • com/wurmonline/server/combat/CombatMove.java
  • com/wurmonline/server/combat/ServerProjectile.java
  • com/wurmonline/server/combat/Weapon.java
  • com/wurmonline/server/combat/WeaponCreator.java
  • com/wurmonline/server/creatures/CombatHandler.java
  • com/wurmonline/server/creatures/Communicator.java
  • com/wurmonline/server/creatures/Creature.java
  • com/wurmonline/server/creatures/CreatureCommunicator.java
  • com/wurmonline/server/creatures/CreatureStatus.java
  • com/wurmonline/server/creatures/CreatureTemplate.java
  • com/wurmonline/server/creatures/CreatureTemplateCreator.java
  • com/wurmonline/server/creatures/CreatureTemplateFactory.java
  • com/wurmonline/server/creatures/CreatureTypes.java
  • com/wurmonline/server/creatures/Creatures.java
  • com/wurmonline/server/creatures/DbCreatureStatus.java
  • com/wurmonline/server/creatures/DbCreatureTemplate.java
  • com/wurmonline/server/creatures/MineDoorPermission.java
  • com/wurmonline/server/creatures/MovementScheme.java
  • com/wurmonline/server/creatures/Offspring.java
  • com/wurmonline/server/creatures/SpellEffectsEnum.java
  • com/wurmonline/server/creatures/TradeHandler.java
  • com/wurmonline/server/creatures/ai/CreatureAI.java
  • com/wurmonline/server/creatures/ai/scripts/BartenderAI.java
  • com/wurmonline/server/creatures/ai/scripts/UtilitiesAOE.java
  • com/wurmonline/server/database/ConnectionDescriptor.java
  • com/wurmonline/server/database/ConnectionFactory.java
  • com/wurmonline/server/database/MysqlConnectionDescriptor.java
  • com/wurmonline/server/database/MysqlConnectionFactory.java
  • com/wurmonline/server/database/SqliteConnectionBuilder.java
  • com/wurmonline/server/database/SqliteConnectionDescriptor.java
  • com/wurmonline/server/database/SqliteConnectionFactory.java
  • com/wurmonline/server/database/WurmDatabaseSchema.java
  • com/wurmonline/server/database/migrations/MigrationResult.java
  • com/wurmonline/server/database/migrations/MigrationStrategy.java
  • com/wurmonline/server/database/migrations/Migrator.java
  • com/wurmonline/server/database/migrations/MysqlMigrationStrategy.java
  • com/wurmonline/server/database/migrations/MysqlMigrator.java
  • com/wurmonline/server/database/migrations/SqliteFlywayIssue1499Workaround.java
  • com/wurmonline/server/database/migrations/SqliteMigrationStrategy.java
  • com/wurmonline/server/database/migrations/SqliteMigrator.java
  • com/wurmonline/server/deities/Deity.java
  • com/wurmonline/server/epic/EpicServerStatus.java
  • com/wurmonline/server/epic/Hota.java
  • com/wurmonline/server/epic/Valrei.java
  • com/wurmonline/server/gui/GuiCommandLineArgument.java
  • com/wurmonline/server/gui/WurmServerGui.css
  • com/wurmonline/server/gui/WurmServerGui.fxml
  • com/wurmonline/server/gui/WurmServerGuiController.java
  • com/wurmonline/server/gui/WurmServerGuiMain.java
  • com/wurmonline/server/gui/folders/CopyDirVisitor.java
  • com/wurmonline/server/gui/folders/DistEntity.java
  • com/wurmonline/server/gui/folders/DistFolder.java
  • com/wurmonline/server/gui/folders/Folder.java
  • com/wurmonline/server/gui/folders/FolderEntity.java
  • com/wurmonline/server/gui/folders/Folders.java
  • com/wurmonline/server/gui/folders/GameEntity.java
  • com/wurmonline/server/gui/folders/GameFolder.java
  • com/wurmonline/server/gui/folders/PresetEntity.java
  • com/wurmonline/server/gui/folders/PresetFolder.java
  • com/wurmonline/server/gui/img/DefaultButton_Server.jpg
  • com/wurmonline/server/gui/img/DefaultButton_pressed_Server.jpg
  • com/wurmonline/server/gui/img/GreenButton_Server.jpg
  • com/wurmonline/server/gui/img/GreenButton_pressed_Server.jpg
  • com/wurmonline/server/gui/img/RedButton_Server.jpg
  • com/wurmonline/server/gui/img/RedButton_pressed_Server.jpg
  • com/wurmonline/server/gui/img/btnimg.jpg
  • com/wurmonline/server/gui/img/guibg.jpg
  • com/wurmonline/server/gui/img/icon2_128.png
  • com/wurmonline/server/gui/img/icon2_16.png
  • com/wurmonline/server/gui/img/icon2_32.png
  • com/wurmonline/server/gui/img/icon2_64.png
  • com/wurmonline/server/intra/IntraServerConnection.java
  • com/wurmonline/server/intra/PlayerTransfer.java
  • com/wurmonline/server/items/AdvancedCreationEntry.java
  • com/wurmonline/server/items/CreationCategories.java
  • com/wurmonline/server/items/CreationEntry.java
  • com/wurmonline/server/items/CreationEntryCreator.java
  • com/wurmonline/server/items/CreationMatrix.java
  • com/wurmonline/server/items/CreationWindowMethods.java
  • com/wurmonline/server/items/DbItem.java
  • com/wurmonline/server/items/Dish.java
  • com/wurmonline/server/items/Ingredient.java
  • com/wurmonline/server/items/IngredientGroup.java
  • com/wurmonline/server/items/InitialContainer.java
  • com/wurmonline/server/items/InscriptionData.java
  • com/wurmonline/server/items/Item.java
  • com/wurmonline/server/items/ItemFactory.java
  • com/wurmonline/server/items/ItemList.java
  • com/wurmonline/server/items/ItemMealData.java
  • com/wurmonline/server/items/ItemSettings.java
  • com/wurmonline/server/items/ItemSpellEffects.java
  • com/wurmonline/server/items/ItemTemplate.java
  • com/wurmonline/server/items/ItemTemplateCreator.java
  • com/wurmonline/server/items/ItemTemplateCreatorContinued.java
  • com/wurmonline/server/items/ItemTemplateCreatorCooking.java
  • com/wurmonline/server/items/ItemTemplateCreatorThird.java
  • com/wurmonline/server/items/ItemTemplateFactory.java
  • com/wurmonline/server/items/ItemTypes.java
  • com/wurmonline/server/items/Itempool.java
  • com/wurmonline/server/items/Materials.java
  • com/wurmonline/server/items/Recipe.java
  • com/wurmonline/server/items/Recipes.java
  • com/wurmonline/server/items/RecipesByPlayer.java
  • com/wurmonline/server/items/RuneUtilities.java
  • com/wurmonline/server/items/SimpleCreationEntry.java
  • com/wurmonline/server/items/TempItem.java
  • com/wurmonline/server/items/TempState.java
  • com/wurmonline/server/items/TempStates.java
  • com/wurmonline/server/items/TradingWindow.java
  • com/wurmonline/server/kingdom/Kingdom.java
  • com/wurmonline/server/meshgen/IslandAdder.java
  • com/wurmonline/server/players/Abilities.java
  • com/wurmonline/server/players/Achievement.java
  • com/wurmonline/server/players/AchievementGenerator.java
  • com/wurmonline/server/players/AchievementList.java
  • com/wurmonline/server/players/AchievementTemplate.java
  • com/wurmonline/server/players/Achievements.java
  • com/wurmonline/server/players/Cultist.java
  • com/wurmonline/server/players/Cults.java
  • com/wurmonline/server/players/DbPlayerInfo.java
  • com/wurmonline/server/players/EpicPlayerTransferMetaData.java
  • com/wurmonline/server/players/ItemBonus.java
  • com/wurmonline/server/players/Permissions.java
  • com/wurmonline/server/players/PermissionsPlayerList.java
  • com/wurmonline/server/players/Player.java
  • com/wurmonline/server/players/PlayerCommunicatorQueued.java
  • com/wurmonline/server/players/PlayerInfo.java
  • com/wurmonline/server/players/PlayerInfoFactory.java
  • com/wurmonline/server/players/PlayerMetaData.java
  • com/wurmonline/server/players/Titles.java
  • com/wurmonline/server/questions/ChangeMedPathQuestion.java
  • com/wurmonline/server/questions/CookBookQuestion.java
  • com/wurmonline/server/questions/GmTool.java
  • com/wurmonline/server/questions/ItemCreationQuestion.java
  • com/wurmonline/server/questions/ItemDataQuestion.java
  • com/wurmonline/server/questions/ItemRestrictionManagement.java
  • com/wurmonline/server/questions/KarmaQuestion.java
  • com/wurmonline/server/questions/LearnSkillQuestion.java
  • com/wurmonline/server/questions/LocatePlayerQuestion.java
  • com/wurmonline/server/questions/MailReceiveQuestion.java
  • com/wurmonline/server/questions/MailSendConfirmQuestion.java
  • com/wurmonline/server/questions/MailSendQuestion.java
  • com/wurmonline/server/questions/ManageObjectList.java
  • com/wurmonline/server/questions/ManagePermissions.java
  • com/wurmonline/server/questions/NewsInfo.java
  • com/wurmonline/server/questions/PortalQuestion.java
  • com/wurmonline/server/questions/Question.java
  • com/wurmonline/server/questions/QuestionParser.java
  • com/wurmonline/server/questions/QuestionTypes.java
  • com/wurmonline/server/questions/RechargeQuestion.java
  • com/wurmonline/server/questions/RemoveItemQuestion.java
  • com/wurmonline/server/questions/SinglePriceManageQuestion.java
  • com/wurmonline/server/questions/SwapDeityQuestion.java
  • com/wurmonline/server/questions/TerrainQuestion.java
  • com/wurmonline/server/questions/TileDataQuestion.java
  • com/wurmonline/server/questions/TransferQuestion.java
  • com/wurmonline/server/questions/VillageMessageBoard.java
  • com/wurmonline/server/questions/VillageMessagePopup.java
  • com/wurmonline/server/questions/VillageSettingsManageQuestion.java
  • com/wurmonline/server/questions/VillageShowPlan.java
  • com/wurmonline/server/questions/VillageTeleportQuestion.java
  • com/wurmonline/server/questions/WriteRecipeQuestion.java
  • com/wurmonline/server/questions/WurmInfo.java
  • com/wurmonline/server/questions/WurmInfo2.java
  • com/wurmonline/server/skills/AffinitiesTimed.java
  • com/wurmonline/server/skills/Skill.java
  • com/wurmonline/server/skills/SkillSystem.java
  • com/wurmonline/server/spells/Bless.java
  • com/wurmonline/server/spells/BlessingDark.java
  • com/wurmonline/server/spells/CharmAnimal.java
  • com/wurmonline/server/spells/Continuum.java
  • com/wurmonline/server/spells/CreatureEnchantment.java
  • com/wurmonline/server/spells/Disease.java
  • com/wurmonline/server/spells/Dispel.java
  • com/wurmonline/server/spells/Dominate.java
  • com/wurmonline/server/spells/DrainStamina.java
  • com/wurmonline/server/spells/Fireball.java
  • com/wurmonline/server/spells/Fungus.java
  • com/wurmonline/server/spells/Heal.java
  • com/wurmonline/server/spells/HolyCrop.java
  • com/wurmonline/server/spells/HumidDrizzle.java
  • com/wurmonline/server/spells/Incinerate.java
  • com/wurmonline/server/spells/LightOfFo.java
  • com/wurmonline/server/spells/Nolocate.java
  • com/wurmonline/server/spells/Refresh.java
  • com/wurmonline/server/spells/RitualSun.java
  • com/wurmonline/server/spells/Spell.java
  • com/wurmonline/server/spells/SpellEffect.java
  • com/wurmonline/server/spells/SproutTrees.java
  • com/wurmonline/server/spells/Summon.java
  • com/wurmonline/server/spells/SummonSkeleton.java
  • com/wurmonline/server/spells/SummonWorg.java
  • com/wurmonline/server/spells/SummonWraith.java
  • com/wurmonline/server/spells/Tornado.java
  • com/wurmonline/server/spells/Truestrike.java
  • com/wurmonline/server/spells/WallOfFire.java
  • com/wurmonline/server/spells/WallOfIce.java
  • com/wurmonline/server/spells/WallOfStone.java
  • com/wurmonline/server/spells/WildGrowth.java
  • com/wurmonline/server/spells/ZombieInfestation.java
  • com/wurmonline/server/structures/.gitignore
  • com/wurmonline/server/structures/Blocking.java
  • com/wurmonline/server/structures/BridgePart.java
  • com/wurmonline/server/structures/BridgePartEnum.java
  • com/wurmonline/server/structures/DbBridgePart.java
  • com/wurmonline/server/structures/DbFloor.java
  • com/wurmonline/server/structures/DbStructure.java
  • com/wurmonline/server/structures/Door.java
  • com/wurmonline/server/structures/DoorSettings.java
  • com/wurmonline/server/structures/Fence.java
  • com/wurmonline/server/structures/FenceGate.java
  • com/wurmonline/server/structures/Floor.java
  • com/wurmonline/server/structures/PlanBridgeChecks.java
  • com/wurmonline/server/structures/PlanBridgeMethods.java
  • com/wurmonline/server/structures/Structure.java
  • com/wurmonline/server/structures/StructureSettings.java
  • com/wurmonline/server/structures/Structures.java
  • com/wurmonline/server/structures/Wall.java
  • com/wurmonline/server/structures/WallEnum.java
  • com/wurmonline/server/support/Ticket.java
  • com/wurmonline/server/tutorial/TriggerEffect.java
  • com/wurmonline/server/utils/DbIndexManager.java
  • com/wurmonline/server/utils/SimpleArgumentParser.java
  • com/wurmonline/server/villages/GuardPlan.java
  • com/wurmonline/server/villages/Village.java
  • com/wurmonline/server/villages/VillageMessage.java
  • com/wurmonline/server/villages/VillageMessages.java
  • com/wurmonline/server/villages/VillageRecruitee.java
  • com/wurmonline/server/villages/Villages.java
  • com/wurmonline/server/webinterface/WcCAHelpGroupMessage.java
  • com/wurmonline/server/webinterface/WcEpicStatusReport.java
  • com/wurmonline/server/webinterface/WcVoting.java
  • com/wurmonline/server/webinterface/WebInterfaceTest.java
  • com/wurmonline/server/zones/CropTilePoller.java
  • com/wurmonline/server/zones/FaithZone.java
  • com/wurmonline/server/zones/FocusZone.java
  • com/wurmonline/server/zones/HiveZone.java
  • com/wurmonline/server/zones/TilePoller.java
  • com/wurmonline/server/zones/Tracks.java
  • com/wurmonline/server/zones/Trap.java
  • com/wurmonline/server/zones/VirtualZone.java
  • com/wurmonline/server/zones/VolaTile.java
  • com/wurmonline/server/zones/VolaTileItems.java
  • com/wurmonline/server/zones/Zone.java
  • com/wurmonline/server/zones/Zones.java

CLIENT

  • com/wurmonline/client/comm/ServerConnectionListenerClass.java
  • com/wurmonline/client/comm/SimpleServerConnectionClass.java
  • com/wurmonline/client/console/ActionClass.java
  • com/wurmonline/client/console/WurmConsole.java
  • com/wurmonline/client/game/PlayerObj.java
  • com/wurmonline/client/launcherfx/WurmMain.java
  • com/wurmonline/client/options/keybinding/PlayerKeybind.java
  • com/wurmonline/client/renderer/TilePicker.java
  • com/wurmonline/client/renderer/cell/GroundItemCellRenderable.java
  • com/wurmonline/client/renderer/cell/MountItems.java
  • com/wurmonline/client/renderer/cell/TreePosition.java
  • com/wurmonline/client/renderer/effects/TorchFlame.java
  • com/wurmonline/client/renderer/gui/ConfirmWindow.java
  • com/wurmonline/client/renderer/gui/HeadsUpDisplay.java
  • com/wurmonline/client/renderer/gui/HealthBar.java
  • com/wurmonline/client/renderer/gui/HealthBarClassicRenderer.java
  • com/wurmonline/client/renderer/gui/HealthBarIronRenderer.java
  • com/wurmonline/client/renderer/gui/PlayerStateButtons.java
  • com/wurmonline/client/renderer/gui/Recipe.java
  • com/wurmonline/client/renderer/gui/RecipeGroup.java
  • com/wurmonline/client/renderer/gui/RecipeIngredient.java
  • com/wurmonline/client/renderer/gui/RecipeIngredientGroup.java
  • com/wurmonline/client/renderer/gui/RecipeListItem.java
  • com/wurmonline/client/renderer/gui/RecipeListWindow.java
  • com/wurmonline/client/renderer/gui/ShowDeedWindow.java
  • com/wurmonline/client/renderer/gui/StatusEffectComponent.java
  • com/wurmonline/client/renderer/gui/SupportWindowComponent.java
  • com/wurmonline/client/renderer/gui/TextWindow.java
  • com/wurmonline/client/renderer/gui/TextWindowListener.java
  • com/wurmonline/client/renderer/gui/TreeListItem.java
  • com/wurmonline/client/renderer/gui/WTreeListNode.java
  • com/wurmonline/client/renderer/gui/WurmInputField.java
  • com/wurmonline/client/renderer/gui/WurmTreeList.java
  • com/wurmonline/client/renderer/terrain/TerrainLod.java
  • com/wurmonline/client/renderer/terrain/TreeTextureBuilder.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/CropDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/PumpkinDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/TileDecorator.java
  • com/wurmonline/client/sound/AmbientSound.java
  • com/wurmonline/client/sound/MovementSound.java
  • com/wurmonline/client/startup/TabbedLoginFrame.java
  • com/wurmonline/client/startup/UpdateView.java
  • com/wurmonline/client/startup/packs/MultiPackUpdater.java

COMMON

  • com/wurmonline/common/BuildProperties.java
  • com/wurmonline/mesh/BushData.java
  • com/wurmonline/mesh/FieldData.java
  • com/wurmonline/mesh/Tiles.java
  • com/wurmonline/mesh/TreeData.java
  • com/wurmonline/shared/constants/Enchants.java
  • com/wurmonline/shared/constants/IconConstants.java
  • com/wurmonline/shared/constants/ItemMaterials.java
  • com/wurmonline/shared/constants/ModelConstants.java
  • com/wurmonline/shared/constants/PlayerAction.java
  • com/wurmonline/shared/constants/PlayerActionConstants.java
  • com/wurmonline/shared/constants/ProtoConstants.java
  • com/wurmonline/shared/constants/SoundNames.java
  • com/wurmonline/shared/constants/SteamVersion.java
  • com/wurmonline/shared/util/MaterialUtilities.java
26
Feb

Wurm Unlimited 1.3.1.1 Open Beta

Changes and Additions:

Wide tunnel entrances

  • Tunnel entrances can be up to 3 tiles wide.
  • To widen a tunnel entrance, the tile you mine must only be connected to ONE open tunnel only.
  • Mine doors cannot be placed on tunnel entrances that are 2 or more tiles wide.

Alchemist Cupboard

  • Created with Fine carpentry.
  • Contains 10 2kg liquid containers.
  • Slows decay on contents.

Storage unit

  • Created using Carpentry.
  • Has 3 racks which can hold large items like fishing rods, and saddles.
  • Does not slow decay.

Unicorn Improvements

  • Gold and silver horse shoes can now be created with Jewellery smithing
  • Unicorns can now be equipped with saddles, bridles and gold/silver horse shoes
  • Body strength of unicorns has been boosted to 30 (horses are 20 and hell horses are 35)
  • This means that unicorns may also be hitched, but unhitch when no longer tame
  • Lootable Rift creature recipes will now go directly into the inventory of a participant rather than drop on the corpse of the creature.
  • Show Village Plan via the settlement token will mark perimeter and underwater tiles differently to village tiles to allow mayors to identify the village borders easier.
  • Bell Towers are now be secured and also loaded.
    • You can now load/unload items which are not empty as well as drag them from one vehicle to another as long as they fit.
    • Loading non-empty ships onto transporter will adjust body strength requirement in comparison to total weight.
    • Items inside loaded vehicles cannot be unloaded directly. The vehicle the item is loaded inside MUST be unloaded first.
  • Hand actions will no longer take the rarity of the item activated into affinity calculations.
  • Tin and lead sheets have been added.
  • Messages added for harvest examines on pine trees, rose trellis, hops trellis and hazelnut bushes.
  • Removed 100% damage bonus to True Strike hits.
  • Added lunch tin, a craftable item that slows food decay.
  • Added picnic basket, a GM spawned item that greatly slows food decay.
  • The lunch tin and picnic basket hold 2 kg of liquid and 2 kg of food and is limited to 3 items.
  • Excluded crates from the decoration tile count. They will have a max of 100 on one tile. Crates will still count as decoration items for the no decay check.
  • Gender specific sorcery spells can now be cast by both genders.
  • Surface mining success chance has been increased based on mining skill.
  • PvP: Remove max drain amount after x consecutive drains.
  • The item mailing limit of 10 times has been removed.
  • You can no longer send mail with enemies nearby.
  • Large magic chests can now be used when loaded.
  • Decorations on deed will not decay if the deed has 30+ days upkeep.
  • Damage reduction modifiers have been swapped for Chain and studded armours.
  • Battle rank is no longer gained from all mission types, battlecamp conquering, and HotA pillar conquering. Guard tower conquering now gives 1 rank, the rest trigger rank decay prevention.
  • Added additional checks for BL player gods to address alignment issues when changing gods.
  • Deed export view will now include perimeter tiles.
  • Shield skill now is faster and more dependent on damage blocked. Will also take quality into skill check rolls.
  • Snowballs! Collect snow during winter to throw at other players or to stock your larder to greatly reduce decay.

Favour sacrifice changes:

  • Chopped food is a universal favor item for sacrificing at ql/20 favour.
  • Favor given from alchemy items scale with the potency level of the item (ql / 33 * potency)
  • Gods with a bonus for food will now receive higher favour from meals, based on quality and complexity.

Message board

  • The message board can be used to leave notices for your village or individual members
  • Any citizen can post a message to another citizen.
  • Only citizens with “manage items” permission may post notices for all villagers
  • Non villagers may read public notices

Epic Adjustments

  • Epic: Mining and digging will now give body stamina skill gains.
  • Epic: improved Scenario point reward for slaying missions
  • Epic: Improved scenario end reward system.
  • Epic: Restrictions on dragon armour imping have been removed. Dragon armours are now improved with leather like Freedom servers.

Valrei Mission Changes:

  • Mission Bugfix: Corrected an issue with mission respawning on Freedom when missions are completed or failed.
  • Mission Bugfix: Rift reward items have been removed from ritual missions.
  • Mission Bugfix: Possible fix for traitors losing the ‘traitor’ from their name.
  • Mission Bugfix: Domestic creatures should be removed from sacrifice missions.
  • Mission Bugfix: Removed certain creatures from kill missions and adjusted kill quantities of other creatures.
  • Mission Bugfix: Sacrifice missions removed from enemy home servers.
  • Mission Bugfix: Some items removed from sacrifice item missions list.
    • all gems
    • white dotted flowers
    • turtle shells
    • turtle shields
  • Mission Bugfix: Various generic create missions have been more clearly defined.
  • Mission Bugfix: Some items removed from the create item missions list, including boats which never completed missions.
  • Mission Bugfix: Recalculated the number of items needed for sacrifice missions. Required amount of items should now be fewer.
  • Mission Bugfix: Valrei mission items will now float if they are spawned in water.
  • Mission Bugfix: Scenario karma rewards from kill missions will be given to a random attacker instead of the first in the list.

Cooking changes

Thanks to the special efforts of Pandalet we have an awesome handy guide for those who wish to read up on what to do or how things work, check it out here.

General

  • Standard meals can still be made, however junk items such as nails are not used as an ingredient and if present in a container, they will stop the food item being made.
  • Meats now have a material, e.g. Meat, Dragon and Meat, Game. As you can see it does not use the animal type, but a category as we have so many animal types. Some of the categories are: (there are 16 total)
    • Dragon
    • Game
    • Human
    • Humanoid
    • Snake
  • Meat and fillets can now be put in FSB and Crates.
  • Fish and fillets can now be put in FSB and Crates.
  • Existing Zombified milk will lose its zombie status. New zombie milk should be fine.
  • You will be able to seal some containers so long as they only have one liquid in them, this will stop the liquids decay.
    • Small and Large Amphora
    • Pottery Jar
    • Pottery Flask
    • Water Skin
    • Small Barrel (sealed with a peg)
    • Wine Barrel (sealed with a peg)
  • Sealable containers can be sealed while on the ground, not just in inventory.
  • Wine barrels and small barrels can be sealed with pegs while they are on racks.
  • Using taste on your sealed wine barrels will give a more detailed indication of how your aging is progressing (via quality).
  • When you break the seal on a container that has been sealed with a wax sealing kit, the kit will be returned to you with slight damage for reuse until the quality is so low that it is destroyed in the unsealing process.
  • Cooking will now be from recipes, this does not mean that you cannot continue cooking like you used to though, although some recipes will have changed.
  • A personal cookbook is now available which has the recipes that you know about in.
  • Hens eggs can now be found when foraging on grass tiles. And you will be able to put them in FSB, but that makes them infertile. The egg count on a server will be only the fertile ones.

Old containers and tools – now with more use.

  • Sauce pan – had to change size of this, but that means some recipes need a new one which is larger.
  • Pottery bowl – can now be used to hold liquids as well, a lot of recipes use this.
  • Hand – used to make some mixes, and other things. Note if a recipe says a hand must be used, actually any active item will work.
  • Fork – how else were you going to mix some stuff!
  • Knife – used a lot in food preparation.
  • Spoon – An alternative way to mix things (so same ingredients can be used in multiple recipes. Also can be used to scoop.
  • Press – can be used to squash something.
  • Branch – branching out, could be used as a spit …

New containers and tools

  • Stoneware. – used to make things like breads, biscuits etc
  • Cake tin – used to make cakes
  • Pie dish – used to make pies and tarts
  • Roasting dish – used to roast food.
  • Plate – used to make salads and sandwiches on.
  • Mortar+Pestle – used to grind small things (e.g. spices)
  • Measuring Jug – used to get a specific amount of liquid, its volume can be adjusted (volume is same as weight for this).
  • Still – used for distilling.
  • Larder – used to reduce decay of food items in it, so long as it has ice.

New crops

  • Carrots
  • Cabbage
  • Tomatos
  • Sugar Beet
  • Lettuce
  • Peas
  • Cucumbers

New Bush

  • Hazelnut bush – now you know where the hazelnuts come from.

New Tree

  • Orange Tree – because it seemed like a good idea.

Spices

  • All can be planted in a planter, except Nutmeg.
  • Cumin
  • Ginger
  • Nutmeg.
  • Paprika
  • Turmeric

New Herbs

all Herbs can be planted in a planter.

  • Fennel
  • Mint

New items that are only found by forage / botanize.

Note all above spices and herbs and the new vegs can be found this way as well)

  • Cocoa bean
  • Nutmeg (note this is a spice but cannot be planted in a planter)
  • Raspberries
  • Hazelnut sprout.
  • Orange sprout.

Rocksalt

  • Rock tiles that would of produced salt when mining will now be shown as Rocksalt veins (this may take a day or two to show), but have a limited life (e.g. you get 45-50 rocksalt from one).
  • The Rocksalt can then be ground into salt using a grindstone. You can get more than one salt from each Rocksalt depending on your milling skill.
  • Veins that had salt in, will be unaffected, e.g.you will still be able to get the random salt when mining them..

Trellis

  • A new trellis has been added for hops.
  • Trellis can now be harvested when their produce is in season (except ivy ones which don’t have a season).
  • To help plant your trellis in nice straight lines, you can plant them using a wall, fence or tile border. And have three options, on left, center and on right.
  • There is a limit of 4 planted trellis per tile. Any extras that are currently planted on same tile will become unplanted.
  • A trellis must be planted to be able to be harvested.

Flowers

  • Flowers can now be used in some recipes and rose petals, oleander, lavender and camellia.

Milking

  • Milking is now a multi-step process, e.g. the more skill you have the more milk you can get, but does also depend on the creature’s age.

Harvesting

  • Harvesting fruit from trees and bushes are now also a multi-step process, again depends on your skill and the tree / bush age as to the maximum harvested. Also the result QL is now closer to your skill level (at higher levels).
  • Harvesting trellis is very similar, but uses your skill and the QL of the trellis.
  • Harvesting fields will also use this way to calculate the QL of the yield.

The goodness of food

  • Each meal made will have a bonus attached to it, so the same type of ingredients making the same meal (in same type of cooker and same type of container) will end up with this same bonus.
  • This bonus will give a timed affinity to a skill, the skill can be different per player, e.g. fish and chips may give a temp weaponsmithing affinity to Joe, but to Tom it gives carpentry, (also may not give it to any skill).
  • Nutrition has not been changed.

Bees

  • Wild bee hives will appear in spring at random locations and they will vanish at the end of the year (in winter). Note they will be in different locations each year.
  • As time passes honey will be made in hives together with bees wax, the amount will depend on nearby flowers, fields and trees.
  • Each wild hive will start with one queen bee, this may increase by one every wurm month, to a maximum of two, so long as the hive has over a certain amount of honey in it. When there is two queen bees if there is a domestic hive nearby it may migrate to it.
  • A single queen may migrate to a nearby domestic hive if it is a better ql.
  • Domestic hives will be loadable. Even with a queen in it. So you can move it to somewhere, e.g. your own deed. Watch out as bees sting!
  • Bees in hives in a vehicle still need food, so if no honey of sugar they may die if there for a long time.
  • Domestic hives that had a queen in it, will go dormant over the winter period and will become active again in spring. But it is possible for the queen to die over winter if no honey is left in the hive (Note can put sugar in hive to keep the queen alive.
  • Honey (and beeswax) can be collectable from hives, But you will need a bee smoker so bees do not sting you, note that this bee smoker is useful at other times, like if you want to chop down a tree that has a hive, or load/unload a domestic hive which has a queen in it.

Recipes

  • Wurm Unlimited comes with a stock 570 recipes with the ability for server admins to add their own custom recipes.
  • Base recipes can be found in WurmServerLauncher\dist\recipes
  • Server owners put custom recipes in WurmServerLauncher\SERVERNAME\recipes
  • Instead of examining a food container to see what it will make, you now can use Lore, to see what it will make or to get hints on what ingredient you could add into the container to be able to make something.
  • Some more specialised recipes will call for a meat of a specific category, or a specific fish, but most will use any meat or any fish or even any veg.
  • Most new recipes only require one of each item, main exception is making sandwiches which normally requires 2 slices of bread.
  • Some recipes are an intermediate step, or some sauce which is used later e.g. there is cake mix and white sauce.
  • Lots of new food category types e.g.
    • Biscuits
    • Cookies
    • Curry
    • Pie
    • Pizza
    • Salads
    • Scones
    • Tarts
  • And some of your old favorites like.
    • Cakes
    • Meal
    • Sandwiches
    • Tea
    • Wine
  • And there are some new drinks which will need distilling, e.g. different spirits.
  • Note you will need to experiment to find their recipes, but do note some items need a mix before adding other items, e.g. you will now need a cake mix to make cakes.
  • Some ingredients will only be found doing forage/botanize actions, whilst others, once found, they may be able to be planted as a crop or even in a planter (e.g. most spices and herbs can be planted in a planter).
  • Fresh is an attribute of an item when just found from foraging or picking, if you put it in a FSB it loses that attribute.
  • Some recipes are nameable this means that whoever is the first to make the item for that recipe, will have their name added to the front of that recipe name, e.g. if Pifa was first to make a meat curry (assuming that was nameable) then it would show to everyone, when they discover it, as “Pifa’s meat curry”.
  • These recipes can be named on each server. E.g. the same recipe can be name by multiple people so long as different servers.
  • Note only one recipe can be named per person.
  • Some recipes are pre-named.
  • Some recipes may only be makeable once you have that recipe in your cookbook, these recipes are only available from killing certain creatures.
  • Recipes can be inscribed onto papryus (or paper), to do this you need to be looking at the recipe in your cookbook, and then use the reed pen on a blank papryus (or paper).
  • You can then mail these or trade them to others, where they can add it to their cookbook, if they don’t know it, by either reading the recipe and selecting to add to their cookbook or activate it and r-click on the cookbook menu option.
  • Some old items are still make the old way, e.g. sandwiches, those are now called endurance sandwiches, and will not give any CCFP or timed affinity. These can still be used for the climbing as you may take a bite from them even when full.
  • The GM spawned Julbord will now fill CCFP as well as 99 nutrition/food/water.

Planter

  • Items can be planted in a planter, e.g. a herb or a spice (not all spices).
  • The planted item will start growing.
  • After a while it will be available to be harvested.
  • Harvesting will be available daily.
  • Each time you harvest it will prolong its life
  • Eventually it will get too woody to be harvested, then it is time to start afresh.

Lore

  • Using Lore on a container, will let you know what could be made
  • If the contents match a known recipe (known by you that is). You would get a message like:
    “The Ingredients in the frying pan would make an omelette when cooked.”
  • If the contents match an unknown recipe. Message would be like:
    “You think this may well work when cooked”
  • If the ingredients would make any recipe but has an incorrect amount of a liquid then you would get something like:
    “The ingredients in the saucepan would make tea when cooked, but…there is too much water, try between 300g and 400g.”

Partial Matches

  • It performs checks in this order
    • Unknown recipe that is not nameable.
    • Unknown recipe that is nameable.
    • Known recipe that is not nameable.
    • Known recipe this is nameable.
  • If the contents form part of any recipe, it will give a hint as to what to add to make that recipe. E.g. “have you tried adding a chopped onion?”.
  • Note the recipe is picked at random from a list of possible recipes and so is the shown ingredient.

Cookbook

  • Every person has a cookbook, where your known recipes are shown.
  • The cookbook is client-side, and this means it is more responsive (and dynamic).
  • The recipe list is shown at start and each recipe is coloured depending on;
    • If it is a favourite (shown in goldenrod)
    • If it is globally known (shown in green)
    • Rarity colour (if applicable).
    • If known by you (shown in white)
    • And If unknown it will be in red. This is shown when the recipe is a requirement for a known recipe.
  • When you expand a recipe you see what is needed to make it, You can drill down if an ingredient matches a known recipe. Note it is possible that an ingredient that is a result of another recipe not to be shown as a container, this is because there is not an exact match. E.g. wort, used in making beer, can be made from several different recipes and it is then used to make further recipes, But the final recipe just says it needs unfermented beer, not the actual recipe.
  • Right-click menu options
    • You can set any recipe as favourite.
    • You can add a note to any recipe.
    • You can mark a recipe to be written to paper (only one can be written at any time, and will be reset if you relog)
    • Once you have marked a recipe to be written, you then need use the right-click menu option on the paper/papryus with an active filled pen.
    • You can search the recipes by their name (similar to how crafting recipes works), or by any notes
  • You can also filter the list to just show favourite recipes.

Nutrition

  • The existing nutrition system has been augmented by the calories/carbs/fats/proteins system (CCFP).
  • Every edible item has a set of CCFP values. These are combined when creating a result item to give the result item CCFP values of its own. When eating something, the CCFP values increase the player’s CCFP bars, with the amount of increase being based on the amount of food consumed (where the maximum amount of food a player can consume is determined by current food bar value).
  • The elements of CCFP affect the player as follows:
    • Calories – high bar reduces stamina drain
    • Carbs – high bar reduces water usage
    • Fats – high bar increases favour regeneration also used to reduce sleep bar drain.
    • Proteins – high bar reduces food usage
  • When a player’s food bar is full, no further food may be eaten:
    • Exception is that an endurance sandwich can always be eaten.
    • A second exception is sleep powder.
  • Similarly, when a player’s water (thirst) bar is full, no further drinks may be drunk.

Temporary affinities

  • When a player consumes a prepared food, they will be granted a temporary affinity. This gives a 10% bonus to skill gain in a specific skill for a short period.
  • The duration of the temporary affinity is set by how much of a food item is consumed – the more that is eaten, the longer the temporary affinity will last.

Runes

  • Runes can be created from the resources left behind from rifts, rift crystals, rift stones, and rift wood. Most of these runes can be attached to another item to give that item a bonus, while others can be used one time to activate their effect.
  • Crafting together a piece of these resources and a lump of metal will give the option of 5 runes:
    • Fo
    • Magranon
    • Vyn
    • Libila
    • Jackal.
  • Crafting runes will use one of three skills depending on the rift resource used:
    • Fine Carpentry for rift wood.
    • Jewelrysmithing for rift crystal.
    • Stonecutting for rift stone.
  • The combination of metal type and god type will determine the effect of a rune, while the rift resource used will determine what the resulting rune can be attached to or used on.
  • Barring some exclusions, the following material types are used on their corresponding group:
    • runes made from rift wood can be used on wooden items.
    • Runes made from rift crystal can be used on metal items
    • Runes made from rift stone can be used on stone, pottery, cloth and leather items.
  • There are a total of 65 different rune effects available, via the 13 different metals and 5 possible god types available.
  • New Keybinds have been added:
    • COLLECT = gather snow
    • BOTANIZE_SPICES
    • SECURE
    • PLANT_LEFT
    • PLANT_RIGHT
  • Removed mail limit count down from mailbox GUI.
  • The Shield of the Gone DR bonus has been changed to start taking effect at level 7, with 20% of the total 30% DR, scaling up per level:
    • 6% DR at level 7
    • 12% DR at level 8
    • 18% DR at level 9
    • 24% DR at level 10
    • 30% Dr at level 11
  • The ability to secure items on the ground has been added
    • Securing allows those with appropriate permissions to give the item planted status
    • this has been extended to the following items:
      • Oven
      • Forge
      • Square table
      • Round table
      • Dining table
      • Statue of nymph
      • Statue of demon
      • Statue of dog
      • Statue of troll
      • Statue of boy
      • Statue of girl
      • Archery target
      • Well
      • Polearms rack
      • Weapons rack
      • Bow rack
      • Armour stand
      • Statue of horse
      • Bench
      • Wardrobe
      • Cupboard
      • Kiln
      • Smelter
  • In addition to this, the following items now can be bashed off deed to remove planted status over 70 damage:
    • Large Anvil
    • marble brazier pillar
    • lounge chair
    • royal lounge chaise
    • cupboard
    • blue planter
    • yellow planter
    • greenish-yellow planter
    • orange-red planter
    • purple planter
    • white planter
    • white-dotted planter
    • smelter
    • sword display
    • axe display
  • The following can now be destroyed by the owner:
    • colossus
    • bee hive
    • bow rack
    • armour stand
    • coffer
  • Label making has been added to the crafting window and recipe list.
  • Simple creation cooking actions can be done with the crafting window interface like chopping, grinding, mincing, etc.
  • Harvests from bushes, fruit trees, trellises and nut trees can now result in the form of a rare.
  • Bee smokers now give you a message to indicate when they are full as you are fueling them. You no longer need a kindling to light them and you can use a variety of fuels like oils, woodscraps, paper, etc.
  • Barrel, planter and amphora racks!
    • Small barrel racks and wine barrel racks can now be crafted with 1 large nail and 2 wooden beams
    • They can hold up to 30 barrels of their corresponding type.

GM Changes:

  • GM Bugfix: Fix for bugged GM ability to add or change affinities.
  • GM Tool: Fix for changing terrain to fields, so count/yield are zeroed.
  • GM Tool: Fixed the ]
  • GM:Bugfix: A CM can now see when a GM responds to a ticket on the ticket header line.
  • GM:GM item restriction settings can now set quality to 100.
  • GM:GM set data can now set rarity, weight and RGB values for an item via set data.
  • GM: GMs can now change item names via Set Data
  • GM:GMs now have the ability to ‘unseal’ and ‘reseal’ barrels via Item Restrictions.
  • GM: GM refresh now sets max ccfp.
  • GM+ Change: GMs will have normal timer and mining behavior with a pickaxe. Using a wand will still give instant timer and one hit pop.
  • #changemodel command has been redone and expanded upon. You can now use any template in the game and Demi+ may bestow illusions on players for a specified duration.
    • To change your own model #chamgemodel modelname
    • To change the model of someone else #changemodel (model) (player) (duration)
    • For the full list of possible models #changemodel list

Art Updates:

  • New player animations
    • Fighting:
      • Shieldbash
      • Dodge
      • Kick
      • Sprawling
      • Stunned
      • Focus
      • Parry (shield)
      • Parry (weapon)
    • Other actions:
      • Building walls and fences (mallet/hammer or trowel)
      • Building floors
      • Butcher
      • Bury
      • First aid
      • Drink (ocean or container)
      • Push
    • Reworked felled trees; Removed leaves and centered them on the tile so they easier to interact with and play nice with terrain (automatic switch will come with new client renderer, they can be picked up and dropped on current client)
    • Added particles to falling trees
    • Flatten and Level in mines now uses mining animation instead of digging, leveling outside uses digging
    • Added animation when interacting with cave ceiling
    • Improved visibility when embarked on sailing boat
    • Added icons for village plan perimeter display
    • Flatten action now uses dig animation
    • Added icons for:
      • lead anchor
      • mooring anchor
      • trellises
      • res stone
      • valrei item
      • medallions
      • masks
      • keystone
      • hota statues
      • fsb
      • bsb
      • chain link
      • leggat

Bug Fixes:

  • Bugfix: Fixed nutrition percentages gained from eating, no nutrition lost on first bite when eating at low food.
  • Bugfix: Fixed timing of error message when trying to improve a wooden shingle roof with an underweight plank.
  • Bugfix: There is now a small chance that a bred horse will have a single name.
  • Bugfix: Fixed so that combined thatch and grass will only use up one unit when planted.
  • Bugfix: Fixed an error when trying to drag liquid from a fountain into a smaller container in inventory.
  • Bugfix: Only show “someone” on examined planted items when original planter no longer exists.
  • Bugfix: Shaker Orb now properly checks cave layer.
  • Bugfix: Incorrect steal option will no longer appear on planted banners on Freedom.
  • Bugfix: Fix for capitalization issues with missions.
  • Bugfix: Removed additional means of teleporting with artifacts in inventory.
  • Bugfix: Removed mission ruler and added a title for the Won the Game achievement.
  • Bugfix: Fixes for a few text and spelling errors.
  • Bugfix: Flags should no longer take damage while in inventory or on merchants.
  • Bugfix: You will no longer be able to plan a bridge which spans perimeter tiles unless you have village permissions to do so.
  • Bugfix: Addressed an issue with the timer and messaging for conquering battle camps.
  • You should no longer be able to remove internal components (thermos, food shelves) using merchants nor by throwing them.
  • Mail cost on items with internal components has been corrected.
  • Items with internal components should no longer prevent moving a parent container.
  • Bugfix: Possible fix for mine ceilings reverting to lowered (correct) position after a server restart.
  • Bugfix: Fixed a bug which allowed you to drag crates into inventory.
  • Bugfix: Looting tomes from uniques now follow deed permission settings.
  • Bugfix: Unfinished wine barrels drop to the ground upon creation and must be continued while on the ground.
  • Bugfix: Can no longer smelt glimmersteel ore with the smelting pot
  • Bugfix: Remove internal components of items from missions.
  • Bugfix: Planted banners and flags limit per tile increased to 4.
  • Bugfix: Gold rune of Fo will now correctly have a 10% chance of an extra item per harvest for Forestry and Milking actions as opposed to the 10% bonus to skill.
  • Bugfix: Fixed the Area of Effect for a random prayer heal to the 3 x 3 area intended.
  • Bugfix: Fix to disable teleporting if artifacts are equipped.
  • Bugfix: Various grammar and spelling fixes.
  • Bugfix: An issue with picking up items on deeds and within buildings with the proper settings has been fixed.
  • Bugfix: Wand of the Seas will now correctly form an island when used.
  • Bugfix: Lava spawned with the Wand of the Seas is no longer permanent and will turn back to rock.

Modified classes

SERVER

  • SteamJni/SteamServerApi.java
  • com/wurmonline/server/Constants.java
  • com/wurmonline/server/DbConnector.java
  • com/wurmonline/server/DbConnectorPooled.java
  • com/wurmonline/server/Features.java
  • com/wurmonline/server/Items.java
  • com/wurmonline/server/LoginHandler.java
  • com/wurmonline/server/MeshTile.java
  • com/wurmonline/server/Message.java
  • com/wurmonline/server/MiscConstants.java
  • com/wurmonline/server/Players.java
  • com/wurmonline/server/Point4f.java
  • com/wurmonline/server/Server.java
  • com/wurmonline/server/ServerDirInfo.java
  • com/wurmonline/server/ServerLauncher.java
  • com/wurmonline/server/Servers.java
  • com/wurmonline/server/TimeConstants.java
  • com/wurmonline/server/WurmCalendar.java
  • com/wurmonline/server/banks/Banks.java
  • com/wurmonline/server/behaviours/.gitignore
  • com/wurmonline/server/behaviours/Action.java
  • com/wurmonline/server/behaviours/ActionEntry.java
  • com/wurmonline/server/behaviours/Actions.java
  • com/wurmonline/server/behaviours/ArtifactBehaviour.java
  • com/wurmonline/server/behaviours/AutoEquipMethods.java
  • com/wurmonline/server/behaviours/BehaviourDispatcher.java
  • com/wurmonline/server/behaviours/BehaviourList.java
  • com/wurmonline/server/behaviours/Behaviours.java
  • com/wurmonline/server/behaviours/BodyPartBehaviour.java
  • com/wurmonline/server/behaviours/BridgePartBehaviour.java
  • com/wurmonline/server/behaviours/CargoTransportationMethods.java
  • com/wurmonline/server/behaviours/CaveTileBehaviour.java
  • com/wurmonline/server/behaviours/CaveWallBehaviour.java
  • com/wurmonline/server/behaviours/CorpseBehaviour.java
  • com/wurmonline/server/behaviours/CreatureBehaviour.java
  • com/wurmonline/server/behaviours/Crops.java
  • com/wurmonline/server/behaviours/Emotes.java
  • com/wurmonline/server/behaviours/FenceBehaviour.java
  • com/wurmonline/server/behaviours/FireBehaviour.java
  • com/wurmonline/server/behaviours/Fish.java
  • com/wurmonline/server/behaviours/Flattening.java
  • com/wurmonline/server/behaviours/FloorBehaviour.java
  • com/wurmonline/server/behaviours/FlowerpotBehaviour.java
  • com/wurmonline/server/behaviours/Forage.java
  • com/wurmonline/server/behaviours/GravestoneBehaviour.java
  • com/wurmonline/server/behaviours/Herb.java
  • com/wurmonline/server/behaviours/HugeAltarBehaviour.java
  • com/wurmonline/server/behaviours/InventoryBehaviour.java
  • com/wurmonline/server/behaviours/ItemBehaviour.java
  • com/wurmonline/server/behaviours/ManageMenu.java
  • com/wurmonline/server/behaviours/MarkerBehaviour.java
  • com/wurmonline/server/behaviours/MenuRequestBehaviour.java
  • com/wurmonline/server/behaviours/Methods.java
  • com/wurmonline/server/behaviours/MethodsCreatures.java
  • com/wurmonline/server/behaviours/MethodsHighways.java
  • com/wurmonline/server/behaviours/MethodsItems.java
  • com/wurmonline/server/behaviours/MethodsReligion.java
  • com/wurmonline/server/behaviours/MethodsStructure.java
  • com/wurmonline/server/behaviours/MethodsSurveying.java
  • com/wurmonline/server/behaviours/OwnershipPaperBehaviour.java
  • com/wurmonline/server/behaviours/PapyrusBehaviour.java
  • com/wurmonline/server/behaviours/PlanetBehaviour.java
  • com/wurmonline/server/behaviours/PlanterBehaviour.java
  • com/wurmonline/server/behaviours/Seat.java
  • com/wurmonline/server/behaviours/ShardBehaviour.java
  • com/wurmonline/server/behaviours/StructureBehaviour.java
  • com/wurmonline/server/behaviours/TakeResultEnum.java
  • com/wurmonline/server/behaviours/Terraforming.java
  • com/wurmonline/server/behaviours/TerraformingTask.java
  • com/wurmonline/server/behaviours/TicketBehaviour.java
  • com/wurmonline/server/behaviours/TileBehaviour.java
  • com/wurmonline/server/behaviours/TileBorderBehaviour.java
  • com/wurmonline/server/behaviours/TileCornerBehaviour.java
  • com/wurmonline/server/behaviours/TileDirtBehaviour.java
  • com/wurmonline/server/behaviours/TileFieldBehaviour.java
  • com/wurmonline/server/behaviours/TileGrassBehaviour.java
  • com/wurmonline/server/behaviours/TileRockBehaviour.java
  • com/wurmonline/server/behaviours/TileTreeBehaviour.java
  • com/wurmonline/server/behaviours/UnfinishedItemBehaviour.java
  • com/wurmonline/server/behaviours/VegetableBehaviour.java
  • com/wurmonline/server/behaviours/Vehicle.java
  • com/wurmonline/server/behaviours/VehicleBehaviour.java
  • com/wurmonline/server/behaviours/Vehicles.java
  • com/wurmonline/server/behaviours/VillageDeedBehaviour.java
  • com/wurmonline/server/behaviours/VillageTokenBehaviour.java
  • com/wurmonline/server/behaviours/WallBehaviour.java
  • com/wurmonline/server/behaviours/WarmachineBehaviour.java
  • com/wurmonline/server/bodys/BodyTemplate.java
  • com/wurmonline/server/bodys/Wound.java
  • com/wurmonline/server/combat/Archery.java
  • com/wurmonline/server/combat/Armour.java
  • com/wurmonline/server/combat/Arrows.java
  • com/wurmonline/server/combat/CombatEngine.java
  • com/wurmonline/server/combat/CombatMove.java
  • com/wurmonline/server/combat/ServerProjectile.java
  • com/wurmonline/server/combat/Weapon.java
  • com/wurmonline/server/combat/WeaponCreator.java
  • com/wurmonline/server/creatures/CombatHandler.java
  • com/wurmonline/server/creatures/Communicator.java
  • com/wurmonline/server/creatures/Creature.java
  • com/wurmonline/server/creatures/CreatureCommunicator.java
  • com/wurmonline/server/creatures/CreatureStatus.java
  • com/wurmonline/server/creatures/CreatureTemplate.java
  • com/wurmonline/server/creatures/CreatureTemplateCreator.java
  • com/wurmonline/server/creatures/CreatureTemplateFactory.java
  • com/wurmonline/server/creatures/CreatureTypes.java
  • com/wurmonline/server/creatures/Creatures.java
  • com/wurmonline/server/creatures/DbCreatureStatus.java
  • com/wurmonline/server/creatures/DbCreatureTemplate.java
  • com/wurmonline/server/creatures/MineDoorPermission.java
  • com/wurmonline/server/creatures/MovementScheme.java
  • com/wurmonline/server/creatures/Offspring.java
  • com/wurmonline/server/creatures/SpellEffectsEnum.java
  • com/wurmonline/server/creatures/TradeHandler.java
  • com/wurmonline/server/creatures/ai/CreatureAI.java
  • com/wurmonline/server/creatures/ai/scripts/BartenderAI.java
  • com/wurmonline/server/creatures/ai/scripts/UtilitiesAOE.java
  • com/wurmonline/server/database/ConnectionDescriptor.java
  • com/wurmonline/server/database/ConnectionFactory.java
  • com/wurmonline/server/database/MysqlConnectionDescriptor.java
  • com/wurmonline/server/database/MysqlConnectionFactory.java
  • com/wurmonline/server/database/SqliteConnectionBuilder.java
  • com/wurmonline/server/database/SqliteConnectionDescriptor.java
  • com/wurmonline/server/database/SqliteConnectionFactory.java
  • com/wurmonline/server/database/WurmDatabaseSchema.java
  • com/wurmonline/server/database/migrations/MigrationResult.java
  • com/wurmonline/server/database/migrations/MigrationStrategy.java
  • com/wurmonline/server/database/migrations/Migrator.java
  • com/wurmonline/server/database/migrations/MysqlMigrationStrategy.java
  • com/wurmonline/server/database/migrations/MysqlMigrator.java
  • com/wurmonline/server/database/migrations/SqliteFlywayIssue1499Workaround.java
  • com/wurmonline/server/database/migrations/SqliteMigrationStrategy.java
  • com/wurmonline/server/database/migrations/SqliteMigrator.java
  • com/wurmonline/server/deities/Deity.java
  • com/wurmonline/server/epic/EpicServerStatus.java
  • com/wurmonline/server/epic/Hota.java
  • com/wurmonline/server/epic/Valrei.java
  • com/wurmonline/server/gui/GuiCommandLineArgument.java
  • com/wurmonline/server/gui/WurmServerGui.css
  • com/wurmonline/server/gui/WurmServerGui.fxml
  • com/wurmonline/server/gui/WurmServerGuiController.java
  • com/wurmonline/server/gui/WurmServerGuiMain.java
  • com/wurmonline/server/gui/folders/CopyDirVisitor.java
  • com/wurmonline/server/gui/folders/DistEntity.java
  • com/wurmonline/server/gui/folders/DistFolder.java
  • com/wurmonline/server/gui/folders/Folder.java
  • com/wurmonline/server/gui/folders/FolderEntity.java
  • com/wurmonline/server/gui/folders/Folders.java
  • com/wurmonline/server/gui/folders/GameEntity.java
  • com/wurmonline/server/gui/folders/GameFolder.java
  • com/wurmonline/server/gui/folders/PresetEntity.java
  • com/wurmonline/server/gui/folders/PresetFolder.java
  • com/wurmonline/server/gui/img/DefaultButton_Server.jpg
  • com/wurmonline/server/gui/img/DefaultButton_pressed_Server.jpg
  • com/wurmonline/server/gui/img/GreenButton_Server.jpg
  • com/wurmonline/server/gui/img/GreenButton_pressed_Server.jpg
  • com/wurmonline/server/gui/img/RedButton_Server.jpg
  • com/wurmonline/server/gui/img/RedButton_pressed_Server.jpg
  • com/wurmonline/server/gui/img/btnimg.jpg
  • com/wurmonline/server/gui/img/guibg.jpg
  • com/wurmonline/server/gui/img/icon2_128.png
  • com/wurmonline/server/gui/img/icon2_16.png
  • com/wurmonline/server/gui/img/icon2_32.png
  • com/wurmonline/server/gui/img/icon2_64.png
  • com/wurmonline/server/intra/IntraServerConnection.java
  • com/wurmonline/server/intra/PlayerTransfer.java
  • com/wurmonline/server/items/AdvancedCreationEntry.java
  • com/wurmonline/server/items/CreationCategories.java
  • com/wurmonline/server/items/CreationEntry.java
  • com/wurmonline/server/items/CreationEntryCreator.java
  • com/wurmonline/server/items/CreationMatrix.java
  • com/wurmonline/server/items/CreationWindowMethods.java
  • com/wurmonline/server/items/DbItem.java
  • com/wurmonline/server/items/Dish.java
  • com/wurmonline/server/items/Ingredient.java
  • com/wurmonline/server/items/IngredientGroup.java
  • com/wurmonline/server/items/InitialContainer.java
  • com/wurmonline/server/items/InscriptionData.java
  • com/wurmonline/server/items/Item.java
  • com/wurmonline/server/items/ItemFactory.java
  • com/wurmonline/server/items/ItemList.java
  • com/wurmonline/server/items/ItemMealData.java
  • com/wurmonline/server/items/ItemSettings.java
  • com/wurmonline/server/items/ItemSpellEffects.java
  • com/wurmonline/server/items/ItemTemplate.java
  • com/wurmonline/server/items/ItemTemplateCreator.java
  • com/wurmonline/server/items/ItemTemplateCreatorContinued.java
  • com/wurmonline/server/items/ItemTemplateCreatorCooking.java
  • com/wurmonline/server/items/ItemTemplateCreatorThird.java
  • com/wurmonline/server/items/ItemTemplateFactory.java
  • com/wurmonline/server/items/ItemTypes.java
  • com/wurmonline/server/items/Itempool.java
  • com/wurmonline/server/items/Materials.java
  • com/wurmonline/server/items/Recipe.java
  • com/wurmonline/server/items/Recipes.java
  • com/wurmonline/server/items/RecipesByPlayer.java
  • com/wurmonline/server/items/RuneUtilities.java
  • com/wurmonline/server/items/SimpleCreationEntry.java
  • com/wurmonline/server/items/TempItem.java
  • com/wurmonline/server/items/TempState.java
  • com/wurmonline/server/items/TempStates.java
  • com/wurmonline/server/items/TradingWindow.java
  • com/wurmonline/server/kingdom/Kingdom.java
  • com/wurmonline/server/meshgen/IslandAdder.java
  • com/wurmonline/server/players/Abilities.java
  • com/wurmonline/server/players/Achievement.java
  • com/wurmonline/server/players/AchievementGenerator.java
  • com/wurmonline/server/players/AchievementList.java
  • com/wurmonline/server/players/AchievementTemplate.java
  • com/wurmonline/server/players/Achievements.java
  • com/wurmonline/server/players/Cultist.java
  • com/wurmonline/server/players/Cults.java
  • com/wurmonline/server/players/DbPlayerInfo.java
  • com/wurmonline/server/players/EpicPlayerTransferMetaData.java
  • com/wurmonline/server/players/ItemBonus.java
  • com/wurmonline/server/players/Permissions.java
  • com/wurmonline/server/players/PermissionsPlayerList.java
  • com/wurmonline/server/players/Player.java
  • com/wurmonline/server/players/PlayerCommunicatorQueued.java
  • com/wurmonline/server/players/PlayerInfo.java
  • com/wurmonline/server/players/PlayerInfoFactory.java
  • com/wurmonline/server/players/PlayerMetaData.java
  • com/wurmonline/server/players/Titles.java
  • com/wurmonline/server/questions/ChangeMedPathQuestion.java
  • com/wurmonline/server/questions/CookBookQuestion.java
  • com/wurmonline/server/questions/GmTool.java
  • com/wurmonline/server/questions/ItemCreationQuestion.java
  • com/wurmonline/server/questions/ItemDataQuestion.java
  • com/wurmonline/server/questions/ItemRestrictionManagement.java
  • com/wurmonline/server/questions/KarmaQuestion.java
  • com/wurmonline/server/questions/LearnSkillQuestion.java
  • com/wurmonline/server/questions/LocatePlayerQuestion.java
  • com/wurmonline/server/questions/MailReceiveQuestion.java
  • com/wurmonline/server/questions/MailSendConfirmQuestion.java
  • com/wurmonline/server/questions/MailSendQuestion.java
  • com/wurmonline/server/questions/ManageObjectList.java
  • com/wurmonline/server/questions/ManagePermissions.java
  • com/wurmonline/server/questions/NewsInfo.java
  • com/wurmonline/server/questions/PortalQuestion.java
  • com/wurmonline/server/questions/Question.java
  • com/wurmonline/server/questions/QuestionParser.java
  • com/wurmonline/server/questions/QuestionTypes.java
  • com/wurmonline/server/questions/RechargeQuestion.java
  • com/wurmonline/server/questions/RemoveItemQuestion.java
  • com/wurmonline/server/questions/SinglePriceManageQuestion.java
  • com/wurmonline/server/questions/SwapDeityQuestion.java
  • com/wurmonline/server/questions/TerrainQuestion.java
  • com/wurmonline/server/questions/TileDataQuestion.java
  • com/wurmonline/server/questions/TransferQuestion.java
  • com/wurmonline/server/questions/VillageMessageBoard.java
  • com/wurmonline/server/questions/VillageMessagePopup.java
  • com/wurmonline/server/questions/VillageSettingsManageQuestion.java
  • com/wurmonline/server/questions/VillageShowPlan.java
  • com/wurmonline/server/questions/VillageTeleportQuestion.java
  • com/wurmonline/server/questions/WriteRecipeQuestion.java
  • com/wurmonline/server/questions/WurmInfo.java
  • com/wurmonline/server/questions/WurmInfo2.java
  • com/wurmonline/server/skills/AffinitiesTimed.java
  • com/wurmonline/server/skills/Skill.java
  • com/wurmonline/server/skills/SkillSystem.java
  • com/wurmonline/server/spells/Bless.java
  • com/wurmonline/server/spells/BlessingDark.java
  • com/wurmonline/server/spells/CharmAnimal.java
  • com/wurmonline/server/spells/Continuum.java
  • com/wurmonline/server/spells/CreatureEnchantment.java
  • com/wurmonline/server/spells/Disease.java
  • com/wurmonline/server/spells/Dispel.java
  • com/wurmonline/server/spells/Dominate.java
  • com/wurmonline/server/spells/DrainStamina.java
  • com/wurmonline/server/spells/Fireball.java
  • com/wurmonline/server/spells/Fungus.java
  • com/wurmonline/server/spells/Heal.java
  • com/wurmonline/server/spells/HolyCrop.java
  • com/wurmonline/server/spells/HumidDrizzle.java
  • com/wurmonline/server/spells/Incinerate.java
  • com/wurmonline/server/spells/LightOfFo.java
  • com/wurmonline/server/spells/Nolocate.java
  • com/wurmonline/server/spells/Refresh.java
  • com/wurmonline/server/spells/RitualSun.java
  • com/wurmonline/server/spells/Spell.java
  • com/wurmonline/server/spells/SpellEffect.java
  • com/wurmonline/server/spells/SproutTrees.java
  • com/wurmonline/server/spells/Summon.java
  • com/wurmonline/server/spells/SummonSkeleton.java
  • com/wurmonline/server/spells/SummonWorg.java
  • com/wurmonline/server/spells/SummonWraith.java
  • com/wurmonline/server/spells/Tornado.java
  • com/wurmonline/server/spells/Truestrike.java
  • com/wurmonline/server/spells/WallOfFire.java
  • com/wurmonline/server/spells/WallOfIce.java
  • com/wurmonline/server/spells/WallOfStone.java
  • com/wurmonline/server/spells/WildGrowth.java
  • com/wurmonline/server/spells/ZombieInfestation.java
  • com/wurmonline/server/structures/.gitignore
  • com/wurmonline/server/structures/Blocking.java
  • com/wurmonline/server/structures/BridgePart.java
  • com/wurmonline/server/structures/BridgePartEnum.java
  • com/wurmonline/server/structures/DbBridgePart.java
  • com/wurmonline/server/structures/DbFloor.java
  • com/wurmonline/server/structures/DbStructure.java
  • com/wurmonline/server/structures/Door.java
  • com/wurmonline/server/structures/DoorSettings.java
  • com/wurmonline/server/structures/Fence.java
  • com/wurmonline/server/structures/FenceGate.java
  • com/wurmonline/server/structures/Floor.java
  • com/wurmonline/server/structures/PlanBridgeChecks.java
  • com/wurmonline/server/structures/PlanBridgeMethods.java
  • com/wurmonline/server/structures/Structure.java
  • com/wurmonline/server/structures/StructureSettings.java
  • com/wurmonline/server/structures/Structures.java
  • com/wurmonline/server/structures/Wall.java
  • com/wurmonline/server/structures/WallEnum.java
  • com/wurmonline/server/support/Ticket.java
  • com/wurmonline/server/tutorial/TriggerEffect.java
  • com/wurmonline/server/utils/DbIndexManager.java
  • com/wurmonline/server/utils/SimpleArgumentParser.java
  • com/wurmonline/server/villages/GuardPlan.java
  • com/wurmonline/server/villages/Village.java
  • com/wurmonline/server/villages/VillageMessage.java
  • com/wurmonline/server/villages/VillageMessages.java
  • com/wurmonline/server/villages/VillageRecruitee.java
  • com/wurmonline/server/villages/Villages.java
  • com/wurmonline/server/webinterface/WcCAHelpGroupMessage.java
  • com/wurmonline/server/webinterface/WcEpicStatusReport.java
  • com/wurmonline/server/webinterface/WcVoting.java
  • com/wurmonline/server/webinterface/WebInterfaceTest.java
  • com/wurmonline/server/zones/CropTilePoller.java
  • com/wurmonline/server/zones/FaithZone.java
  • com/wurmonline/server/zones/FocusZone.java
  • com/wurmonline/server/zones/HiveZone.java
  • com/wurmonline/server/zones/TilePoller.java
  • com/wurmonline/server/zones/Tracks.java
  • com/wurmonline/server/zones/Trap.java
  • com/wurmonline/server/zones/VirtualZone.java
  • com/wurmonline/server/zones/VolaTile.java
  • com/wurmonline/server/zones/VolaTileItems.java
  • com/wurmonline/server/zones/Zone.java
  • com/wurmonline/server/zones/Zones.java

CLIENT

  • com/wurmonline/client/comm/ServerConnectionListenerClass.java
  • com/wurmonline/client/comm/SimpleServerConnectionClass.java
  • com/wurmonline/client/console/ActionClass.java
  • com/wurmonline/client/console/WurmConsole.java
  • com/wurmonline/client/game/PlayerObj.java
  • com/wurmonline/client/launcherfx/WurmMain.java
  • com/wurmonline/client/options/keybinding/PlayerKeybind.java
  • com/wurmonline/client/renderer/TilePicker.java
  • com/wurmonline/client/renderer/cell/GroundItemCellRenderable.java
  • com/wurmonline/client/renderer/cell/MountItems.java
  • com/wurmonline/client/renderer/cell/TreePosition.java
  • com/wurmonline/client/renderer/effects/TorchFlame.java
  • com/wurmonline/client/renderer/gui/ConfirmWindow.java
  • com/wurmonline/client/renderer/gui/HeadsUpDisplay.java
  • com/wurmonline/client/renderer/gui/HealthBar.java
  • com/wurmonline/client/renderer/gui/HealthBarClassicRenderer.java
  • com/wurmonline/client/renderer/gui/HealthBarIronRenderer.java
  • com/wurmonline/client/renderer/gui/PlayerStateButtons.java
  • com/wurmonline/client/renderer/gui/Recipe.java
  • com/wurmonline/client/renderer/gui/RecipeGroup.java
  • com/wurmonline/client/renderer/gui/RecipeIngredient.java
  • com/wurmonline/client/renderer/gui/RecipeIngredientGroup.java
  • com/wurmonline/client/renderer/gui/RecipeListItem.java
  • com/wurmonline/client/renderer/gui/RecipeListWindow.java
  • com/wurmonline/client/renderer/gui/ShowDeedWindow.java
  • com/wurmonline/client/renderer/gui/StatusEffectComponent.java
  • com/wurmonline/client/renderer/gui/SupportWindowComponent.java
  • com/wurmonline/client/renderer/gui/TextWindow.java
  • com/wurmonline/client/renderer/gui/TextWindowListener.java
  • com/wurmonline/client/renderer/gui/TreeListItem.java
  • com/wurmonline/client/renderer/gui/WTreeListNode.java
  • com/wurmonline/client/renderer/gui/WurmInputField.java
  • com/wurmonline/client/renderer/gui/WurmTreeList.java
  • com/wurmonline/client/renderer/terrain/TerrainLod.java
  • com/wurmonline/client/renderer/terrain/TreeTextureBuilder.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/CropDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/PumpkinDecorator.java
  • com/wurmonline/client/renderer/terrain/decorator/decorators/TileDecorator.java
  • com/wurmonline/client/sound/AmbientSound.java
  • com/wurmonline/client/sound/MovementSound.java
  • com/wurmonline/client/startup/TabbedLoginFrame.java
  • com/wurmonline/client/startup/UpdateView.java
  • com/wurmonline/client/startup/packs/MultiPackUpdater.java

COMMON

  • com/wurmonline/common/BuildProperties.java
  • com/wurmonline/mesh/BushData.java
  • com/wurmonline/mesh/FieldData.java
  • com/wurmonline/mesh/Tiles.java
  • com/wurmonline/mesh/TreeData.java
  • com/wurmonline/shared/constants/Enchants.java
  • com/wurmonline/shared/constants/IconConstants.java
  • com/wurmonline/shared/constants/ItemMaterials.java
  • com/wurmonline/shared/constants/ModelConstants.java
  • com/wurmonline/shared/constants/PlayerAction.java
  • com/wurmonline/shared/constants/PlayerActionConstants.java
  • com/wurmonline/shared/constants/ProtoConstants.java
  • com/wurmonline/shared/constants/SoundNames.java
  • com/wurmonline/shared/constants/SteamVersion.java
  • com/wurmonline/shared/util/MaterialUtilities.java